Player Matchup

Izanami
Izanami
 
Izanami
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DoughnutDanger
Nu Wa
Level 137
God Stats
6W - 2L
1,694 SR
Queue Stats
149W - 152L
1,579 Elo+
Party 1
Nox
Nox
ElGatoGamer
Nox
Level 103
God Stats
3W - 0L
1,472 SR
Queue Stats
75W - 69L
1,570 Elo+
Solo
He Bo
He Bo
PixelGuardian
He Bo
Level 66
God Stats
12W - 4L
2,058 SR
Queue Stats
280W - 235L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
tiantrieshard
Gilgamesh
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 72L
1,620 Elo+
Party 2
Team Averages
Level 92
1,645 SR
1,581 Elo+

VS

Team Averages
Level 46
1,476 SR
1,497 Elo+
Janus
Janus
CarlicosxDzgz
Janus
Level 121
God Stats
3W - 2L
1,498 SR
Queue Stats
139W - 90L
1,638 Elo+
Solo
Sobek
Sobek
Noctis99
Sobek
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,292 Elo+
Solo
Camazotz
Camazotz
Parazity
Camazotz
Level 25
God Stats
3W - 5L
1,383 SR
Queue Stats
239W - 204L
1,477 Elo+
Solo
Bellona
Bellona
SarumanFingers
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 66L
1,542 Elo+
Solo
Set
Set
wiziiPink
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 114L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 4 / 9
9,483
862
15,901
8,753
4,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
7 / 2 / 16
10,032
912
14,979
8,931
3,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
3 / 1 / 18
9,039
822
7,630
5,963
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 14
9,916
901
16,959
11,549
4,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
tiantrieshard
Gilgamesh
15
3 / 2 / 19
9,133
830
10,499
12,809
11,187
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 3
9,002
818
13,299
9,450
3,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
Noctis99
Sobek
13
1 / 7 / 5
8,079
734
1,955
18,432
20,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
Parazity
Camazotz
15
3 / 7 / 5
9,028
821
11,687
15,474
6,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 5 / 8
9,158
833
6,106
17,758
17,323
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 3 / 6
9,077
825
6,850
10,355
11,517
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
28
Kills
11
12
Deaths
28
76
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
4
9
3.13
L
3
6
3
0.75
W
7
2
16
7.5
W
3
1
18
12
L
Sobek
Noctis99
Sobek
1
7
5
0.5
L
Camazotz
Parazity
Camazotz
3
7
5
0.79
W
7
3
14
4.67
L
1
5
8
1
W
Gilgamesh
tiantrieshard
Gilgamesh
3
2
19
6.25
L
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,968
Damage
39,897
48,005
Taken
71,469
26,355
Mitigated
59,857
21,951
Healing
21,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
15,901
12,006
1,942
2,177
8,753
4,142
1,345
2,449
6,304
0
28,219
L
13,299
304
892
1,333
9,450
3,906
915
4,777
4,425
27,303
0
W
14,979
5,566
2,713
2,709
8,931
3,542
2,837
2,216
6,715
31,326
0
W
7,630
398
1,366
1,335
5,963
2,752
1,401
1,728
4,235
14,283
0
L
Sobek
Noctis99
Sobek
1,955
321
323
2,954
18,432
20,918
483
10,491
7,784
5,748
0
L
Camazotz
Parazity
Camazotz
11,687
3,923
0
4,401
15,474
6,193
0
7,708
7,479
0
24,979
W
16,959
1,250
1,705
3,845
11,549
4,732
313
4,083
7,466
32,859
0
L
6,106
2,289
2,729
5,445
17,758
17,323
509
10,402
7,235
0
16,390
W
Gilgamesh
tiantrieshard
Gilgamesh
10,499
1,810
1,275
2,884
12,809
11,187
479
4,778
8,031
0
15,305
L
6,850
2,142
954
2,474
10,355
11,517
540
6,190
4,122
0
22,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,603
Gold Earned
44,344
115
Minions Killed
115
0
Camps Cleared
0
1,092,933
Distance Traveled
925,891
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,483
862
28
3
0
201,283
4
L
Janus
9,002
818
24
2
0
206,654
0
W
Nu Wa
10,032
912
23
2
0
219,050
4
W
Nox
9,039
822
16
1
0
224,051
2
L
Sobek
8,079
734
14
1
0
185,377
0
L
Camazotz
9,028
821
42
4
0
188,296
0
W
He Bo
9,916
901
37
3
0
201,672
2
L
Bellona
9,158
833
25
2
0
185,323
0
W
Gilgamesh
9,133
830
11
1
0
246,877
1
L
Set
9,077
825
10
1
0
160,241
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role