Player Matchup

Gilgamesh
Gilgamesh
GamboII
Gilgamesh
Level 39
God Stats
10W - 3L
1,746 SR
Queue Stats
116W - 113L
1,532 Elo+
Party 2
Kukulkan
Kukulkan
HapajWorencjusza
Kukulkan
Level 15
God Stats
11W - 8L
1,604 SR
Queue Stats
31W - 33L
1,310 Elo+
Party 2
Tyr
Tyr
JanRajman
Tyr
Level 24
God Stats
5W - 5L
1,594 SR
Queue Stats
117W - 91L
1,584 Elo+
Party 2
Team Averages
Level 26
1,648 SR
1,475 Elo+

VS

Team Averages
Level 22
1,421 SR
1,422 Elo+
Charybdis
Charybdis
Karudb
Charybdis
Level 29
God Stats
1W - 4L
1,262 SR
Queue Stats
15W - 24L
1,469 Elo+
Solo
Yemoja
Yemoja
Shanksterino
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,335 Elo+
Party 1
Jormungandr
Jormungandr
ViggeMelon
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GamboII
Gilgamesh
11
5 / 3 / 5
7,495
750
8,684
8,183
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 0 / 8
7,263
726
5,943
4,398
1,478
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
7 / 0 / 6
7,987
799
12,678
11,991
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Karudb
Charybdis
9
1 / 7 / 2
6,574
657
3,835
8,443
2,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
9
2 / 3 / 0
7,347
735
4,395
10,000
9,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
ViggeMelon
Jormungandr
8
0 / 4 / 2
6,504
650
8,833
11,908
7,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
14
Kills
3
3
Deaths
14
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GamboII
Gilgamesh
5
3
5
2.5
W
2
0
8
6
W
7
0
6
10
L
Charybdis
Karudb
Charybdis
1
7
2
0.29
L
Yemoja
2
3
0
0.67
L
Jormungandr
ViggeMelon
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
17,063
24,572
Taken
30,351
12,024
Mitigated
19,354
7,873
Healing
7,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GamboII
Gilgamesh
8,684
2,416
0
1,273
8,183
4,782
0
4,960
3,223
0
22,134
W
5,943
990
35
822
4,398
1,478
41
2,388
2,010
24,117
0
W
12,678
3,187
0
5,743
11,991
5,764
73
6,866
5,125
0
23,902
L
Charybdis
Karudb
Charybdis
3,835
1,591
45
1,007
8,443
2,499
0
454
7,387
0
15,714
L
Yemoja
4,395
1,174
1,320
2,952
10,000
9,038
0
3,061
6,612
10,501
0
L
Jormungandr
ViggeMelon
Jormungandr
8,833
2,874
491
1,776
11,908
7,817
0
2,428
8,853
17,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,745
Gold Earned
20,425
93
Minions Killed
47
7
Camps Cleared
0
605,152
Distance Traveled
504,870
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,495
750
23
2
3
181,169
3
W
Kukulkan
7,263
726
42
4
0
201,902
0
W
Tyr
7,987
799
28
3
4
222,081
2
L
Charybdis
6,574
657
23
2
0
160,379
3
L
Yemoja
7,347
735
7
1
0
167,090
3
L
Jormungandr
6,504
650
17
2
0
177,401
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role