Player Matchup

Ra
Ra
M11111111111111
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Mr-Pokemon-22
Khepri
Level 8
God Stats
3W - 3L
1,512 SR
Queue Stats
15W - 16L
1,433 Elo+
Party 2
Artemis
Artemis
cristiaNyeAH-_
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
lucaselpirata122
Nemesis
Level 107
God Stats
3W - 5L
1,402 SR
Queue Stats
483W - 501L
1,450 Elo+
Party 2
Nike
Nike
mikimike22
Nike
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 109L
1,471 Elo+
Solo
Team Averages
Level 30
1,483 SR
1,471 Elo+

VS

Team Averages
Level 20
1,573 SR
1,422 Elo+
Da Ji
Da Ji
AsemElyagoubi
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,441 Elo+
Solo
Chaac
Chaac
K1LLERx17
Chaac
Level 25
God Stats
15W - 15L
1,479 SR
Queue Stats
87W - 91L
1,401 Elo+
Party 1
Ares
Ares
PanicOrange32
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Persephone
Persephone
Psychojascat
Persephone
Level 18
God Stats
4W - 4L
1,680 SR
Queue Stats
19W - 26L
1,346 Elo+
Solo
Thanatos
Thanatos
SHADEx03
Thanatos
Level 28
God Stats
1W - 2L
1,705 SR
Queue Stats
62W - 65L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 4 / 0
5,838
343
561
2,414
536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 8
9,573
563
5,626
10,583
9,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 5 / 2
7,737
455
4,094
7,894
2,602
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
8 / 4 / 3
9,753
574
9,409
14,749
7,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
8 / 0 / 3
10,545
620
7,968
10,495
8,431
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 3
8,698
512
9,073
12,114
4,789
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
K1LLERx17
Chaac
1
0 / 0 / 0
4,698
276
0
90
30
Short Bow

Short Bow

+15%
Attack Speed

8
0 / 6 / 3
6,113
360
375
9,085
4,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Psychojascat
Persephone
12
4 / 6 / 2
8,262
486
7,243
10,639
3,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
SHADEx03
Thanatos
11
5 / 6 / 0
7,194
423
8,120
11,700
4,065
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
25
Kills
13
15
Deaths
25
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
7
3
0.79
L
Chaac
K1LLERx17
Chaac
0
0
0
0
W
2
4
0
0.5
W
5
2
8
4.5
L
0
6
3
0.25
L
Persephone
Psychojascat
Persephone
4
6
2
0.83
L
Thanatos
SHADEx03
Thanatos
5
6
0
0.83
W
2
5
2
0.6
W
8
4
3
2.38
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,658
Damage
24,811
46,135
Taken
43,628
27,825
Mitigated
17,338
9,453
Healing
10,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,073
2,561
0
1,325
12,114
4,789
0
2,100
10,014
0
51,959
L
Chaac
K1LLERx17
Chaac
0
0
0
0
90
30
0
0
90
0
358
W
561
318
0
0
2,414
536
0
677
1,651
3,071
0
W
5,626
606
314
2,554
10,583
9,077
605
2,799
7,454
36,877
0
L
375
195
0
516
9,085
4,914
0
881
8,164
3,683
0
L
Persephone
Psychojascat
Persephone
7,243
881
0
2,617
10,639
3,540
272
3,449
7,184
36,744
0
L
Thanatos
SHADEx03
Thanatos
8,120
2,641
0
5,979
11,700
4,065
928
1,160
10,540
0
32,277
W
4,094
2,274
0
358
7,894
2,602
754
663
7,191
0
30,009
W
9,409
4,978
0
4,024
14,749
7,179
0
1,861
12,752
0
71,909
W
7,968
1,033
0
2,203
10,495
8,431
393
968
9,469
11,177
49,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,446
Gold Earned
34,965
337
Minions Killed
230
0
Camps Cleared
0
1,319,705
Distance Traveled
1,103,455
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,698
512
99
6
0
335,735
0
L
Chaac
4,698
276
1
0
0
20,201
0
W
Ra
5,838
343
6
0
0
86,599
0
W
Khepri
9,573
563
42
2
0
298,445
1
L
Ares
6,113
360
5
0
0
178,102
0
L
Persephone
8,262
486
68
4
0
258,255
1
L
Thanatos
7,194
423
57
3
0
311,162
0
W
Artemis
7,737
455
52
3
0
269,531
1
W
Nemesis
9,753
574
111
7
0
358,447
0
W
Nike
10,545
620
126
7
0
306,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role