Player Matchup

Merlin
Merlin
 
Merlin
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DeusPrimata
Nox
Level 84
God Stats
0W - 10L
1,161 SR
Queue Stats
365W - 396L
1,453 Elo+
Solo
Hachiman
Hachiman
OMGDontPeek
Hachiman
Level 53
God Stats
1W - 1L
1,698 SR
Queue Stats
61W - 39L
1,499 Elo+
Party 1
Terra
Terra
SauceGod26_
Terra
Level 104
God Stats
2W - 2L
1,593 SR
Queue Stats
500W - 524L
1,436 Elo+
Solo
Hun Batz
Hun Batz
wickedshadow861
Hun Batz
Level 129
God Stats
2W - 3L
1,625 SR
Queue Stats
191W - 189L
1,491 Elo+
Solo
Team Averages
Level 84
1,515 SR
1,476 Elo+

VS

Team Averages
Level 115
1,492 SR
1,468 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Aldios22
Athena
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,397 Elo+
Solo
Mulan
Mulan
CHESARE 1
Mulan
Level 155
God Stats
3W - 0L
1,668 SR
Queue Stats
691W - 683L
1,538 Elo+
Solo
Nu Wa
Nu Wa
FlyinRaijin159
Nu Wa
Level 111
God Stats
6W - 13L
1,259 SR
Queue Stats
493W - 521L
1,418 Elo+
Solo
Neith
Neith
KatWhitewolf
Neith
Level 157
God Stats
6W - 7L
1,532 SR
Queue Stats
726W - 709L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 4 / 3
7,814
710
19,303
10,899
3,712
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 4 / 1
7,206
655
6,904
7,826
3,304
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
OMGDontPeek
Hachiman
15
5 / 5 / 2
9,128
830
17,615
13,159
5,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 9 / 5
7,890
717
9,141
18,735
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
12
1 / 6 / 3
7,390
672
7,529
9,446
3,808
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 2 / 13
9,345
850
6,435
14,101
10,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
Aldios22
Athena
16
3 / 0 / 19
9,132
830
4,602
13,778
9,256
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
CHESARE 1
Mulan
15
5 / 3 / 17
9,567
870
10,027
21,157
18,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
6 / 1 / 20
10,120
920
15,969
10,116
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 2 / 14
10,137
922
17,894
16,778
7,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
111
8
Kills
28
28
Deaths
8
14
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
4
3
0.63
W
Sylvanus
 
Sylvanus
4
2
13
5.25
W
Athena
Aldios22
Athena
3
0
19
12.5
W
Mulan
CHESARE 1
Mulan
5
3
17
4.5
L
1
4
1
0.38
W
6
1
20
16
W
10
2
14
8.5
L
Hachiman
OMGDontPeek
Hachiman
5
5
2
1.2
L
0
9
5
0.28
L
Hun Batz
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,492
Damage
54,927
60,065
Taken
75,930
33,775
Mitigated
50,435
17,707
Healing
36,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
19,303
557
1,208
3,878
10,899
3,712
0
4,813
6,009
43,393
0
W
Sylvanus
 
Sylvanus
6,435
2,510
9,176
5,395
14,101
10,156
960
5,813
8,288
14,427
2,202
W
Athena
Aldios22
Athena
4,602
1,036
2,173
2,415
13,778
9,256
450
7,955
5,823
10,062
0
W
Mulan
CHESARE 1
Mulan
10,027
1,933
3,575
6,047
21,157
18,757
222
8,516
12,641
0
13,382
L
6,904
185
679
737
7,826
3,304
0
2,812
4,845
18,531
0
W
15,969
4,267
1,018
715
10,116
4,326
1,854
4,054
6,062
32,420
0
W
17,894
7,180
1,192
5,101
16,778
7,940
2,011
9,010
7,768
0
37,442
L
Hachiman
OMGDontPeek
Hachiman
17,615
9,019
332
3,343
13,159
5,161
0
5,096
7,926
0
32,093
L
9,141
819
2,737
3,679
18,735
17,790
0
9,424
8,938
17,677
0
L
Hun Batz
7,529
1,082
457
657
9,446
3,808
0
4,203
5,003
0
14,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,428
Gold Earned
48,301
128
Minions Killed
112
0
Camps Cleared
0
879,096
Distance Traveled
1,055,981
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,814
710
42
4
0
198,334
0
W
Sylvanus
9,345
850
25
2
0
175,083
3
W
Athena
9,132
830
11
1
0
258,700
0
W
Mulan
9,567
870
13
1
0
215,784
1
L
Nox
7,206
655
19
2
0
145,943
3
W
Nu Wa
10,120
920
31
3
0
217,356
0
W
Neith
10,137
922
32
3
0
189,058
0
L
Hachiman
9,128
830
37
3
0
185,656
1
L
Terra
7,890
717
18
2
0
156,225
1
L
Hun Batz
7,390
672
12
1
0
192,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role