Player Matchup

Fenrir
Fenrir
El_Padrino_Tayo
Fenrir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,368 Elo+
Party 1
Sol
Sol
Jeff_Kurusu
Sol
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 31L
1,317 Elo+
Party 1
Charybdis
Charybdis
SirKorz
Charybdis
Level 13
God Stats
7W - 7L
1,433 SR
Queue Stats
29W - 37L
1,358 Elo+
Party 1
Olorun
Olorun
ben_cido
Olorun
Level 18
God Stats
1W - 1L
1,281 SR
Queue Stats
5W - 2L
1,567 Elo+
Solo
Hel
Hel
jambo015
Hel
Level 5
God Stats
13W - 19L
1,496 SR
Queue Stats
13W - 20L
1,450 Elo+
Solo
Team Averages
Level 12
1,442 SR
1,412 Elo+

VS

Team Averages
Level 17
1,581 SR
1,346 Elo+
Hun Batz
Hun Batz
Kamui Swan
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,334 Elo+
Solo
Camazotz
Camazotz
RoyaltyOvaRichis
Camazotz
Level 29
God Stats
4W - 5L
1,629 SR
Queue Stats
219W - 248L
1,491 Elo+
Solo
Xbalanque
Xbalanque
RubenMore004
Xbalanque
Level 17
God Stats
1W - 1L
1,722 SR
Queue Stats
14W - 13L
1,344 Elo+
Solo
Ares
Ares
barrety63
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
989 Elo+
Solo
Zeus
Zeus
wistful_effect0
Zeus
Level 16
God Stats
6W - 3L
1,552 SR
Queue Stats
12W - 8L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
7,330
1,047
4,815
9,112
3,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
2 / 5 / 9
8,041
1,149
3,495
7,012
2,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
SirKorz
Charybdis
14
3 / 1 / 9
8,710
1,244
8,533
9,263
3,231
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
ben_cido
Olorun
15
9 / 1 / 5
9,990
1,427
13,738
7,274
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 1 / 9
8,094
1,156
7,123
7,211
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

322

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Kamui Swan
Hun Batz
12
1 / 3 / 4
7,101
1,014
1,483
4,248
1,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 4 / 5
7,800
1,114
7,029
10,801
7,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
RubenMore004
Xbalanque
13
3 / 5 / 4
7,748
1,107
9,625
13,998
5,689
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
12
0 / 5 / 4
6,847
978
1,894
10,122
5,464
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
5 / 2 / 3
8,417
1,202
15,018
6,433
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
18
Kills
11
11
Deaths
19
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
2
5
9
1.3
L
Hun Batz
Kamui Swan
Hun Batz
1
3
4
1
L
2
4
5
1.13
L
Xbalanque
RubenMore004
Xbalanque
3
5
4
1
W
Charybdis
SirKorz
Charybdis
3
1
9
7.5
L
Ares
0
5
4
0.4
W
Olorun
ben_cido
Olorun
9
1
5
11.5
W
3
1
9
7.5
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,704
Damage
35,049
39,872
Taken
45,602
15,198
Mitigated
22,432
9,684
Healing
2,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,815
1,422
0
210
9,112
3,860
0
2,462
6,650
0
8,258
W
3,495
1,573
0
580
7,012
2,275
0
4,454
2,558
11,582
0
L
Hun Batz
Kamui Swan
Hun Batz
1,483
366
0
0
4,248
1,397
0
1,707
2,541
0
9,485
L
7,029
2,077
0
1,844
10,801
7,458
0
3,957
6,844
0
11,940
L
Xbalanque
RubenMore004
Xbalanque
9,625
3,090
52
156
13,998
5,689
0
8,406
5,592
0
23,120
W
Charybdis
SirKorz
Charybdis
8,533
5,988
0
467
9,263
3,231
0
2,485
6,778
0
30,182
L
Ares
1,894
540
0
0
10,122
5,464
0
4,874
5,248
5,787
0
W
Olorun
ben_cido
Olorun
13,738
7,983
877
3,191
7,274
3,235
0
3,325
3,949
25,588
2,765
W
7,123
2,047
1,729
2,630
7,211
2,597
0
4,186
3,025
12,738
0
L
15,018
1,041
0
318
6,433
2,424
0
3,706
2,727
31,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,165
Gold Earned
37,913
110
Minions Killed
100
2
Camps Cleared
2
690,989
Distance Traveled
579,582
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,330
1,047
8
1
0
155,057
0
W
Sol
8,041
1,149
15
2
1
129,148
0
L
Hun Batz
7,101
1,014
16
2
0
76,079
0
L
Camazotz
7,800
1,114
15
2
0
144,820
0
L
Xbalanque
7,748
1,107
25
4
0
134,955
0
W
Charybdis
8,710
1,244
46
7
0
125,214
0
L
Ares
6,847
978
6
1
0
113,150
1
W
Olorun
9,990
1,427
27
4
1
141,508
1
W
Hel
8,094
1,156
14
2
0
140,062
0
L
Zeus
8,417
1,202
38
5
2
110,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role