Player Matchup

Hachiman
Hachiman
ByMaGnuuss
Hachiman
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
240W - 73L
1,803 Elo+
Party 1
Nemesis
Nemesis
KakiiSevilla
Nemesis
Level 157
God Stats
5W - 2L
1,642 SR
Queue Stats
508W - 147L
1,780 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Romainpeen29
Kumbhakarna
Level 35
God Stats
10W - 7L
1,498 SR
Queue Stats
90W - 122L
1,390 Elo+
Solo
Tiamat
Tiamat
magallanes-27
Tiamat
Level 127
God Stats
11W - 4L
1,806 SR
Queue Stats
185W - 53L
1,747 Elo+
Party 1
Tyr
Tyr
rafa_rabbit23
Tyr
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 8L
1,763 Elo+
Party 1
Team Averages
Level 88
1,589 SR
1,696 Elo+

VS

Team Averages
Level 47
1,490 SR
1,412 Elo+
Medusa
Medusa
J4F SPAR3
Medusa
Level 28
God Stats
31W - 43L
1,432 SR
Queue Stats
78W - 115L
1,306 Elo+
Party 3
Ares
Ares
LORD FENRIR 95
Ares
Level 46
God Stats
38W - 23L
1,569 SR
Queue Stats
88W - 115L
1,295 Elo+
Party 3
Ao Kuang
Ao Kuang
LP_Risky
Ao Kuang
Level 24
God Stats
2W - 3L
1,549 SR
Queue Stats
38W - 32L
1,430 Elo+
Party 2
Janus
Janus
averageADC
Janus
Level 49
God Stats
2W - 6L
1,399 SR
Queue Stats
207W - 126L
1,622 Elo+
Solo
Gilgamesh
Gilgamesh
xAvayia98
Gilgamesh
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 7L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ByMaGnuuss
Hachiman
20
17 / 0 / 3
18,686
747
41,484
22,305
10,391
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
KakiiSevilla
Nemesis
20
10 / 1 / 6
14,949
598
19,811
17,659
9,245
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Romainpeen29
Kumbhakarna
18
1 / 1 / 11
12,707
508
6,065
20,706
26,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
2 / 4 / 6
14,277
571
9,668
16,252
15,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 13
14,656
586
16,392
25,041
31,922
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J4F SPAR3
Medusa
15
1 / 7 / 0
9,148
366
8,458
18,889
5,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 6 / 0
8,644
346
8,117
27,563
27,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
LP_Risky
Ao Kuang
16
4 / 8 / 0
9,984
399
10,136
26,546
9,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Janus
19
1 / 6 / 3
11,716
469
13,578
19,814
7,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
xAvayia98
Gilgamesh
18
2 / 7 / 2
10,572
423
11,984
21,496
16,786
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
13
34
Kills
8
8
Deaths
34
39
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ByMaGnuuss
Hachiman
17
0
3
18.5
L
Medusa
J4F SPAR3
Medusa
1
7
0
0.14
W
Nemesis
KakiiSevilla
Nemesis
10
1
6
13
L
0
6
0
0
L
Ao Kuang
LP_Risky
Ao Kuang
4
8
0
0.5
W
Kumbhakarna
Romainpeen29
Kumbhakarna
1
1
11
6.5
L
Janus
1
6
3
0.42
W
2
4
6
1.25
W
4
2
13
5.25
L
Gilgamesh
xAvayia98
Gilgamesh
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,420
Damage
52,273
101,963
Taken
114,308
93,321
Mitigated
66,247
46,219
Healing
24,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ByMaGnuuss
Hachiman
41,484
29,380
0
15,290
22,305
10,391
7,764
7,925
14,268
0
226,358
L
Medusa
J4F SPAR3
Medusa
8,458
3,500
374
4,424
18,889
5,241
138
1,855
17,034
0
61,730
W
Nemesis
KakiiSevilla
Nemesis
19,811
10,029
0
7,420
17,659
9,245
3,820
3,034
14,440
0
127,360
L
8,117
31
272
5,122
27,563
27,231
0
3,294
24,269
26,590
0
L
Ao Kuang
LP_Risky
Ao Kuang
10,136
2,383
0
9,989
26,546
9,173
0
2,645
23,901
64,762
0
W
Kumbhakarna
Romainpeen29
Kumbhakarna
6,065
762
0
5,388
20,706
26,613
790
6,060
14,540
22,978
0
L
Janus
13,578
432
136
3,095
19,814
7,816
0
5,894
13,920
103,379
0
W
9,668
646
0
6,469
16,252
15,150
1,240
9,309
6,691
104,288
0
W
16,392
1,691
0
11,652
25,041
31,922
0
6,213
18,688
0
91,319
L
Gilgamesh
xAvayia98
Gilgamesh
11,984
2,611
0
1,062
21,496
16,786
0
2,045
19,451
3,595
60,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,275
Gold Earned
50,064
812
Minions Killed
584
0
Camps Cleared
0
2,528,694
Distance Traveled
2,224,143
11
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
18,686
747
273
11
0
450,044
1
L
Medusa
9,148
366
102
4
0
439,336
6
W
Nemesis
14,949
598
181
7
0
577,736
3
L
Ares
8,644
346
34
1
0
443,440
3
L
Ao Kuang
9,984
399
109
4
0
471,801
3
W
Kumbhakarna
12,707
508
28
1
0
515,727
5
L
Janus
11,716
469
227
9
0
456,411
7
W
Tiamat
14,277
571
187
7
0
455,884
2
W
Tyr
14,656
586
143
6
0
529,303
0
L
Gilgamesh
10,572
423
112
4
0
413,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role