Player Matchup

Thoth
Thoth
Adamy1991
Thoth
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 110L
1,302 Elo+
Party 1
Izanami
Izanami
Buffonio
Izanami
Level 28
God Stats
10W - 9L
1,418 SR
Queue Stats
68W - 89L
1,294 Elo+
Solo
Merlin
Merlin
HETRAIx
Merlin
Level 11
God Stats
2W - 8L
1,196 SR
Queue Stats
13W - 21L
1,144 Elo+
Party 3
Pele
Pele
SC-SAMURAI-DS
Pele
Level 10
God Stats
2W - 3L
1,305 SR
Queue Stats
13W - 21L
1,144 Elo+
Party 3
Athena
Athena
chris-styan
Athena
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 92L
1,328 Elo+
Party 1
Team Averages
Level 17
1,384 SR
1,242 Elo+

VS

Team Averages
Level 18
1,558 SR
1,364 Elo+
Sun Wukong
Sun Wukong
ChillingBus7672
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
ErwinScott09
Athena
Level 22
God Stats
14W - 16L
1,730 SR
Queue Stats
90W - 126L
1,345 Elo+
Party 2
Fenrir
Fenrir
MeisterTazu
Fenrir
Level 29
God Stats
7W - 25L
1,335 SR
Queue Stats
82W - 115L
1,425 Elo+
Party 2
Bellona
Bellona
Tosti6957
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,255 Elo+
Party 2
Scylla
Scylla
XxZbrashotxX
Scylla
Level 25
God Stats
0W - 2L
1,724 SR
Queue Stats
56W - 93L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adamy1991
Thoth
10
5 / 1 / 4
6,310
631
2,024
3,058
654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Buffonio
Izanami
11
5 / 0 / 3
6,661
666
6,297
3,971
1,065
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
HETRAIx
Merlin
9
3 / 1 / 2
5,581
558
2,104
2,786
630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 2 / 4
5,896
590
1,992
4,995
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
9
4 / 2 / 4
6,480
648
2,928
6,897
3,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChillingBus7672
Sun Wukong
4
0 / 9 / 0
3,782
378
571
7,364
3,058
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
6
0 / 3 / 1
4,455
446
1,971
7,278
3,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
8
5 / 1 / 0
5,588
559
2,327
4,510
1,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Tosti6957
Bellona
6
0 / 5 / 0
3,917
392
1,511
6,156
2,847
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
9
1 / 2 / 0
5,241
524
3,413
3,247
660
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
19
Kills
6
6
Deaths
20
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
Adamy1991
Thoth
5
1
4
7
W
Izanami
Buffonio
Izanami
5
0
3
6.5
L
Sun Wukong
ChillingBus7672
Sun Wukong
0
9
0
0
L
Athena
0
3
1
0.17
W
Merlin
HETRAIx
Merlin
3
1
2
4
L
Fenrir
5
1
0
5
W
2
2
4
2
L
Bellona
Tosti6957
Bellona
0
5
0
0
L
Scylla
1
2
0
0.5
W
Athena
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,345
Damage
9,793
21,707
Taken
28,555
7,588
Mitigated
11,305
2,717
Healing
2,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Adamy1991
Thoth
2,024
192
0
119
3,058
654
559
996
2,022
18,337
0
W
Izanami
Buffonio
Izanami
6,297
4,331
0
1,362
3,971
1,065
1,716
724
3,247
0
37,156
L
Sun Wukong
ChillingBus7672
Sun Wukong
571
376
0
0
7,364
3,058
0
2,384
4,742
0
5,233
L
Athena
1,971
962
0
300
7,278
3,240
23
1,384
5,894
12,487
0
W
Merlin
HETRAIx
Merlin
2,104
295
0
44
2,786
630
1,844
1,279
1,400
18,221
0
L
Fenrir
2,327
430
0
1,550
4,510
1,500
0
826
3,602
0
16,944
W
1,992
513
0
508
4,995
1,313
1,655
783
4,139
0
20,671
L
Bellona
Tosti6957
Bellona
1,511
450
0
155
6,156
2,847
52
1,038
5,050
0
8,189
L
Scylla
3,413
118
0
383
3,247
660
74
916
2,211
24,006
0
W
Athena
2,928
1,231
0
684
6,897
3,926
920
1,382
5,515
12,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,928
Gold Earned
22,983
247
Minions Killed
130
0
Camps Cleared
0
920,567
Distance Traveled
946,958
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,310
631
48
5
0
181,533
0
W
Izanami
6,661
666
75
8
0
187,445
3
L
Sun Wukong
3,782
378
7
1
0
160,970
0
L
Athena
4,455
446
17
2
0
209,804
0
W
Merlin
5,581
558
53
5
0
173,264
0
L
Fenrir
5,588
559
45
5
0
186,027
0
W
Pele
5,896
590
49
5
0
217,045
1
L
Bellona
3,917
392
15
2
0
212,607
3
L
Scylla
5,241
524
46
5
0
177,550
0
W
Athena
6,480
648
22
2
0
161,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role