Player Matchup

Vulcan
Vulcan
LaSlimeV
Vulcan
Level 29
God Stats
1W - 2L
1,227 SR
Queue Stats
54W - 39L
1,473 Elo+
Solo
Jormungandr
Jormungandr
MommaWolf1420
Jormungandr
Level 27
God Stats
3W - 2L
1,367 SR
Queue Stats
42W - 56L
1,312 Elo+
Solo
Heimdallr
Heimdallr
angler295s
Heimdallr
Level 29
God Stats
6W - 5L
1,415 SR
Queue Stats
105W - 116L
1,318 Elo+
Solo
Discordia
Discordia
byunzk
Discordia
Level 29
God Stats
1W - 0L
1,558 SR
Queue Stats
12W - 9L
1,390 Elo+
Solo
Nemesis
Nemesis
walkerxn
Nemesis
Level 5
God Stats
5W - 6L
1,281 SR
Queue Stats
24W - 27L
971 Elo+
Solo
Team Averages
Level 24
1,370 SR
1,293 Elo+

VS

Team Averages
Level 14
1,472 SR
1,352 Elo+
Fenrir
Fenrir
DannyNgaard
Fenrir
Level 18
God Stats
6W - 9L
1,440 SR
Queue Stats
23W - 35L
1,286 Elo+
Solo
Hel
Hel
ToastySenpai890
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,407 Elo+
Solo
Cu Chulainn
Cu Chulainn
itsPaputi
Cu Chulainn
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,264 Elo+
Solo
Thanatos
Thanatos
josebayoo
Thanatos
Level 20
God Stats
31W - 35L
1,422 SR
Queue Stats
76W - 103L
1,303 Elo+
Solo
Artemis
Artemis
yyaz20
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
LaSlimeV
Vulcan
20
15 / 4 / 6
13,622
649
21,968
13,575
5,684
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jormungandr
MommaWolf1420
Jormungandr
14
0 / 2 / 8
9,960
474
2,125
10,377
7,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
angler295s
Heimdallr
17
8 / 3 / 8
12,148
578
6,886
11,664
3,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
byunzk
Discordia
17
5 / 3 / 14
12,140
578
9,791
9,965
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
walkerxn
Nemesis
17
8 / 5 / 6
11,944
569
5,815
14,376
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
4 / 9 / 6
10,066
479
11,250
17,612
6,720
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 12 / 6
8,204
391
3,867
14,718
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
itsPaputi
Cu Chulainn
2
0 / 5 / 0
5,562
265
6
3,514
716
Thanatos
josebayoo
Thanatos
18
12 / 7 / 2
11,327
539
17,153
21,366
8,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
yyaz20
Artemis
4
0 / 3 / 0
5,701
271
0
2,167
427

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
30
36
Kills
16
17
Deaths
36
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
9
6
0.78
W
Vulcan
LaSlimeV
Vulcan
15
4
6
4.5
W
Jormungandr
MommaWolf1420
Jormungandr
0
2
8
2
L
0
12
6
0.25
W
Heimdallr
angler295s
Heimdallr
8
3
8
4
W
Discordia
byunzk
Discordia
5
3
14
4
L
Cu Chulainn
itsPaputi
Cu Chulainn
0
5
0
0
L
Thanatos
josebayoo
Thanatos
12
7
2
1.86
W
Nemesis
walkerxn
Nemesis
8
5
6
2.2
L
Artemis
yyaz20
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,585
Damage
32,276
59,957
Taken
59,377
23,920
Mitigated
20,170
13,873
Healing
15,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,250
1,802
0
1,411
17,612
6,720
0
10,155
7,305
0
27,647
W
Vulcan
LaSlimeV
Vulcan
21,968
8,283
214
5,758
13,575
5,684
3,039
948
12,553
101,119
0
W
Jormungandr
MommaWolf1420
Jormungandr
2,125
821
15
15
10,377
7,939
1,312
265
10,094
34,107
0
L
3,867
779
300
868
14,718
4,189
222
7,829
6,697
26,589
0
W
Heimdallr
angler295s
Heimdallr
6,886
3,812
0
3,416
11,664
3,882
5,793
1,030
10,514
0
71,163
W
Discordia
byunzk
Discordia
9,791
579
0
1,397
9,965
2,196
659
269
9,594
57,916
0
L
Cu Chulainn
itsPaputi
Cu Chulainn
6
6
0
18
3,514
716
0
2,762
752
0
371
L
Thanatos
josebayoo
Thanatos
17,153
4,428
0
13,358
21,366
8,118
0
10,704
10,418
0
76,334
W
Nemesis
walkerxn
Nemesis
5,815
1,980
0
3,058
14,376
4,219
762
941
13,335
0
62,517
L
Artemis
yyaz20
Artemis
0
0
0
0
2,167
427
0
1,792
321
0
598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,814
Gold Earned
40,860
518
Minions Killed
207
0
Camps Cleared
0
2,033,855
Distance Traveled
1,120,560
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,066
479
42
2
0
351,755
0
W
Vulcan
13,622
649
151
7
0
371,513
0
W
Jormungandr
9,960
474
62
3
0
390,973
0
L
Hel
8,204
391
50
2
0
306,217
1
W
Heimdallr
12,148
578
99
5
0
397,562
1
W
Discordia
12,140
578
106
5
0
415,849
2
L
Cu Chulainn
5,562
265
1
0
0
44,829
0
L
Thanatos
11,327
539
113
5
0
384,958
0
W
Nemesis
11,944
569
100
5
0
457,958
0
L
Artemis
5,701
271
1
0
0
32,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role