Player Matchup

Anhur
Anhur
Frank_Regina
Anhur
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,520 Elo+
Party 2
Merlin
Merlin
Menodan
Merlin
Level 143
God Stats
3W - 3L
1,564 SR
Queue Stats
345W - 337L
1,510 Elo+
Solo
Arachne
Arachne
Oxycool
Arachne
Level 84
God Stats
1W - 1L
1,687 SR
Queue Stats
113W - 115L
1,584 Elo+
Solo
Heimdallr
Heimdallr
TheJaacco
Heimdallr
Level 149
God Stats
0W - 3L
1,204 SR
Queue Stats
168W - 138L
1,566 Elo+
Solo
Anubis
Anubis
TheSpeedLegend
Anubis
Level 56
God Stats
0W - 1L
1,763 SR
Queue Stats
12W - 12L
1,557 Elo+
Party 2
Team Averages
Level 108
1,544 SR
1,547 Elo+

VS

Team Averages
Level 124
1,505 SR
1,500 Elo+
Eset
Eset
 
Eset
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
GhostDMB
Ganesha
Level 137
God Stats
1W - 0L
1,582 SR
Queue Stats
78W - 75L
1,537 Elo+
Party 1
Thoth
Thoth
Pavook
Thoth
Level 103
God Stats
3W - 3L
1,374 SR
Queue Stats
67W - 73L
1,520 Elo+
Party 1
Ullr
Ullr
Sumayee
Ullr
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 167L
1,520 Elo+
Solo
Sun Wukong
Sun Wukong
ЗлойУКР
Sun Wukong
Level 109
God Stats
1W - 1L
1,568 SR
Queue Stats
40W - 40L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 6
9,178
656
7,008
13,612
6,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
Menodan
Merlin
15
2 / 4 / 6
9,498
678
13,602
10,268
4,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Oxycool
Arachne
16
1 / 4 / 8
9,151
654
9,317
16,851
16,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
TheJaacco
Heimdallr
17
0 / 1 / 9
9,890
706
8,962
11,513
10,499
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 4 / 4
10,760
769
21,629
17,902
10,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
18
6 / 4 / 9
10,713
765
15,336
14,893
7,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
GhostDMB
Ganesha
18
0 / 2 / 17
10,457
747
8,865
22,159
25,609
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
Pavook
Thoth
16
4 / 4 / 9
9,852
704
11,459
11,646
4,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
Sumayee
Ullr
18
4 / 1 / 9
10,514
751
14,082
10,087
4,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ЗлойУКР
Sun Wukong
17
4 / 2 / 11
10,852
775
12,148
15,086
17,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
73
11
Kills
18
18
Deaths
13
33
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
6
4
9
2.63
L
1
5
6
0.8
W
Ganesha
GhostDMB
Ganesha
0
2
17
4.25
L
Merlin
Menodan
Merlin
2
4
6
1.25
L
Arachne
Oxycool
Arachne
1
4
8
1.25
W
Thoth
Pavook
Thoth
4
4
9
2.13
W
Ullr
Sumayee
Ullr
4
1
9
8.5
L
Heimdallr
TheJaacco
Heimdallr
0
1
9
4.5
L
7
4
4
2.25
W
Sun Wukong
ЗлойУКР
Sun Wukong
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,518
Damage
61,890
70,146
Taken
73,871
47,804
Mitigated
60,182
22,544
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,336
1,441
4,201
4,647
14,893
7,134
693
7,466
7,427
36,144
0
L
7,008
4,012
848
1,536
13,612
6,026
2,303
5,995
7,314
0
14,386
W
Ganesha
GhostDMB
Ganesha
8,865
925
1,881
5,588
22,159
25,609
209
11,027
11,132
21,102
0
L
Merlin
Menodan
Merlin
13,602
410
523
1,766
10,268
4,361
408
5,970
4,121
29,869
0
L
Arachne
Oxycool
Arachne
9,317
4,571
786
4,704
16,851
16,858
443
8,965
7,748
0
10,891
W
Thoth
Pavook
Thoth
11,459
523
1,592
968
11,646
4,943
997
5,483
6,163
22,054
0
W
Ullr
Sumayee
Ullr
14,082
6,058
528
2,067
10,087
4,557
2,280
5,820
4,267
0
33,439
L
Heimdallr
TheJaacco
Heimdallr
8,962
2,642
284
2,479
11,513
10,499
1,346
4,027
7,215
0
24,096
L
21,629
833
934
8,684
17,902
10,060
313
10,703
6,944
45,140
0
W
Sun Wukong
ЗлойУКР
Sun Wukong
12,148
1,535
2,144
2,817
15,086
17,939
1,279
5,435
9,651
0
31,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,477
Gold Earned
52,388
146
Minions Killed
173
0
Camps Cleared
0
1,086,561
Distance Traveled
1,465,643
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,713
765
43
3
0
269,912
1
L
Anhur
9,178
656
23
2
0
208,405
0
W
Ganesha
10,457
747
1
0
0
350,270
1
L
Merlin
9,498
678
36
3
0
194,487
0
L
Arachne
9,151
654
4
0
0
235,418
0
W
Thoth
9,852
704
18
1
0
271,455
0
W
Ullr
10,514
751
68
5
0
243,056
3
L
Heimdallr
9,890
706
21
2
0
251,924
2
L
Anubis
10,760
769
62
4
0
196,327
1
W
Sun Wukong
10,852
775
43
3
0
330,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role