Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ArctikSyndrome
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,393 Elo+
Party 1
Mercury
Mercury
DIegoWriedt
Mercury
Level 64
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 6L
1,280 Elo+
Solo
Team Averages
Level 35
1,500 SR
1,391 Elo+

VS

Team Averages
Level 33
1,494 SR
1,351 Elo+
Chang'e
Chang'e
Ehehehhhjay
Chang'e
Level 29
God Stats
8W - 3L
1,607 SR
Queue Stats
30W - 31L
1,457 Elo+
Solo
Apollo
Apollo
anubis999996
Apollo
Level 64
God Stats
10W - 20L
1,374 SR
Queue Stats
191W - 237L
1,445 Elo+
Solo
Ymir
Ymir
urban001
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
1 / 2 / 4
4,606
921
1,328
4,384
1,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
4 / 0 / 1
5,272
1,054
2,165
1,391
397
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mercury
DIegoWriedt
Mercury
7
0 / 1 / 5
4,294
859
1,888
2,704
806
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ehehehhhjay
Chang'e
8
2 / 3 / 1
4,325
865
2,363
4,242
2,497
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
8
1 / 2 / 2
4,205
841
3,178
3,088
1,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
3
0 / 0 / 0
3,396
679
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
6
5
Kills
3
3
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
1
2
4
1.5
W
4
0
1
4.5
W
Mercury
DIegoWriedt
Mercury
0
1
5
2.5
L
Chang'e
Ehehehhhjay
Chang'e
2
3
1
0.83
L
Apollo
1
2
2
1
L
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,381
Damage
5,541
8,479
Taken
7,330
3,153
Mitigated
3,707
1,535
Healing
1,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
1,328
473
0
643
4,384
1,950
0
1,473
2,911
0
10,218
W
2,165
889
205
687
1,391
397
765
644
747
10,795
0
W
Mercury
DIegoWriedt
Mercury
1,888
487
0
0
2,704
806
0
683
2,021
0
6,721
L
Chang'e
Ehehehhhjay
Chang'e
2,363
18
161
1,239
4,242
2,497
0
1,417
2,758
8,617
0
L
Apollo
3,178
1,672
0
487
3,088
1,210
0
876
2,149
0
10,753
L
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,172
Gold Earned
11,926
56
Minions Killed
29
3
Camps Cleared
3
296,618
Distance Traveled
193,802
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,606
921
23
5
3
91,121
1
W
Sol
5,272
1,054
16
3
0
91,594
0
W
Mercury
4,294
859
17
3
0
113,903
2
L
Chang'e
4,325
865
13
3
1
95,977
2
L
Apollo
4,205
841
16
3
2
78,416
2
L
Ymir
3,396
679
0
0
0
19,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role