Player Matchup

Sobek
Sobek
Diamond I
AttiossTwitch
Sobek
Diamond I
Level 158
God Stats
61W - 21L
1,870 SR
Queue Stats
325W - 146L
2,616 MMR
Party 1
Artio
Artio
Masters
RajPapa122
Artio
Masters
Level 80
God Stats
2W - 2L
1,603 SR
Queue Stats
114W - 63L
2,373 MMR
Party 1
Ullr
Ullr
Platinum V
Εlvarias
Ullr
Platinum V
Level 79
God Stats
7W - 0L
2,037 SR
Queue Stats
18W - 2L
2,109 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 106
1,837 SR
2,366 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 126
1,617 SR
2,087 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Gethesamene
Gilgamesh
Masters
Level 64
God Stats
11W - 11L
1,654 SR
Queue Stats
121W - 77L
2,596 MMR
Solo
Vulcan
Vulcan
Diamond III
d2theA
Vulcan
Diamond III
Level 156
God Stats
3W - 4L
1,697 SR
Queue Stats
94W - 76L
2,166 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
7,035
782
892
11,694
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artio
12
2 / 0 / 6
8,210
912
4,142
12,880
10,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
11
6 / 1 / 2
7,535
837
11,443
8,691
2,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
OdinThothFenrirPersephoneSol

VS

Bans
GebAchillesAh Muzen CabGuan YuHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 2 / 1
6,165
685
3,822
7,088
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gilgamesh
Gethesamene
Gilgamesh
8
0 / 2 / 2
5,789
643
1,690
4,132
1,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
d2theA
Vulcan
10
1 / 4 / 0
6,569
730
7,796
7,335
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
8
Kills
2
2
Deaths
8
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
2
1
0.75
W
0
1
6
3
L
Gilgamesh
Gethesamene
Gilgamesh
0
2
2
0.5
W
Artio
2
0
6
5
L
Vulcan
d2theA
Vulcan
1
4
0
0.25
W
Ullr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,477
Damage
13,308
33,265
Taken
18,555
21,766
Mitigated
6,659
16,933
Healing
2,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
3,822
1,799
0
476
7,088
2,564
0
1,705
5,383
0
11,931
W
892
32
646
5,530
11,694
8,600
725
2,345
8,284
8,869
0
L
Gilgamesh
Gethesamene
Gilgamesh
1,690
291
98
1,033
4,132
1,834
0
1,095
3,037
0
1,702
W
Artio
4,142
519
1,440
6,534
12,880
10,286
659
2,131
10,608
17,245
0
L
Vulcan
d2theA
Vulcan
7,796
3,105
0
1,172
7,335
2,261
0
2,234
5,101
25,717
0
W
Ullr
11,443
4,051
0
2,783
8,691
2,880
1,035
2,998
5,393
0
46,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,780
Gold Earned
18,523
125
Minions Killed
68
7
Camps Cleared
1
518,793
Distance Traveled
389,838
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,165
685
31
3
1
160,207
1
W
Sobek
7,035
782
18
2
0
182,647
3
L
Gilgamesh
5,789
643
3
0
0
59,293
0
W
Artio
8,210
912
23
3
1
174,260
2
L
Vulcan
6,569
730
34
4
0
170,338
2
W
Ullr
7,535
837
84
9
6
161,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role