Player Matchup

Sun Wukong
Sun Wukong
Fuel Tempo
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,418 Elo+
Party 2
Scylla
Scylla
WongWayz
Scylla
Level 14
God Stats
0W - 2L
1,455 SR
Queue Stats
1W - 5L
1,298 Elo+
Party 2
Artemis
Artemis
wooppee
Artemis
Level 149
God Stats
1W - 5L
1,364 SR
Queue Stats
233W - 227L
1,508 Elo+
Solo
Team Averages
Level 56
1,440 SR
1,408 Elo+

VS

Team Averages
Level 59
1,755 SR
1,731 Elo+
Scylla
Scylla
Djito
Scylla
Level 122
God Stats
7W - 1L
1,804 SR
Queue Stats
283W - 129L
1,820 Elo+
Party 1
Neith
Neith
MapleDawgIV
Neith
Level 26
God Stats
59W - 53L
1,574 SR
Queue Stats
135W - 121L
1,533 Elo+
Solo
Horus
Horus
YakuEdge
Horus
Level 29
God Stats
30W - 6L
1,887 SR
Queue Stats
141W - 46L
1,839 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Fuel Tempo
Sun Wukong
9
0 / 6 / 1
6,256
569
1,688
10,817
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
WongWayz
Scylla
9
1 / 8 / 1
6,702
609
6,045
9,725
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
wooppee
Artemis
10
1 / 4 / 0
6,683
608
6,417
8,277
2,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Djito
Scylla
14
10 / 0 / 8
9,373
852
14,556
7,631
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 11
8,784
799
8,875
6,958
2,963
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Horus
YakuEdge
Horus
11
3 / 1 / 11
8,628
784
3,191
11,693
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
48
2
Kills
18
18
Deaths
2
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
Djito
Scylla
10
0
8
14
L
Sun Wukong
Fuel Tempo
Sun Wukong
0
6
1
0.08
W
5
1
11
10.5
L
Scylla
WongWayz
Scylla
1
8
1
0.19
W
Horus
YakuEdge
Horus
3
1
11
8.5
L
Artemis
wooppee
Artemis
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,150
Damage
26,622
28,819
Taken
26,282
13,748
Mitigated
19,110
2,279
Healing
11,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Djito
Scylla
14,556
956
209
2,183
7,631
2,506
1,657
479
7,043
36,375
0
L
Sun Wukong
Fuel Tempo
Sun Wukong
1,688
251
0
569
10,817
7,770
0
4,688
6,129
0
3,766
W
8,875
2,451
0
1,480
6,958
2,963
1,001
2,468
4,428
0
36,300
L
Scylla
WongWayz
Scylla
6,045
590
0
653
9,725
3,059
0
5,054
4,671
25,868
0
W
Horus
YakuEdge
Horus
3,191
1,291
3,019
4,428
11,693
13,641
178
4,249
7,276
0
12,852
L
Artemis
wooppee
Artemis
6,417
2,039
0
1,057
8,277
2,919
0
5,047
3,230
0
17,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,641
Gold Earned
26,785
78
Minions Killed
133
2
Camps Cleared
6
512,617
Distance Traveled
586,693
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,373
852
60
5
4
204,660
2
L
Sun Wukong
6,256
569
3
0
0
200,312
0
W
Neith
8,784
799
59
5
2
194,581
2
L
Scylla
6,702
609
49
4
1
157,859
3
W
Horus
8,628
784
14
1
0
187,452
1
L
Artemis
6,683
608
26
2
1
154,446
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role