Player Matchup

Ares
Ares
MaksDV
Ares
Level 22
God Stats
9W - 17L
1,379 SR
Queue Stats
56W - 88L
1,212 Elo+
Party 2
Aphrodite
Aphrodite
Smokian
Aphrodite
Level 44
God Stats
19W - 20L
1,622 SR
Queue Stats
190W - 243L
1,481 Elo+
Party 2
Anhur
Anhur
kakashikun77
Anhur
Level 129
God Stats
2W - 1L
1,538 SR
Queue Stats
93W - 100L
1,598 Elo+
Solo
Team Averages
Level 65
1,513 SR
1,430 Elo+

VS

Team Averages
Level 50
1,426 SR
1,498 Elo+
Nike
Nike
Flowerpowerdad
Nike
Level 87
God Stats
5W - 3L
1,635 SR
Queue Stats
310W - 314L
1,549 Elo+
Party 1
Tiamat
Tiamat
messores
Tiamat
Level 29
God Stats
3W - 6L
1,335 SR
Queue Stats
127W - 153L
1,425 Elo+
Party 1
Hun Batz
Hun Batz
sharytyp
Hun Batz
Level 35
God Stats
0W - 1L
1,309 SR
Queue Stats
44W - 38L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
MaksDV
Ares
14
4 / 2 / 3
10,443
746
5,244
15,038
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Smokian
Aphrodite
14
1 / 0 / 8
10,168
726
10,572
11,231
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 3 / 3
10,036
717
9,072
11,859
3,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
8,674
620
13,107
14,446
12,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
messores
Tiamat
11
0 / 3 / 4
7,763
555
2,212
8,102
4,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
sharytyp
Hun Batz
12
3 / 5 / 1
8,737
624
10,808
11,151
3,859
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
9
Kills
5
5
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
1
3
3.5
W
Ares
MaksDV
Ares
4
2
3
2.75
W
Aphrodite
Smokian
Aphrodite
1
0
8
5
W
4
3
3
1.83
L
Tiamat
messores
Tiamat
0
3
4
0.67
L
Hun Batz
sharytyp
Hun Batz
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,888
Damage
26,127
38,128
Taken
33,699
24,492
Mitigated
20,608
18,871
Healing
3,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,107
2,037
548
2,333
14,446
12,514
0
7,035
7,411
0
31,667
W
Ares
MaksDV
Ares
5,244
291
0
2,645
15,038
9,080
577
1,171
13,418
16,207
0
W
Aphrodite
Smokian
Aphrodite
10,572
681
7,239
7,724
11,231
11,516
535
780
10,067
37,928
0
W
9,072
3,155
0
1,263
11,859
3,896
1,911
790
10,759
0
56,347
L
Tiamat
messores
Tiamat
2,212
121
0
644
8,102
4,235
96
4,401
3,701
13,768
0
L
Hun Batz
sharytyp
Hun Batz
10,808
1,583
0
0
11,151
3,859
0
4,620
6,531
0
30,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,647
Gold Earned
25,174
169
Minions Killed
115
11
Camps Cleared
2
847,573
Distance Traveled
765,836
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,674
620
39
3
2
290,431
2
W
Ares
10,443
746
16
1
0
299,008
0
W
Aphrodite
10,168
726
66
5
1
287,254
6
W
Anhur
10,036
717
87
6
10
261,311
6
L
Tiamat
7,763
555
15
1
0
227,657
0
L
Hun Batz
8,737
624
61
4
0
247,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role