Player Matchup

Ullr
Ullr
Frostt107
Ullr
Level 13
God Stats
7W - 6L
1,557 SR
Queue Stats
17W - 14L
1,590 Elo+
Solo
Thor
Thor
OTinoopsO
Thor
Level 15
God Stats
4W - 5L
1,632 SR
Queue Stats
17W - 25L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
UnaiC4s4l
Baron Samedi
Level 26
God Stats
4W - 0L
1,898 SR
Queue Stats
24W - 9L
1,607 Elo+
Solo
Amaterasu
Amaterasu
Yeazzer
Amaterasu
Level 17
God Stats
11W - 2L
1,848 SR
Queue Stats
23W - 16L
1,556 Elo+
Party 2
The Morrigan
The Morrigan
cuupcup
The Morrigan
Level 23
God Stats
2W - 2L
1,329 SR
Queue Stats
40W - 36L
1,500 Elo+
Party 2
Team Averages
Level 19
1,653 SR
1,518 Elo+

VS

Team Averages
Level 25
1,497 SR
1,470 Elo+
Set
Set
Dastim3
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,431 Elo+
Party 1
Bacchus
Bacchus
ObtunarioLeDuc
Bacchus
Level 17
God Stats
11W - 5L
1,758 SR
Queue Stats
22W - 17L
1,554 Elo+
Solo
Nemesis
Nemesis
Sertter
Nemesis
Level 33
God Stats
0W - 1L
1,395 SR
Queue Stats
5W - 5L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
Vin696
Cthulhu
Level 20
God Stats
2W - 3L
1,422 SR
Queue Stats
61W - 67L
1,349 Elo+
Solo
Apollo
Apollo
elruba
Apollo
Level 28
God Stats
1W - 3L
1,409 SR
Queue Stats
7W - 13L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
9
4 / 2 / 1
5,339
593
4,147
4,776
967
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
9
2 / 0 / 1
5,468
608
2,187
3,084
935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
UnaiC4s4l
Baron Samedi
8
3 / 3 / 2
5,154
573
2,827
4,987
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
Yeazzer
Amaterasu
9
1 / 3 / 2
5,523
614
3,353
5,648
3,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Morrigan
cuupcup
The Morrigan
9
1 / 3 / 1
5,439
604
3,638
3,908
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
7
0 / 4 / 1
4,781
531
1,920
7,177
2,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 2 / 0
5,465
607
4,104
6,536
5,150
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Sertter
Nemesis
9
4 / 2 / 1
5,731
637
2,697
5,494
1,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Vin696
Cthulhu
6
3 / 1 / 1
4,370
486
1,718
3,009
1,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
elruba
Apollo
7
1 / 2 / 3
4,669
519
2,847
4,751
1,226
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
11
Kills
11
11
Deaths
11
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Set
0
4
1
0.13
W
Ullr
4
2
1
2.25
W
Thor
2
0
1
2.5
L
3
2
0
1.5
L
Nemesis
Sertter
Nemesis
4
2
1
2.25
W
Baron Samedi
UnaiC4s4l
Baron Samedi
3
3
2
1.33
L
Cthulhu
Vin696
Cthulhu
3
1
1
3.5
W
Amaterasu
Yeazzer
Amaterasu
1
3
2
0.67
W
The Morrigan
cuupcup
The Morrigan
1
3
1
0.5
L
Apollo
elruba
Apollo
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,152
Damage
13,286
22,403
Taken
26,967
9,959
Mitigated
11,210
3,858
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
1,920
912
0
2,229
7,177
2,080
407
2,035
5,024
0
22,945
W
Ullr
4,147
1,749
0
250
4,776
967
192
815
3,870
0
18,634
W
Thor
2,187
562
0
1,075
3,084
935
175
1,240
1,844
0
22,716
L
4,104
897
0
975
6,536
5,150
0
0
6,536
15,566
0
L
Nemesis
Sertter
Nemesis
2,697
565
0
642
5,494
1,483
0
1,799
3,493
0
19,442
W
Baron Samedi
UnaiC4s4l
Baron Samedi
2,827
448
111
1,113
4,987
3,827
0
690
4,175
15,164
0
L
Cthulhu
Vin696
Cthulhu
1,718
33
67
966
3,009
1,271
0
622
2,387
4,405
0
W
Amaterasu
Yeazzer
Amaterasu
3,353
1,622
0
1,149
5,648
3,201
0
2,864
2,784
0
21,588
W
The Morrigan
cuupcup
The Morrigan
3,638
1,481
0
160
3,908
1,029
510
0
3,811
29,903
705
L
Apollo
elruba
Apollo
2,847
1,931
0
571
4,751
1,226
648
1,377
3,374
0
18,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,923
Gold Earned
25,016
226
Minions Killed
186
0
Camps Cleared
0
894,418
Distance Traveled
852,745
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,781
531
54
6
0
174,291
0
W
Ullr
5,339
593
34
4
0
184,772
2
W
Thor
5,468
608
53
6
0
193,202
1
L
Bacchus
5,465
607
42
5
0
178,016
1
L
Nemesis
5,731
637
48
5
0
204,573
2
W
Baron Samedi
5,154
573
23
3
0
168,103
1
L
Cthulhu
4,370
486
6
1
0
107,542
0
W
Amaterasu
5,523
614
48
5
0
183,379
1
W
The Morrigan
5,439
604
68
8
0
164,962
0
L
Apollo
4,669
519
36
4
0
188,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role