Player Matchup

King Arthur
King Arthur
Klevinho10
King Arthur
Level 141
God Stats
4W - 3L
1,110 SR
Queue Stats
98W - 60L
1,604 Elo+
Party 2
Charybdis
Charybdis
Luizdnery
Charybdis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 14L
1,529 Elo+
Party 2
Fenrir
Fenrir
Ryanomatical
Fenrir
Level 29
God Stats
2W - 1L
1,771 SR
Queue Stats
24W - 19L
1,484 Elo+
Solo
Olorun
Olorun
andregate
Olorun
Level 8
God Stats
10W - 8L
1,602 SR
Queue Stats
18W - 13L
1,400 Elo+
Solo
Kukulkan
Kukulkan
selomelobarselo
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,527 Elo+
Solo
Team Averages
Level 37
1,497 SR
1,509 Elo+

VS

Team Averages
Level 19
1,509 SR
1,511 Elo+
Sobek
Sobek
NiaqraFallz
Sobek
Level 23
God Stats
2W - 4L
1,561 SR
Queue Stats
61W - 49L
1,495 Elo+
Solo
Artemis
Artemis
SHADOWCRAZY5
Artemis
Level 29
God Stats
4W - 13L
1,423 SR
Queue Stats
109W - 132L
1,543 Elo+
Solo
Olorun
Olorun
Twitch_viti_kaos
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,796 Elo+
Solo
Thanatos
Thanatos
slavcheg17
Thanatos
Level 25
God Stats
12W - 16L
1,461 SR
Queue Stats
54W - 60L
1,415 Elo+
Party 1
Sol
Sol
white_vilka
Sol
Level 16
God Stats
7W - 6L
1,601 SR
Queue Stats
19W - 26L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Klevinho10
King Arthur
9
2 / 2 / 0
5,301
884
1,718
4,133
1,710
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
Luizdnery
Charybdis
7
1 / 0 / 4
4,284
714
2,589
2,151
426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
8
7 / 1 / 0
5,030
838
2,471
3,565
1,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
andregate
Olorun
6
1 / 2 / 1
3,843
641
1,675
2,448
472
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
7
0 / 2 / 2
4,158
693
1,662
2,086
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 3 / 3
3,637
606
1,309
5,795
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Artemis
SHADOWCRAZY5
Artemis
6
2 / 3 / 1
4,042
674
1,922
4,528
1,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

3
0 / 1 / 0
3,041
507
303
884
273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
slavcheg17
Thanatos
5
2 / 1 / 0
3,628
605
598
2,231
694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
2 / 3 / 1
4,206
701
2,503
3,624
1,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
11
Kills
6
7
Deaths
11
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Klevinho10
King Arthur
2
2
0
1
W
Charybdis
Luizdnery
Charybdis
1
0
4
3
L
0
3
3
0.5
W
Fenrir
7
1
0
7
L
Artemis
SHADOWCRAZY5
Artemis
2
3
1
0.83
L
0
1
0
0
W
Olorun
andregate
Olorun
1
2
1
0.75
W
Kukulkan
0
2
2
0.5
L
Thanatos
slavcheg17
Thanatos
2
1
0
2
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,115
Damage
6,635
14,383
Taken
17,062
4,320
Mitigated
6,010
3,267
Healing
4,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Klevinho10
King Arthur
1,718
418
0
645
4,133
1,710
324
689
3,444
0
25,483
W
Charybdis
Luizdnery
Charybdis
2,589
1,691
0
854
2,151
426
799
501
1,650
0
13,812
L
1,309
161
0
1,481
5,795
2,809
0
1,060
4,735
4,970
0
W
Fenrir
2,471
138
0
1,233
3,565
1,067
0
696
2,869
0
13,145
L
Artemis
SHADOWCRAZY5
Artemis
1,922
1,496
0
896
4,528
1,183
48
1,122
3,406
0
13,169
L
303
146
0
148
884
273
0
0
884
2,371
1,179
W
Olorun
andregate
Olorun
1,675
1,004
47
488
2,448
472
481
558
1,890
9,167
0
W
Kukulkan
1,662
455
0
0
2,086
645
226
1,397
689
13,921
0
L
Thanatos
slavcheg17
Thanatos
598
73
0
1,393
2,231
694
0
432
1,799
0
7,909
L
2,503
736
0
614
3,624
1,051
0
723
2,901
9,984
1,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,616
Gold Earned
18,554
179
Minions Killed
85
0
Camps Cleared
0
657,670
Distance Traveled
474,098
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,301
884
70
12
0
131,321
0
W
Charybdis
4,284
714
25
4
0
115,091
0
L
Sobek
3,637
606
4
1
0
129,198
1
W
Fenrir
5,030
838
33
6
0
149,819
0
L
Artemis
4,042
674
33
6
0
93,527
0
L
Olorun
3,041
507
12
2
0
32,860
0
W
Olorun
3,843
641
23
4
0
130,040
3
W
Kukulkan
4,158
693
28
5
0
131,399
0
L
Thanatos
3,628
605
18
3
0
95,984
0
L
Sol
4,206
701
18
3
0
122,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role