Player Matchup

Morgan Le Fay
Morgan Le Fay
Galileupodolski
Morgan Le Fay
Level 48
God Stats
1W - 4L
1,318 SR
Queue Stats
107W - 181L
1,401 Elo+
Party 1
Ao Kuang
Ao Kuang
VouTijolei
Ao Kuang
Level 28
God Stats
1W - 1L
1,717 SR
Queue Stats
68W - 106L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
firmerboot
Gilgamesh
Level 106
God Stats
0W - 2L
1,210 SR
Queue Stats
97W - 116L
1,445 Elo+
Solo
Hera
Hera
sportyturtle5
Hera
Level 29
God Stats
0W - 2L
1,304 SR
Queue Stats
11W - 17L
1,373 Elo+
Solo
Anhur
Anhur
toninhofifa2
Anhur
Level 44
God Stats
0W - 2L
1,212 SR
Queue Stats
90W - 156L
1,368 Elo+
Party 1
Team Averages
Level 51
1,352 SR
1,399 Elo+

VS

Team Averages
Level 109
1,474 SR
1,466 Elo+
King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
 
Camazotz
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AmyIsBliss93
He Bo
Level 107
God Stats
1W - 4L
1,166 SR
Queue Stats
116W - 118L
1,416 Elo+
Solo
Vulcan
Vulcan
Anderrhcp
Vulcan
Level 110
God Stats
5W - 2L
1,659 SR
Queue Stats
192W - 201L
1,503 Elo+
Solo
Neith
Neith
BigCatsR4
Neith
Level 160
God Stats
8W - 5L
1,545 SR
Queue Stats
426W - 448L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Galileupodolski
Morgan Le Fay
18
5 / 2 / 8
10,264
684
16,438
14,780
7,137
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
VouTijolei
Ao Kuang
16
2 / 6 / 11
9,741
649
7,786
17,053
10,281
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
firmerboot
Gilgamesh
18
4 / 4 / 11
11,240
749
15,785
27,566
30,733
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 6 / 2
10,786
719
16,317
12,082
5,790
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 3
8,400
560
1,951
12,542
5,128
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 6 / 11
11,184
746
9,232
16,483
18,238
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
 
Camazotz
17
2 / 3 / 14
10,643
710
8,983
27,178
27,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
5 / 4 / 12
10,891
726
9,178
13,071
5,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Anderrhcp
Vulcan
20
7 / 4 / 11
12,436
829
27,197
10,771
5,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
BigCatsR4
Neith
20
6 / 1 / 5
11,694
780
17,332
12,232
7,649
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
77
17
Kills
24
24
Deaths
18
35
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
6
11
1.58
W
Camazotz
 
Camazotz
2
3
14
3
W
5
4
12
2.75
W
Vulcan
Anderrhcp
Vulcan
7
4
11
3.13
W
Neith
BigCatsR4
Neith
6
1
5
8.5
L
Morgan Le Fay
Galileupodolski
Morgan Le Fay
5
2
8
4.5
L
Ao Kuang
VouTijolei
Ao Kuang
2
6
11
1.25
L
Gilgamesh
firmerboot
Gilgamesh
4
4
11
2.38
L
5
6
2
1
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,277
Damage
71,922
84,023
Taken
79,735
59,069
Mitigated
64,834
35,119
Healing
36,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
9,232
126
55
1,353
16,483
18,238
259
8,810
7,673
7,397
10,085
W
Camazotz
 
Camazotz
8,983
1,888
1,344
14,273
27,178
27,253
357
12,756
14,422
0
18,232
W
9,178
780
2,335
3,037
13,071
5,848
1,353
7,359
5,712
19,862
0
W
Vulcan
Anderrhcp
Vulcan
27,197
8,637
2,860
2,699
10,771
5,846
765
5,316
5,455
54,754
0
W
Neith
BigCatsR4
Neith
17,332
5,684
2,540
6,372
12,232
7,649
2,351
6,300
5,932
0
46,139
L
Morgan Le Fay
Galileupodolski
Morgan Le Fay
16,438
1,193
1,271
5,026
14,780
7,137
438
7,163
7,617
34,961
0
L
Ao Kuang
VouTijolei
Ao Kuang
7,786
2,743
1,515
5,719
17,053
10,281
0
8,401
8,652
11,924
0
L
Gilgamesh
firmerboot
Gilgamesh
15,785
3,617
5,466
9,901
27,566
30,733
228
10,018
17,548
0
32,176
L
16,317
4,969
1,361
904
12,082
5,790
276
6,680
5,402
51,342
0
L
1,951
1,278
1,545
2,411
12,542
5,128
268
6,845
5,697
0
5,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,431
Gold Earned
56,848
160
Minions Killed
160
0
Camps Cleared
0
1,335,352
Distance Traveled
1,367,976
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,184
746
3
0
0
237,147
0
W
Camazotz
10,643
710
9
1
0
262,325
0
W
He Bo
10,891
726
21
1
0
256,471
3
W
Vulcan
12,436
829
61
4
0
308,100
0
W
Neith
11,694
780
66
4
0
303,933
6
L
Morgan Le Fay
10,264
684
34
2
0
304,821
2
L
Ao Kuang
9,741
649
10
1
0
254,289
0
L
Gilgamesh
11,240
749
27
2
0
314,779
2
L
Hera
10,786
719
85
6
0
226,459
0
L
Anhur
8,400
560
4
0
0
235,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role