Player Matchup

Geb
Geb
ArishSandru
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,328 Elo+
Party 1
Janus
Janus
Grake 77
Janus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 82L
1,294 Elo+
Solo
Olorun
Olorun
apla_petko
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,437 Elo+
Solo
Bellona
Bellona
il_bels_94
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Party 1
Thor
Thor
sseki_13
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,099 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,297 Elo+

VS

Team Averages
Level 13
1,443 SR
1,330 Elo+
Raijin
Raijin
Dwarfbag
Raijin
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 24L
1,276 Elo+
Solo
Hercules
Hercules
FlyinHigh_1
Hercules
Level 9
God Stats
1W - 1L
1,273 SR
Queue Stats
4W - 13L
1,082 Elo+
Solo
Cu Chulainn
Cu Chulainn
Varinsey1
Cu Chulainn
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,417 Elo+
Solo
Loki
Loki
Zackindabox_
Loki
Level 8
God Stats
2W - 1L
1,443 SR
Queue Stats
2W - 1L
1,397 Elo+
Party 2
Skadi
Skadi
lulerrain
Skadi
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 8 / 9
14,597
1,123
12,551
24,939
14,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Grake 77
Janus
20
3 / 12 / 12
13,013
1,001
15,245
20,888
5,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
apla_petko
Olorun
20
7 / 6 / 11
13,956
1,074
24,091
22,252
6,999
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
il_bels_94
Bellona
20
3 / 9 / 14
13,961
1,074
13,741
28,767
23,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
19
0 / 9 / 6
10,985
845
1,637
18,327
5,457
Team 1 Tickets

0

VS

Team 2 Tickets

165

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dwarfbag
Raijin
20
10 / 7 / 14
14,671
1,129
23,423
20,214
8,110
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
FlyinHigh_1
Hercules
20
0 / 3 / 18
12,154
935
7,694
14,668
12,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Varinsey1
Cu Chulainn
18
2 / 1 / 7
11,593
892
6,819
7,652
5,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
11 / 8 / 19
14,918
1,148
30,997
20,254
8,266
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Skadi
lulerrain
Skadi
20
21 / 2 / 11
17,336
1,334
37,118
12,164
4,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
113
21
Kills
44
44
Deaths
21
52
Assists
69
Player
Kills
Deaths
Assists
KDA
L
8
8
9
1.56
W
Raijin
Dwarfbag
Raijin
10
7
14
2.43
W
Hercules
FlyinHigh_1
Hercules
0
3
18
3
L
Janus
Grake 77
Janus
3
12
12
0.75
W
Cu Chulainn
Varinsey1
Cu Chulainn
2
1
7
5.5
W
11
8
19
2.56
L
Olorun
apla_petko
Olorun
7
6
11
2.08
L
Bellona
il_bels_94
Bellona
3
9
14
1.11
W
Skadi
lulerrain
Skadi
21
2
11
13.25
L
Thor
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,265
Damage
106,051
115,173
Taken
74,952
56,097
Mitigated
38,604
13,996
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,551
1,732
0
1,255
24,939
14,609
0
6,363
18,393
18,936
0
W
Raijin
Dwarfbag
Raijin
23,423
3,840
377
3,167
20,214
8,110
0
14,997
5,217
43,830
0
W
Hercules
FlyinHigh_1
Hercules
7,694
1,385
0
2,783
14,668
12,472
0
10,431
4,237
0
15,413
L
Janus
Grake 77
Janus
15,245
3,513
0
1,067
20,888
5,081
0
3,970
16,804
36,022
0
W
Cu Chulainn
Varinsey1
Cu Chulainn
6,819
1,366
0
628
7,652
5,018
0
4,731
2,921
3,609
12,165
W
30,997
7,807
0
0
20,254
8,266
0
12,954
7,300
0
45,933
L
Olorun
apla_petko
Olorun
24,091
10,974
2,070
5,202
22,252
6,999
0
3,369
18,808
50,694
0
L
Bellona
il_bels_94
Bellona
13,741
5,151
2,358
2,044
28,767
23,951
0
7,644
20,834
0
32,409
W
Skadi
lulerrain
Skadi
37,118
14,302
0
2,955
12,164
4,738
0
8,774
3,390
0
61,155
L
Thor
1,637
673
0
0
18,327
5,457
0
3,531
14,759
0
19,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,512
Gold Earned
70,672
177
Minions Killed
172
2
Camps Cleared
5
1,161,831
Distance Traveled
1,034,399
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,597
1,123
6
0
0
256,091
1
W
Raijin
14,671
1,129
47
4
0
188,492
0
W
Hercules
12,154
935
20
2
1
229,412
4
L
Janus
13,013
1,001
49
4
0
212,106
0
W
Cu Chulainn
11,593
892
23
2
3
123,810
0
W
Loki
14,918
1,148
31
2
0
252,418
0
L
Olorun
13,956
1,074
57
4
0
251,378
0
L
Bellona
13,961
1,074
40
3
1
245,860
0
W
Skadi
17,336
1,334
51
4
1
240,267
0
L
Thor
10,985
845
25
2
1
196,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role