Player Matchup

Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 141
God Stats
484W - 855L
1,350 SR
Queue Stats
493W - 861L
1,273 Elo+
Solo
Yemoja
Yemoja
DjBurritoBandit
Yemoja
Level 107
God Stats
11W - 10L
1,430 SR
Queue Stats
464W - 521L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
Drissled
Danzaburou
Level 14
God Stats
5W - 6L
1,449 SR
Queue Stats
16W - 16L
1,150 Elo+
Party 1
Team Averages
Level 87
1,410 SR
1,281 Elo+

VS

Team Averages
Level 52
1,465 SR
1,251 Elo+
Arachne
Arachne
Ouroboros030
Arachne
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 130L
1,306 Elo+
Solo
Ullr
Ullr
Reaper5692
Ullr
Level 24
God Stats
0W - 2L
1,254 SR
Queue Stats
55W - 50L
1,244 Elo+
Solo
Thoth
Thoth
iihaywardii
Thoth
Level 24
God Stats
1W - 2L
1,642 SR
Queue Stats
9W - 18L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
15
4 / 1 / 5
11,599
644
8,844
5,936
3,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 1 / 8
12,523
696
7,152
14,322
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Drissled
Danzaburou
15
4 / 2 / 6
11,684
649
11,136
11,289
4,528
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Ouroboros030
Arachne
15
4 / 2 / 0
10,771
598
3,824
13,115
5,634
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 2
9,367
520
1,924
10,709
4,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 3 / 4
10,159
564
14,916
11,052
4,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
4
4
Deaths
10
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BOXG30
Baron Samedi
4
1
5
6.5
W
2
1
8
6
W
Danzaburou
Drissled
Danzaburou
4
2
6
3.5
L
Arachne
Ouroboros030
Arachne
4
2
0
2
L
0
5
2
0.2
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,132
Damage
20,664
31,547
Taken
34,876
21,630
Mitigated
13,992
13,632
Healing
4,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BOXG30
Baron Samedi
8,844
0
1,638
1,654
5,936
3,140
812
2,510
3,184
49,220
0
W
7,152
1,187
2,744
5,942
14,322
13,962
168
7,869
5,585
24,773
0
W
Danzaburou
Drissled
Danzaburou
11,136
3,584
0
1,654
11,289
4,528
1,395
3,749
7,034
0
42,660
L
Arachne
Ouroboros030
Arachne
3,824
2,587
0
2,672
13,115
5,634
0
5,965
7,150
0
26,528
L
1,924
459
0
72
10,709
4,295
0
4,229
6,480
0
17,503
L
14,916
173
262
1,942
11,052
4,063
0
6,625
4,427
48,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,806
Gold Earned
30,297
197
Minions Killed
163
7
Camps Cleared
5
1,001,656
Distance Traveled
910,349
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,599
644
97
5
3
329,503
0
W
Yemoja
12,523
696
35
2
1
331,836
5
W
Danzaburou
11,684
649
65
4
3
340,317
0
L
Arachne
10,771
598
44
2
2
346,334
9
L
Ullr
9,367
520
46
3
3
248,023
0
L
Thoth
10,159
564
73
4
0
315,992
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role