Player Matchup

Da Ji
Da Ji
CyphenPrime
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,518 Elo+
Solo
Anubis
Anubis
Emauka
Anubis
Level 27
God Stats
12W - 7L
1,135 SR
Queue Stats
84W - 87L
1,481 Elo+
Solo
Danzaburou
Danzaburou
ScaryAx
Danzaburou
Level 28
God Stats
7W - 4L
1,570 SR
Queue Stats
78W - 67L
1,418 Elo+
Party 1
Geb
Geb
ania21777
Geb
Level 29
God Stats
3W - 0L
1,677 SR
Queue Stats
91W - 73L
1,450 Elo+
Party 1
Bellona
Bellona
zimbaaaaaa
Bellona
Level 20
God Stats
8W - 3L
1,573 SR
Queue Stats
24W - 12L
1,511 Elo+
Solo
Team Averages
Level 22
1,491 SR
1,476 Elo+

VS

Team Averages
Level 5
1,545 SR
1,474 Elo+
Olorun
Olorun
AliCapiro
Olorun
Level 4
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 2L
1,186 Elo+
Party 3
King Arthur
King Arthur
Khypper
King Arthur
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 4L
1,552 Elo+
Party 2
Charybdis
Charybdis
Neithyl
Charybdis
Level 7
God Stats
3W - 2L
1,706 SR
Queue Stats
6W - 4L
1,596 Elo+
Party 2
Ares
Ares
XerFN
Ares
Level 2
God Stats
1W - 1L
1,709 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 2
Thanatos
Thanatos
parsiball
Thanatos
Level 8
God Stats
1W - 2L
1,589 SR
Queue Stats
5W - 9L
1,349 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 3 / 0
3,956
659
1,161
4,961
1,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Emauka
Anubis
8
3 / 0 / 0
4,711
785
1,985
2,547
1,079
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
ScaryAx
Danzaburou
8
7 / 0 / 1
4,912
819
4,761
3,499
973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
1 / 1 / 6
4,384
731
1,664
4,980
1,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
zimbaaaaaa
Bellona
6
0 / 2 / 0
3,797
633
1,885
2,486
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AliCapiro
Olorun
5
0 / 4 / 0
3,632
605
1,764
3,612
886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Khypper
King Arthur
8
5 / 0 / 0
4,939
823
2,707
4,000
1,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Neithyl
Charybdis
5
0 / 5 / 1
3,455
576
1,282
4,058
795
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
XerFN
Ares
6
1 / 3 / 0
3,757
626
1,197
5,846
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
parsiball
Thanatos
2
0 / 0 / 1
3,073
512
36
950
170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
6
6
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
AliCapiro
Olorun
0
4
0
0
W
1
3
0
0.33
W
Anubis
Emauka
Anubis
3
0
0
3
L
King Arthur
Khypper
King Arthur
5
0
0
5
L
Charybdis
Neithyl
Charybdis
0
5
1
0.1
W
Danzaburou
ScaryAx
Danzaburou
7
0
1
7.5
L
Ares
XerFN
Ares
1
3
0
0.33
W
1
1
6
4
L
Thanatos
parsiball
Thanatos
0
0
1
0.5
W
Bellona
zimbaaaaaa
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,456
Damage
6,986
18,473
Taken
18,466
6,623
Mitigated
5,757
6,788
Healing
3,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AliCapiro
Olorun
1,764
737
0
430
3,612
886
0
1,985
1,627
9,842
1,696
W
1,161
104
0
1,201
4,961
1,268
0
243
4,579
0
12,302
W
Anubis
Emauka
Anubis
1,985
471
0
1,128
2,547
1,079
823
1,178
1,369
19,048
0
L
King Arthur
Khypper
King Arthur
2,707
499
0
1,598
4,000
1,817
0
0
4,000
0
15,126
L
Charybdis
Neithyl
Charybdis
1,282
997
0
258
4,058
795
0
701
3,357
0
10,059
W
Danzaburou
ScaryAx
Danzaburou
4,761
2,224
0
1,824
3,499
973
18
814
2,685
0
22,615
L
Ares
XerFN
Ares
1,197
254
0
240
5,846
2,089
0
963
4,883
5,773
0
W
1,664
363
232
1,974
4,980
1,997
0
383
4,597
7,256
0
L
Thanatos
parsiball
Thanatos
36
36
0
568
950
170
0
0
950
0
3,069
W
Bellona
zimbaaaaaa
Bellona
1,885
595
0
429
2,486
1,306
617
0
2,306
0
11,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,760
Gold Earned
18,856
157
Minions Killed
106
0
Camps Cleared
0
627,733
Distance Traveled
510,117
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
3,632
605
23
4
0
97,957
1
W
Da Ji
3,956
659
38
6
0
99,926
0
W
Anubis
4,711
785
38
6
0
109,486
2
L
King Arthur
4,939
823
35
6
0
123,766
1
L
Charybdis
3,455
576
29
5
0
111,681
1
W
Danzaburou
4,912
819
44
7
0
133,095
1
L
Ares
3,757
626
10
2
0
124,605
1
W
Geb
4,384
731
5
1
0
139,349
2
L
Thanatos
3,073
512
9
2
0
52,108
0
W
Bellona
3,797
633
32
5
0
145,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role