Player Matchup

Skadi
Skadi
Darkens1
Skadi
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 39L
1,262 Elo+
Party 2
Anubis
Anubis
DeusXAstr
Anubis
Level 48
God Stats
12W - 4L
1,663 SR
Queue Stats
79W - 84L
1,407 Elo+
Solo
Fafnir
Fafnir
NIKITA007999
Fafnir
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 56L
1,300 Elo+
Party 2
Team Averages
Level 52
1,554 SR
1,323 Elo+

VS

Team Averages
Level 55
1,282 SR
1,336 Elo+
King Arthur
King Arthur
Mopsizm
King Arthur
Level 27
God Stats
2W - 6L
1,189 SR
Queue Stats
27W - 37L
1,316 Elo+
Party 1
Cerberus
Cerberus
orujie
Cerberus
Level 8
God Stats
1W - 1L
1,182 SR
Queue Stats
1W - 2L
1,092 Elo+
Party 1
Sol
Sol
Лиcичка
Sol
Level 129
God Stats
1W - 0L
1,476 SR
Queue Stats
56W - 41L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Darkens1
Skadi
17
5 / 8 / 9
12,950
719
22,734
13,931
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
DeusXAstr
Anubis
17
10 / 9 / 3
13,064
726
20,207
19,644
9,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
11
2 / 2 / 6
10,412
578
5,667
9,909
10,238
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Mopsizm
King Arthur
17
7 / 5 / 9
13,441
747
11,037
19,224
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
orujie
Cerberus
17
3 / 5 / 15
13,030
724
11,762
21,796
25,357
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 7 / 8
13,757
764
16,969
18,360
7,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
17
Kills
19
19
Deaths
17
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Skadi
Darkens1
Skadi
5
8
9
1.19
L
Anubis
DeusXAstr
Anubis
10
9
3
1.28
W
King Arthur
Mopsizm
King Arthur
7
5
9
2.3
L
Fafnir
2
2
6
2.5
W
Cerberus
orujie
Cerberus
3
5
15
2.1
W
9
7
8
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,608
Damage
39,768
43,484
Taken
59,380
23,856
Mitigated
43,706
6,954
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Darkens1
Skadi
22,734
11,843
0
1,584
13,931
4,482
876
8,697
5,069
0
40,842
L
Anubis
DeusXAstr
Anubis
20,207
401
402
4,344
19,644
9,136
0
13,432
5,883
65,224
0
W
King Arthur
Mopsizm
King Arthur
11,037
1,095
0
2,725
19,224
11,164
930
9,114
10,110
124
35,153
L
Fafnir
5,667
2,282
0
624
9,909
10,238
12
5,479
4,114
7,541
0
W
Cerberus
orujie
Cerberus
11,762
647
0
6,096
21,796
25,357
499
8,600
13,196
25,953
0
W
16,969
7,792
0
6,586
18,360
7,185
956
8,547
9,813
67,656
6,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,426
Gold Earned
40,228
154
Minions Killed
210
5
Camps Cleared
11
702,963
Distance Traveled
872,642
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,950
719
58
3
0
247,674
2
L
Anubis
13,064
726
91
5
5
269,582
2
W
King Arthur
13,441
747
47
3
4
291,393
3
L
Fafnir
10,412
578
5
0
0
185,707
0
W
Cerberus
13,030
724
41
2
0
305,169
0
W
Sol
13,757
764
122
7
7
276,080
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role