Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
BeAbug
Awilix
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
23W - 22L
1,749 Elo+
Party 1
Ra
Ra
LowBobGame
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
King Arthur
King Arthur
ReiSabonis
King Arthur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 85L
1,578 Elo+
Solo
Susano
Susano
Xetize
Susano
Level 8
God Stats
1W - 3L
1,147 SR
Queue Stats
1W - 3L
1,229 Elo+
Party 2
Team Averages
Level 26
1,429 SR
1,511 Elo+

VS

Team Averages
Level 19
1,559 SR
1,495 Elo+
Nox
Nox
ElisaVonEverek
Nox
Level 28
God Stats
2W - 1L
2,042 SR
Queue Stats
45W - 36L
1,561 Elo+
Solo
Fenrir
Fenrir
HarambeGunjaMan
Fenrir
Level 23
God Stats
2W - 1L
1,469 SR
Queue Stats
13W - 11L
1,405 Elo+
Solo
Mulan
Mulan
IHopeYouDle
Mulan
Level 8
God Stats
3W - 5L
1,355 SR
Queue Stats
4W - 8L
1,211 Elo+
Solo
Jing Wei
Jing Wei
MangueBoyBR
Jing Wei
Level 28
God Stats
5W - 1L
1,431 SR
Queue Stats
12W - 7L
1,521 Elo+
Solo
Anhur
Anhur
xXEpicMCGamerXx
Anhur
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,776 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 9 / 4
8,195
390
4,136
15,568
1,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Awilix
BeAbug
Awilix
17
10 / 6 / 3
11,483
547
10,660
16,359
6,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 11 / 5
9,019
429
5,141
13,882
4,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
ReiSabonis
King Arthur
16
1 / 7 / 2
9,532
454
9,466
21,135
10,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Susano
Xetize
Susano
13
1 / 9 / 4
8,262
393
4,642
10,721
2,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 9
13,858
660
17,902
8,861
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 4 / 5
10,888
518
6,614
13,742
4,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 2 / 3
10,906
519
9,242
14,500
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
MangueBoyBR
Jing Wei
15
4 / 7 / 1
10,505
500
7,459
13,043
3,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
16 / 2 / 3
14,908
710
18,588
16,374
6,672
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
15
Kills
42
42
Deaths
15
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
9
4
0.33
L
Awilix
BeAbug
Awilix
10
6
3
1.92
W
12
0
9
16.5
W
6
4
5
2.13
W
4
2
3
2.75
L
2
11
5
0.41
W
Jing Wei
MangueBoyBR
Jing Wei
4
7
1
0.64
L
King Arthur
ReiSabonis
King Arthur
1
7
2
0.29
L
Susano
Xetize
Susano
1
9
4
0.33
W
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,045
Damage
59,805
77,665
Taken
66,520
25,706
Mitigated
30,352
12,193
Healing
21,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,136
3,328
0
1,821
15,568
1,841
164
1,759
13,757
0
47,258
L
Awilix
BeAbug
Awilix
10,660
4,225
0
2,697
16,359
6,621
0
7,046
8,882
0
61,880
W
17,902
895
0
3,458
8,861
3,843
911
777
7,998
91,659
0
W
6,614
1,395
0
5,578
13,742
4,826
729
0
13,742
0
62,659
W
9,242
1,864
0
4,549
14,500
11,108
544
623
13,825
4,408
42,881
L
5,141
688
630
1,528
13,882
4,472
0
5,685
7,921
35,027
0
W
Jing Wei
MangueBoyBR
Jing Wei
7,459
4,642
0
0
13,043
3,903
1,762
2,650
10,159
0
45,944
L
King Arthur
ReiSabonis
King Arthur
9,466
1,867
113
5,404
21,135
10,590
0
3,087
17,524
38
61,582
L
Susano
Xetize
Susano
4,642
1,193
0
0
10,721
2,182
100
1,143
9,446
0
34,598
W
18,588
11,721
0
7,997
16,374
6,672
3,800
795
15,509
0
145,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,491
Gold Earned
61,065
456
Minions Killed
648
0
Camps Cleared
0
1,902,316
Distance Traveled
2,005,854
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,195
390
76
4
0
401,484
5
L
Awilix
11,483
547
107
5
0
393,913
6
W
Nox
13,858
660
157
7
0
435,902
5
W
Fenrir
10,888
518
89
4
0
463,579
2
W
Mulan
10,906
519
91
4
0
383,927
1
L
Ra
9,019
429
80
4
0
328,589
1
W
Jing Wei
10,505
500
88
4
0
365,404
0
L
King Arthur
9,532
454
123
6
0
346,547
5
L
Susano
8,262
393
70
3
0
431,783
5
W
Anhur
14,908
710
223
11
0
357,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role