Player Matchup

Janus
Janus
Gold III
 
Janus
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze I
 
Rama
Bronze I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
Moguri1990
Ares
Silver I
Level 126
God Stats
2W - 1L
1,471 SR
Queue Stats
20W - 25L
1,374 MMR
Solo
Xbalanque
Xbalanque
Silver I
neveSin7
Xbalanque
Silver I
Level 96
God Stats
11W - 5L
1,682 SR
Queue Stats
130W - 138L
1,101 MMR
Solo
Loki
Loki
Gold II
éllyssà
Loki
Gold II
Level 156
God Stats
5W - 3L
1,720 SR
Queue Stats
142W - 142L
1,612 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,575 SR
1,418 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,594 SR
1,209 MMR
Kuzenbo
Kuzenbo
Bronze III
DxDvine
Kuzenbo
Bronze III
Level 159
God Stats
1W - 1L
1,504 SR
Queue Stats
7W - 10L
1,321 MMR
Solo
Sol
Sol
Gold V
Estovers
Sol
Gold V
Level 128
God Stats
7W - 10L
1,514 SR
Queue Stats
47W - 49L
1,635 MMR
Solo
Skadi
Skadi
Gold I
Krishnafro
Skadi
Gold I
Level 160
God Stats
38W - 23L
1,625 SR
Queue Stats
839W - 850L
1,625 MMR
Solo
Pele
Pele
Silver IV
Olmillo
Pele
Silver IV
Level 160
God Stats
19W - 11L
1,642 SR
Queue Stats
280W - 293L
666 MMR
Solo
Odin
Odin
Silver III
Strangecorbeau
Odin
Silver III
Level 79
God Stats
0W - 1L
1,687 SR
Queue Stats
32W - 47L
798 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
2 / 0 / 0
4,136
827
1,141
381
72
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
 
Rama
6
0 / 1 / 0
3,484
697
1,447
3,726
912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
1 / 1 / 0
3,110
622
1,107
2,969
1,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
neveSin7
Xbalanque
5
0 / 2 / 1
3,200
640
1,588
2,824
524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
5
1 / 0 / 1
3,485
697
1,252
2,178
423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AnhurCliodhnaTiamatGeb

VS

Bans
GilgameshIzanamiAnubisMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DxDvine
Kuzenbo
6
0 / 0 / 1
3,161
632
1,668
2,504
1,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 1 / 0
2,537
507
0
481
127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
5
1 / 1 / 1
3,261
652
2,266
3,280
645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
Olmillo
Pele
6
2 / 1 / 0
3,544
709
950
1,970
491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
1 / 1 / 1
3,017
603
1,372
3,134
1,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
7
4
Kills
4
4
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
0
2
W
Rama
 
Rama
0
1
0
0
L
Kuzenbo
DxDvine
Kuzenbo
0
0
1
0.5
L
0
1
0
0
L
Skadi
1
1
1
1.5
W
1
1
0
1
L
Pele
Olmillo
Pele
2
1
0
2
L
1
1
1
1.5
W
Xbalanque
neveSin7
Xbalanque
0
2
1
0.25
W
Loki
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,535
Damage
6,256
12,078
Taken
11,369
2,946
Mitigated
4,707
5,287
Healing
4,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,141
98
0
0
381
72
0
0
381
16,825
0
W
Rama
 
Rama
1,447
1,318
0
1,997
3,726
912
266
1,323
2,216
0
17,606
L
Kuzenbo
DxDvine
Kuzenbo
1,668
698
0
1,370
2,504
1,889
0
0
2,504
9,929
0
L
0
0
0
0
481
127
0
180
281
1,432
339
L
Skadi
2,266
1,119
0
1,610
3,280
645
0
790
2,490
0
11,647
W
1,107
86
0
858
2,969
1,015
0
0
2,969
4,685
0
L
Pele
Olmillo
Pele
950
311
0
662
1,970
491
0
570
1,372
0
12,132
L
1,372
585
0
669
3,134
1,555
0
624
2,474
0
6,072
W
Xbalanque
neveSin7
Xbalanque
1,588
554
0
854
2,824
524
0
0
2,824
0
11,731
W
Loki
1,252
360
0
1,578
2,178
423
0
127
2,020
0
12,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,415
Gold Earned
15,520
145
Minions Killed
81
0
Camps Cleared
0
466,233
Distance Traveled
418,536
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,136
827
40
8
0
102,911
2
W
Rama
3,484
697
40
8
0
76,964
2
L
Kuzenbo
3,161
632
12
2
0
105,775
1
L
Sol
2,537
507
4
1
0
19,725
0
L
Skadi
3,261
652
20
4
0
86,613
1
W
Ares
3,110
622
7
1
0
98,220
0
L
Pele
3,544
709
37
7
0
107,261
2
L
Odin
3,017
603
8
2
0
99,162
0
W
Xbalanque
3,200
640
27
5
0
81,688
1
W
Loki
3,485
697
31
6
0
106,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role