Player Matchup

Sobek
Sobek
DeiLeVaar
Sobek
Level 10
God Stats
2W - 1L
1,720 SR
Queue Stats
17W - 11L
1,593 Elo+
Solo
Bastet
Bastet
LégendaryNoob
Bastet
Level 17
God Stats
2W - 1L
1,721 SR
Queue Stats
11W - 8L
1,529 Elo+
Solo
Sol
Sol
Sh4G3TT0
Sol
Level 26
God Stats
2W - 4L
1,551 SR
Queue Stats
28W - 24L
1,549 Elo+
Solo
Guan Yu
Guan Yu
Yuching
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Apollo
Apollo
athinn
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,429 Elo+
Solo
Team Averages
Level 12
1,598 SR
1,559 Elo+

VS

Team Averages
Level 25
1,560 SR
1,537 Elo+
Anubis
Anubis
Morshu88
Anubis
Level 29
God Stats
3W - 8L
1,166 SR
Queue Stats
122W - 127L
1,549 Elo+
Party 1
Camazotz
Camazotz
Muhrian
Camazotz
Level 27
God Stats
4W - 2L
1,790 SR
Queue Stats
88W - 96L
1,494 Elo+
Party 1
Hel
Hel
Stormyyyyyy
Hel
Level 32
God Stats
7W - 2L
1,849 SR
Queue Stats
118W - 115L
1,536 Elo+
Party 1
Tiamat
Tiamat
TheWizeGuy
Tiamat
Level 14
God Stats
10W - 4L
1,706 SR
Queue Stats
18W - 15L
1,556 Elo+
Solo
Anhur
Anhur
musband96
Anhur
Level 24
God Stats
1W - 1L
1,288 SR
Queue Stats
71W - 75L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DeiLeVaar
Sobek
10
0 / 0 / 1
5,476
456
2,752
8,016
5,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 3 / 0
6,789
566
5,226
8,164
2,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
2 / 6 / 1
6,076
506
4,106
8,003
1,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Yuching
Guan Yu
2
0 / 2 / 0
3,949
329
154
1,372
364
Apollo
athinn
Apollo
7
0 / 8 / 1
4,663
389
2,012
8,529
1,912
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Morshu88
Anubis
13
7 / 3 / 2
8,319
693
8,298
7,733
3,505
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Camazotz
Muhrian
Camazotz
11
4 / 1 / 5
7,395
616
5,604
7,730
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 0 / 3
6,845
570
3,216
5,239
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
TheWizeGuy
Tiamat
13
3 / 1 / 1
8,327
694
3,632
5,968
6,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
musband96
Anhur
12
4 / 1 / 2
7,249
604
3,813
7,813
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
19
19
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sobek
DeiLeVaar
Sobek
0
0
1
0.5
L
4
3
0
1.33
W
Anubis
Morshu88
Anubis
7
3
2
2.67
W
Camazotz
Muhrian
Camazotz
4
1
5
6.5
L
2
6
1
0.42
W
1
0
3
2.5
W
Tiamat
TheWizeGuy
Tiamat
3
1
1
3.5
L
Guan Yu
Yuching
Guan Yu
0
2
0
0
L
Apollo
athinn
Apollo
0
8
1
0.06
W
Anhur
musband96
Anhur
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,250
Damage
24,563
34,084
Taken
34,483
11,703
Mitigated
17,629
9,305
Healing
19,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
DeiLeVaar
Sobek
2,752
319
105
4,440
8,016
5,433
0
2,051
5,965
19,353
0
L
5,226
1,700
0
2,794
8,164
2,042
0
3,708
4,266
0
28,680
W
Anubis
Morshu88
Anubis
8,298
293
0
3,555
7,733
3,505
823
3,396
4,337
41,285
0
W
Camazotz
Muhrian
Camazotz
5,604
1,228
0
5,022
7,730
2,285
0
732
6,998
0
31,206
L
4,106
1,012
0
1,549
8,003
1,952
245
5,100
2,903
27,194
4,131
W
3,216
153
892
2,779
5,239
3,536
396
1,422
3,817
17,837
0
W
Tiamat
TheWizeGuy
Tiamat
3,632
386
0
2,977
5,968
6,252
2,651
0
5,968
43,213
0
L
Guan Yu
Yuching
Guan Yu
154
49
0
85
1,372
364
0
542
734
0
1,630
L
Apollo
athinn
Apollo
2,012
1,349
0
332
8,529
1,912
135
3,395
5,070
0
16,709
W
Anhur
musband96
Anhur
3,813
2,039
0
4,061
7,813
2,051
0
1,187
6,626
0
50,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
38,135
186
Minions Killed
381
0
Camps Cleared
0
911,375
Distance Traveled
1,145,002
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,476
456
16
1
0
188,998
1
L
Bastet
6,789
566
53
4
0
261,357
4
W
Anubis
8,319
693
81
7
0
211,823
5
W
Camazotz
7,395
616
66
6
0
265,512
3
L
Sol
6,076
506
74
6
0
189,002
5
W
Hel
6,845
570
21
2
0
242,245
4
W
Tiamat
8,327
694
122
10
0
214,444
0
L
Guan Yu
3,949
329
4
0
0
54,166
0
L
Apollo
4,663
389
39
3
0
217,852
2
W
Anhur
7,249
604
91
8
0
210,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role