Player Matchup

Hel
Hel
Masters
 
Hel
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Masters
ebhaistoris
Sobek
Masters
Level 159
God Stats
22W - 4L
1,918 SR
Queue Stats
118W - 29L
2,467 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 123
1,639 SR
1,822 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,803 SR
1,862 MMR
Vulcan
Vulcan
Platinum IV
Andrew4Master
Vulcan
Platinum IV
Level 159
God Stats
2W - 1L
1,772 SR
Queue Stats
26W - 14L
2,026 MMR
Party 2
Sylvanus
Sylvanus
Platinum V
Cheatquita
Sylvanus
Platinum V
Level 149
God Stats
19W - 12L
1,736 SR
Queue Stats
24W - 16L
1,959 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
Maesh
Cernunnos
Gold IV
Level 108
God Stats
2W - 1L
1,900 SR
Queue Stats
60W - 61L
1,601 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
5 / 0 / 7
7,796
780
10,965
8,469
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
 
Fenrir
12
4 / 0 / 8
7,432
743
7,391
10,819
7,170
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 8
8,156
816
4,117
15,489
16,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
CerberusThothBacchusAchillesOdin

VS

Bans
PersephoneAh Muzen CabSolUllrChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,902
590
10,250
7,506
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Cheatquita
Sylvanus
8
0 / 5 / 0
5,769
577
5,641
11,463
8,315
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
Maesh
Cernunnos
10
0 / 2 / 0
5,730
573
7,299
6,526
2,341
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
0
12
Kills
0
0
Deaths
12
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
5
0
7
8.5
W
Fenrir
 
Fenrir
4
0
8
8
L
0
5
0
0
L
Sylvanus
Cheatquita
Sylvanus
0
5
0
0
L
Cernunnos
Maesh
Cernunnos
0
2
0
0
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,473
Damage
23,190
34,777
Taken
25,495
28,396
Mitigated
13,632
20,136
Healing
5,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
10,965
929
7,189
5,699
8,469
4,268
956
4,902
3,567
42,477
0
W
Fenrir
 
Fenrir
7,391
1,773
0
1,180
10,819
7,170
775
4,583
6,236
129
20,870
L
10,250
3,856
0
420
7,506
2,976
0
4,028
3,478
31,110
0
L
Sylvanus
Cheatquita
Sylvanus
5,641
1,111
932
2,513
11,463
8,315
0
6,427
5,036
8,927
0
L
Cernunnos
Maesh
Cernunnos
7,299
3,270
0
1,270
6,526
2,341
0
4,708
1,818
0
19,713
W
4,117
620
0
6,068
15,489
16,958
449
6,703
8,786
14,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,384
Gold Earned
17,401
143
Minions Killed
94
5
Camps Cleared
3
608,745
Distance Traveled
523,386
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,796
780
93
9
3
201,059
2
W
Fenrir
7,432
743
25
3
1
217,721
5
L
Vulcan
5,902
590
52
5
2
184,625
5
L
Sylvanus
5,769
577
15
2
1
159,551
2
L
Cernunnos
5,730
573
27
3
0
179,210
4
W
Sobek
8,156
816
25
3
1
189,965
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role