Player Matchup

Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
K1llaC4m1610
Mulan
Level 107
God Stats
7W - 7L
1,438 SR
Queue Stats
357W - 341L
1,459 Elo+
Solo
Ravana
Ravana
Megadeth992
Ravana
Level 129
God Stats
0W - 3L
1,520 SR
Queue Stats
60W - 74L
1,438 Elo+
Solo
Apollo
Apollo
SkeetInDEye
Apollo
Level 126
God Stats
5W - 6L
1,505 SR
Queue Stats
457W - 506L
1,471 Elo+
Solo
Team Averages
Level 122
1,493 SR
1,474 Elo+

VS

Team Averages
Level 39
1,448 SR
1,405 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Ech0fMOOSE
Merlin
Level 32
God Stats
6W - 6L
1,506 SR
Queue Stats
203W - 229L
1,417 Elo+
Solo
Jormungandr
Jormungandr
bokobinbabu
Jormungandr
Level 63
God Stats
6W - 4L
1,489 SR
Queue Stats
228W - 262L
1,358 Elo+
Solo
Medusa
Medusa
ciccoprime
Medusa
Level 57
God Stats
1W - 1L
1,246 SR
Queue Stats
146W - 203L
1,263 Elo+
Solo
Thor
Thor
vexxer08
Thor
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
3 / 2 / 6
8,282
753
11,921
7,161
2,826
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
 
Hercules
16
2 / 2 / 7
7,880
716
6,445
11,322
10,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 6 / 2
6,744
613
3,735
12,289
12,259
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ravana
9
2 / 6 / 1
6,531
594
2,815
8,543
3,496
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Apollo
16
2 / 1 / 6
7,745
704
6,112
7,093
2,733
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
8 / 0 / 8
10,173
925
12,239
2,615
1,368
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Merlin
Ech0fMOOSE
Merlin
17
4 / 2 / 11
9,434
858
12,297
7,684
4,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
bokobinbabu
Jormungandr
14
3 / 2 / 9
8,869
806
6,285
12,112
15,876
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
ciccoprime
Medusa
12
0 / 4 / 13
7,612
692
5,413
8,114
3,632
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
13
2 / 2 / 10
8,072
734
4,964
7,719
5,081
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
10
Kills
17
17
Deaths
10
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
6
3
L
Hercules
 
Hercules
2
2
7
2.75
W
Kukulkan
 
Kukulkan
8
0
8
12
W
Merlin
Ech0fMOOSE
Merlin
4
2
11
4.75
L
1
6
2
0.33
L
Ravana
2
6
1
0.42
L
Apollo
2
1
6
5
W
Jormungandr
bokobinbabu
Jormungandr
3
2
9
3.75
W
Medusa
ciccoprime
Medusa
0
4
13
1.63
W
Thor
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,028
Damage
41,198
46,408
Taken
38,244
31,650
Mitigated
30,069
18,175
Healing
11,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,921
4,088
1,283
3,001
7,161
2,826
0
4,777
2,384
0
26,218
L
Hercules
 
Hercules
6,445
459
377
5,197
11,322
10,336
0
7,254
4,068
0
15,321
W
Kukulkan
 
Kukulkan
12,239
539
2,340
891
2,615
1,368
632
0
2,615
29,080
0
W
Merlin
Ech0fMOOSE
Merlin
12,297
387
1,345
1,127
7,684
4,112
320
0
7,684
27,474
0
L
3,735
152
395
1,567
12,289
12,259
0
7,311
4,978
0
9,023
L
Ravana
2,815
600
760
2,111
8,543
3,496
0
5,713
2,830
0
6,578
L
Apollo
6,112
3,430
1,425
2,059
7,093
2,733
0
5,766
1,327
0
15,999
W
Jormungandr
bokobinbabu
Jormungandr
6,285
1,443
1,449
1,889
12,112
15,876
180
0
11,916
15,904
0
W
Medusa
ciccoprime
Medusa
5,413
2,631
679
489
8,114
3,632
924
0
7,773
0
8,870
W
Thor
4,964
155
715
955
7,719
5,081
439
0
7,575
0
8,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,182
Gold Earned
44,160
93
Minions Killed
111
0
Camps Cleared
0
993,484
Distance Traveled
1,106,221
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,282
753
35
3
0
208,440
1
L
Hercules
7,880
716
19
2
0
214,126
0
W
Kukulkan
10,173
925
47
4
0
243,891
4
W
Merlin
9,434
858
34
3
0
214,339
0
L
Mulan
6,744
613
5
0
0
201,674
8
L
Ravana
6,531
594
8
1
0
140,371
1
L
Apollo
7,745
704
26
2
0
228,873
0
W
Jormungandr
8,869
806
14
1
0
210,244
0
W
Medusa
7,612
692
9
1
0
228,483
0
W
Thor
8,072
734
7
1
0
209,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role