Player Matchup

Nemesis
Nemesis
Andre LMay BR
Nemesis
Level 127
God Stats
9W - 14L
1,455 SR
Queue Stats
452W - 494L
1,484 Elo+
Solo
Jing Wei
Jing Wei
CALLMESIR92
Jing Wei
Level 102
God Stats
4W - 3L
1,618 SR
Queue Stats
51W - 54L
1,522 Elo+
Solo
Anubis
Anubis
Grimhunter138
Anubis
Level 24
God Stats
1W - 11L
1,109 SR
Queue Stats
11W - 21L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
crisnorse
Cthulhu
Level 129
God Stats
8W - 10L
1,441 SR
Queue Stats
110W - 106L
1,523 Elo+
Party 1
Neith
Neith
huefael
Neith
Level 26
God Stats
3W - 11L
1,312 SR
Queue Stats
12W - 26L
1,363 Elo+
Party 1
Team Averages
Level 82
1,387 SR
1,454 Elo+

VS

Team Averages
Level 61
1,422 SR
1,487 Elo+
Merlin
Merlin
CougarTRS
Merlin
Level 70
God Stats
18W - 21L
1,447 SR
Queue Stats
275W - 318L
1,377 Elo+
Party 3
Neith
Neith
Kaeoru
Neith
Level 41
God Stats
1W - 1L
1,459 SR
Queue Stats
206W - 92L
1,626 Elo+
Party 2
Athena
Athena
Proxie4
Athena
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 239L
1,406 Elo+
Party 3
King Arthur
King Arthur
TonalMemory
King Arthur
Level 39
God Stats
20W - 10L
1,190 SR
Queue Stats
232W - 102L
1,605 Elo+
Party 2
Susano
Susano
WarlordXull
Susano
Level 89
God Stats
7W - 21L
1,513 SR
Queue Stats
362W - 380L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
18
2 / 11 / 4
11,878
914
12,294
25,978
12,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Jing Wei
CALLMESIR92
Jing Wei
18
2 / 6 / 2
12,160
935
13,069
15,914
6,524
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
2 / 8 / 3
11,370
875
6,987
13,053
5,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
crisnorse
Cthulhu
18
1 / 5 / 6
11,725
902
10,652
22,593
26,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
huefael
Neith
18
1 / 4 / 4
10,997
846
11,806
11,117
4,760
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CougarTRS
Merlin
20
2 / 0 / 20
13,254
1,020
13,085
4,947
2,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kaeoru
Neith
20
11 / 1 / 17
14,162
1,089
24,523
9,877
5,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Proxie4
Athena
19
2 / 3 / 13
11,667
897
7,447
18,475
10,004
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
TonalMemory
King Arthur
20
7 / 0 / 21
14,048
1,081
13,251
13,877
20,558
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
20
12 / 4 / 13
13,946
1,073
24,452
14,620
7,224
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
118
8
Kills
34
34
Deaths
8
19
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Nemesis
2
11
4
0.36
L
Jing Wei
CALLMESIR92
Jing Wei
2
6
2
0.5
W
Merlin
CougarTRS
Merlin
2
0
20
12
L
2
8
3
0.44
W
Neith
Kaeoru
Neith
11
1
17
19.5
W
Athena
Proxie4
Athena
2
3
13
2.83
W
King Arthur
TonalMemory
King Arthur
7
0
21
17.5
W
Susano
12
4
13
4.63
L
Cthulhu
crisnorse
Cthulhu
1
5
6
0.8
L
Neith
huefael
Neith
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,808
Damage
82,758
88,655
Taken
61,796
55,510
Mitigated
45,360
3,719
Healing
7,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
12,294
4,815
0
1,097
25,978
12,229
0
9,903
16,075
0
31,808
L
Jing Wei
CALLMESIR92
Jing Wei
13,069
10,636
0
277
15,914
6,524
0
1,818
14,096
0
38,404
W
Merlin
CougarTRS
Merlin
13,085
1,520
472
1,974
4,947
2,473
0
1,864
3,083
65,415
0
L
6,987
376
0
1,122
13,053
5,626
0
2,756
10,297
29,809
0
W
Neith
Kaeoru
Neith
24,523
12,399
0
2,502
9,877
5,101
0
3,011
6,866
0
35,399
W
Athena
Proxie4
Athena
7,447
1,228
269
1,193
18,475
10,004
0
5,329
13,146
16,881
0
W
King Arthur
TonalMemory
King Arthur
13,251
1,834
0
250
13,877
20,558
0
3,656
10,221
3,350
24,014
W
Susano
24,452
6,250
0
1,013
14,620
7,224
0
3,779
10,841
0
34,712
L
Cthulhu
crisnorse
Cthulhu
10,652
831
285
0
22,593
26,371
0
5,984
16,609
26,565
0
L
Neith
huefael
Neith
11,806
6,052
0
938
11,117
4,760
0
1,832
9,285
0
28,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,130
Gold Earned
67,077
210
Minions Killed
248
11
Camps Cleared
8
1,182,126
Distance Traveled
1,291,706
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,878
914
43
3
3
275,129
1
L
Jing Wei
12,160
935
50
4
7
251,128
0
W
Merlin
13,254
1,020
145
11
0
231,236
0
L
Anubis
11,370
875
60
5
0
210,487
0
W
Neith
14,162
1,089
33
3
2
261,020
0
W
Athena
11,667
897
20
2
0
252,088
0
W
King Arthur
14,048
1,081
35
3
0
299,796
0
W
Susano
13,946
1,073
15
1
6
247,566
1
L
Cthulhu
11,725
902
30
2
1
241,252
0
L
Neith
10,997
846
27
2
0
204,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role