Player Matchup

Gilgamesh
Gilgamesh
DRAGONSWK21
Gilgamesh
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,436 Elo+
Solo
Olorun
Olorun
Dawilol
Olorun
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,461 Elo+
Party 1
Da Ji
Da Ji
Zwiox
Da Ji
Level 5
God Stats
1W - 0L
1,320 SR
Queue Stats
7W - 9L
1,477 Elo+
Solo
Sol
Sol
kindzaza
Sol
Level 5
God Stats
2W - 3L
1,494 SR
Queue Stats
30W - 22L
1,493 Elo+
Solo
Medusa
Medusa
treppenhaus
Medusa
Level 14
God Stats
15W - 28L
1,190 SR
Queue Stats
23W - 40L
1,318 Elo+
Party 1
Team Averages
Level 15
1,401 SR
1,437 Elo+

VS

Team Averages
Level 12
1,414 SR
1,354 Elo+
Da Ji
Da Ji
CapitanSardina
Da Ji
Level 6
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 9L
1,206 Elo+
Solo
Nemesis
Nemesis
Dentlef
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 18L
1,434 Elo+
Solo
Thor
Thor
Ephode
Thor
Level 3
God Stats
1W - 5L
1,227 SR
Queue Stats
1W - 7L
1,065 Elo+
Party 2
Kukulkan
Kukulkan
Fizeusz
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,532 Elo+
Solo
Arachne
Arachne
JUTEGAMER
Arachne
Level 28
God Stats
0W - 6L
1,094 SR
Queue Stats
28W - 28L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRAGONSWK21
Gilgamesh
20
7 / 6 / 25
14,841
1,237
19,028
28,625
24,977
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
Dawilol
Olorun
20
15 / 9 / 25
17,572
1,464
30,493
26,389
10,232
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Zwiox
Da Ji
20
9 / 16 / 15
14,083
1,174
24,561
25,238
10,698
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
5 / 12 / 21
13,469
1,122
15,007
23,289
6,153
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
20
11 / 12 / 22
16,043
1,337
23,494
24,105
8,879
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 10 / 15
14,706
1,226
26,756
21,458
9,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Nemesis
Dentlef
Nemesis
20
10 / 10 / 29
15,841
1,320
26,210
28,397
16,120
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
Ephode
Thor
20
3 / 14 / 26
12,846
1,071
10,778
22,770
10,027
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Fizeusz
Kukulkan
20
2 / 5 / 30
13,970
1,164
17,924
16,696
6,888
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
JUTEGAMER
Arachne
20
28 / 8 / 13
19,548
1,629
39,152
31,470
13,696
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
168
47
Kills
55
55
Deaths
47
108
Assists
113
Player
Kills
Deaths
Assists
KDA
L
12
10
15
1.95
W
Gilgamesh
DRAGONSWK21
Gilgamesh
7
6
25
3.25
W
Olorun
Dawilol
Olorun
15
9
25
3.06
L
Nemesis
Dentlef
Nemesis
10
10
29
2.45
L
Thor
Ephode
Thor
3
14
26
1.14
L
Kukulkan
Fizeusz
Kukulkan
2
5
30
3.4
L
Arachne
JUTEGAMER
Arachne
28
8
13
4.31
W
Da Ji
Zwiox
Da Ji
9
16
15
1.03
W
5
12
21
1.29
W
Medusa
11
12
22
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,583
Damage
120,820
127,646
Taken
120,791
60,939
Mitigated
55,958
16,387
Healing
12,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,756
7,390
0
1,031
21,458
9,227
0
10,114
11,344
0
38,557
W
Gilgamesh
DRAGONSWK21
Gilgamesh
19,028
3,833
1,696
2,094
28,625
24,977
0
5,907
22,718
12,839
29,629
W
Olorun
Dawilol
Olorun
30,493
16,346
194
8,353
26,389
10,232
0
3,761
22,628
66,900
0
L
Nemesis
Dentlef
Nemesis
26,210
10,933
0
1,623
28,397
16,120
0
8,930
19,467
0
66,950
L
Thor
Ephode
Thor
10,778
2,667
0
0
22,770
10,027
0
7,462
15,308
0
18,481
L
Kukulkan
Fizeusz
Kukulkan
17,924
909
0
60
16,696
6,888
0
9,227
7,469
55,088
0
L
Arachne
JUTEGAMER
Arachne
39,152
26,999
356
8,934
31,470
13,696
0
14,743
16,727
0
47,832
W
Da Ji
Zwiox
Da Ji
24,561
5,356
0
538
25,238
10,698
0
1,710
23,528
0
36,571
W
15,007
4,625
0
3,479
23,289
6,153
0
4,344
18,945
38,252
0
W
Medusa
23,494
16,595
0
33
24,105
8,879
0
2,202
21,903
0
61,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,008
Gold Earned
76,911
276
Minions Killed
209
8
Camps Cleared
7
1,075,671
Distance Traveled
1,172,914
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,706
1,226
24
2
1
204,697
1
W
Gilgamesh
14,841
1,237
48
4
3
256,332
2
W
Olorun
17,572
1,464
75
6
3
211,419
0
L
Nemesis
15,841
1,320
71
6
2
266,517
2
L
Thor
12,846
1,071
6
1
0
179,275
0
L
Kukulkan
13,970
1,164
81
7
2
254,282
0
L
Arachne
19,548
1,629
27
2
2
268,143
0
W
Da Ji
14,083
1,174
30
3
0
191,314
0
W
Sol
13,469
1,122
49
4
0
212,074
0
W
Medusa
16,043
1,337
74
6
2
204,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role