Player Matchup

Baron Samedi
Baron Samedi
DaGeminiGo-Yard
Baron Samedi
Level 29
God Stats
2W - 1L
1,532 SR
Queue Stats
8W - 8L
1,439 Elo+
Party 1
Hun Batz
Hun Batz
Drippanese--
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,581 Elo+
Solo
Baba Yaga
Baba Yaga
Eyswa11owc0m
Baba Yaga
Level 27
God Stats
0W - 2L
1,272 SR
Queue Stats
95W - 63L
1,657 Elo+
Solo
Chaac
Chaac
itzDevanThaDood
Chaac
Level 25
God Stats
3W - 2L
1,644 SR
Queue Stats
3W - 3L
1,439 Elo+
Party 1
Merlin
Merlin
lESPARTACOl
Merlin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,478 Elo+
Solo
Team Averages
Level 20
1,490 SR
1,519 Elo+

VS

Team Averages
Level 18
1,498 SR
1,513 Elo+
Danzaburou
Danzaburou
NativeGhosts
Danzaburou
Level 6
God Stats
7W - 4L
1,823 SR
Queue Stats
33W - 36L
1,606 Elo+
Solo
Gilgamesh
Gilgamesh
Yeshua-Yahweh
Gilgamesh
Level 28
God Stats
3W - 2L
1,489 SR
Queue Stats
36W - 35L
1,552 Elo+
Solo
Kukulkan
Kukulkan
bvb09qro
Kukulkan
Level 16
God Stats
1W - 0L
1,764 SR
Queue Stats
23W - 28L
1,442 Elo+
Solo
Izanami
Izanami
marvelgameshow
Izanami
Level 29
God Stats
2W - 1L
1,085 SR
Queue Stats
20W - 19L
1,462 Elo+
Solo
Sylvanus
Sylvanus
will1pembs
Sylvanus
Level 11
God Stats
4W - 3L
1,331 SR
Queue Stats
16W - 15L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaGeminiGo-Yard
Baron Samedi
4
0 / 1 / 1
3,580
511
1,960
3,375
804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Drippanese--
Hun Batz
5
0 / 2 / 0
3,614
516
517
2,818
629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
Eyswa11owc0m
Baba Yaga
9
1 / 0 / 0
4,940
706
1,884
2,018
493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
3 / 1 / 0
4,240
606
2,301
3,219
1,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
7
1 / 1 / 1
4,307
615
2,991
3,561
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NativeGhosts
Danzaburou
8
2 / 1 / 0
4,929
704
2,116
3,568
1,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Yeshua-Yahweh
Gilgamesh
7
2 / 1 / 0
4,330
619
1,187
3,746
2,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
bvb09qro
Kukulkan
7
0 / 0 / 2
4,122
589
1,537
2,871
806
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 2 / 0
3,748
535
398
3,338
952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
will1pembs
Sylvanus
7
1 / 1 / 0
4,207
601
761
5,336
2,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
7
5
Kills
5
5
Deaths
5
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaGeminiGo-Yard
Baron Samedi
0
1
1
0.5
L
Hun Batz
Drippanese--
Hun Batz
0
2
0
0
L
Baba Yaga
Eyswa11owc0m
Baba Yaga
1
0
0
1
W
Danzaburou
NativeGhosts
Danzaburou
2
1
0
2
W
Gilgamesh
Yeshua-Yahweh
Gilgamesh
2
1
0
2
W
Kukulkan
bvb09qro
Kukulkan
0
0
2
1
L
3
1
0
3
L
Merlin
1
1
1
1.5
W
0
2
0
0
W
Sylvanus
will1pembs
Sylvanus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,653
Damage
5,999
14,991
Taken
18,859
4,113
Mitigated
7,439
4,474
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaGeminiGo-Yard
Baron Samedi
1,960
278
148
612
3,375
804
0
171
3,204
8,679
0
L
Hun Batz
Drippanese--
Hun Batz
517
161
0
900
2,818
629
0
254
2,564
0
10,106
L
Baba Yaga
Eyswa11owc0m
Baba Yaga
1,884
92
0
815
2,018
493
348
0
2,018
26,261
0
W
Danzaburou
NativeGhosts
Danzaburou
2,116
772
0
1,421
3,568
1,041
1,988
728
2,633
0
22,139
W
Gilgamesh
Yeshua-Yahweh
Gilgamesh
1,187
295
0
92
3,746
2,449
168
560
3,081
2,097
12,415
W
Kukulkan
bvb09qro
Kukulkan
1,537
452
0
870
2,871
806
464
1,389
1,278
20,665
0
L
2,301
168
0
1,043
3,219
1,215
0
692
2,527
0
5,113
L
Merlin
2,991
280
0
956
3,561
972
0
1,263
2,298
20,768
0
W
398
143
0
0
3,338
952
452
1,561
1,751
0
10,556
W
Sylvanus
will1pembs
Sylvanus
761
110
553
2,292
5,336
2,191
0
1,889
2,968
10,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,681
Gold Earned
21,336
164
Minions Killed
162
0
Camps Cleared
0
550,730
Distance Traveled
654,966
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
3,580
511
19
3
0
122,715
0
L
Hun Batz
3,614
516
26
4
0
67,854
0
L
Baba Yaga
4,940
706
64
9
0
123,567
1
W
Danzaburou
4,929
704
43
6
0
120,127
2
W
Gilgamesh
4,330
619
38
5
0
131,490
0
W
Kukulkan
4,122
589
37
5
0
140,383
0
L
Chaac
4,240
606
9
1
0
114,104
0
L
Merlin
4,307
615
46
7
0
122,490
3
W
Izanami
3,748
535
24
3
0
136,739
0
W
Sylvanus
4,207
601
20
3
0
126,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role