Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
ElWally
Sobek
Masters
Level 160
God Stats
16W - 7L
1,866 SR
Queue Stats
497W - 504L
2,557 MMR
Solo
Gilgamesh
Gilgamesh
Masters
Typhoon
Gilgamesh
Masters
Level 160
God Stats
0W - 1L
1,718 SR
Queue Stats
126W - 104L
2,760 MMR
Solo
Heimdallr
Heimdallr
Diamond III
WithinDays
Heimdallr
Diamond III
Level 111
God Stats
4W - 4L
1,717 SR
Queue Stats
94W - 68L
2,701 MMR
Solo
Tiamat
Tiamat
Masters
øBanditoø
Tiamat
Masters
Level 148
God Stats
17W - 14L
1,637 SR
Queue Stats
801W - 791L
2,762 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,688 SR
2,456 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,613 SR
2,534 MMR
Da Ji
Da Ji
Diamond I
 
Da Ji
Diamond I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
AceCоncept
Ah Muzen Cab
Masters
Level 140
God Stats
20W - 6L
1,912 SR
Queue Stats
308W - 260L
3,132 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond I
HatedKurama
Kumbhakarna
Diamond I
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 145L
2,424 MMR
Solo
Sol
Sol
Masters
PostKobe
Sol
Masters
Level 91
God Stats
4W - 4L
1,518 SR
Queue Stats
123W - 107L
3,168 MMR
Party 1
Xbalanque
Xbalanque
Masters
XxStaTicaLxX
Xbalanque
Masters
Level 155
God Stats
104W - 83L
1,635 SR
Queue Stats
567W - 567L
2,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
1 / 4 / 4
9,494
527
7,023
15,507
6,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
ElWally
Sobek
11
1 / 6 / 0
7,242
402
6,434
22,024
18,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Typhoon
Gilgamesh
13
1 / 6 / 1
8,101
450
5,941
19,555
16,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
WithinDays
Heimdallr
18
1 / 2 / 2
10,230
568
6,007
11,838
4,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
2 / 4 / 1
8,607
478
7,166
11,263
5,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CliodhnaGebLoki

VS

Bans
KaliMulanAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 5 / 6
10,248
569
5,946
12,942
4,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
AceCоncept
Ah Muzen Cab
19
10 / 1 / 2
12,261
681
24,086
14,618
7,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
HatedKurama
Kumbhakarna
14
1 / 0 / 12
10,052
558
4,721
17,774
16,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
7 / 0 / 8
12,888
716
18,858
9,772
7,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
XxStaTicaLxX
Xbalanque
17
1 / 0 / 4
10,863
604
5,870
8,994
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
6
Kills
22
22
Deaths
6
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
4
4
0.75
W
Da Ji
 
Da Ji
3
5
6
1.2
W
Ah Muzen Cab
AceCоncept
Ah Muzen Cab
10
1
2
11
L
Sobek
ElWally
Sobek
1
6
0
0.17
W
Kumbhakarna
HatedKurama
Kumbhakarna
1
0
12
7
W
7
0
8
11
L
Gilgamesh
Typhoon
Gilgamesh
1
6
1
0.25
L
Heimdallr
WithinDays
Heimdallr
1
2
2
1
W
Xbalanque
XxStaTicaLxX
Xbalanque
1
0
4
3
L
Tiamat
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,571
Damage
59,481
80,187
Taken
64,100
50,722
Mitigated
38,809
19,067
Healing
30,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,023
1,035
0
4,020
15,507
6,047
320
4,365
10,869
0
77,137
W
Da Ji
 
Da Ji
5,946
1,415
0
3,570
12,942
4,426
198
3,599
9,099
0
48,459
W
Ah Muzen Cab
AceCоncept
Ah Muzen Cab
24,086
10,897
0
8,394
14,618
7,615
2,225
3,299
10,808
0
106,298
L
Sobek
ElWally
Sobek
6,434
499
712
4,484
22,024
18,250
0
7,873
13,730
23,014
0
W
Kumbhakarna
HatedKurama
Kumbhakarna
4,721
809
2,863
4,861
17,774
16,534
116
4,359
13,177
16,075
0
W
18,858
10,195
0
6,646
9,772
7,328
5,572
3,242
6,352
110,130
0
L
Gilgamesh
Typhoon
Gilgamesh
5,941
1,296
0
3,592
19,555
16,234
0
3,086
15,622
0
45,012
L
Heimdallr
WithinDays
Heimdallr
6,007
2,462
0
4,253
11,838
4,752
728
3,125
8,713
0
90,798
W
Xbalanque
XxStaTicaLxX
Xbalanque
5,870
2,638
0
4,614
8,994
2,906
3,502
1,048
7,910
0
81,163
L
Tiamat
7,166
352
0
2,006
11,263
5,439
37
5,718
5,545
60,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,674
Gold Earned
56,312
644
Minions Killed
575
0
Camps Cleared
0
1,703,485
Distance Traveled
1,920,623
22
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,494
527
159
9
0
348,575
3
W
Da Ji
10,248
569
82
5
0
403,169
2
W
Ah Muzen Cab
12,261
681
148
8
0
403,394
4
L
Sobek
7,242
402
28
2
0
349,827
8
W
Kumbhakarna
10,052
558
12
1
0
398,391
11
W
Sol
12,888
716
185
10
0
360,687
3
L
Gilgamesh
8,101
450
125
7
0
345,941
1
L
Heimdallr
10,230
568
195
11
0
324,049
3
W
Xbalanque
10,863
604
148
8
0
354,982
10
L
Tiamat
8,607
478
137
8
0
335,093
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role