Player Matchup

Olorun
Olorun
GlideFast
Olorun
Level 29
God Stats
6W - 2L
1,969 SR
Queue Stats
141W - 177L
1,425 Elo+
Party 2
Amaterasu
Amaterasu
Murdical
Amaterasu
Level 17
God Stats
2W - 7L
1,296 SR
Queue Stats
90W - 117L
1,330 Elo+
Solo
Sol
Sol
Möwe
Sol
Level 29
God Stats
4W - 7L
1,493 SR
Queue Stats
172W - 177L
1,394 Elo+
Solo
Izanami
Izanami
Nikicha691
Izanami
Level 29
God Stats
21W - 16L
1,576 SR
Queue Stats
37W - 45L
1,407 Elo+
Party 2
Cliodhna
Cliodhna
davidubi1
Cliodhna
Level 29
God Stats
1W - 3L
1,284 SR
Queue Stats
157W - 147L
1,566 Elo+
Solo
Team Averages
Level 27
1,524 SR
1,424 Elo+

VS

Team Averages
Level 27
1,462 SR
1,472 Elo+
Rama
Rama
Dragscope1
Rama
Level 25
God Stats
4W - 4L
1,546 SR
Queue Stats
104W - 114L
1,468 Elo+
Solo
Kukulkan
Kukulkan
Masonas26
Kukulkan
Level 28
God Stats
3W - 3L
1,183 SR
Queue Stats
80W - 67L
1,597 Elo+
Party 1
Fenrir
Fenrir
ShadowWeee
Fenrir
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chaac
Chaac
dovjudz
Chaac
Level 28
God Stats
7W - 3L
1,715 SR
Queue Stats
87W - 77L
1,569 Elo+
Party 1
Ymir
Ymir
shadaf
Ymir
Level 27
God Stats
1W - 0L
1,368 SR
Queue Stats
1W - 1L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GlideFast
Olorun
12
1 / 5 / 5
7,201
480
3,362
10,614
4,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Murdical
Amaterasu
11
0 / 6 / 0
6,131
409
2,292
11,454
5,727
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Möwe
Sol
13
3 / 5 / 3
7,556
504
6,780
11,611
3,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
Nikicha691
Izanami
5
1 / 2 / 2
5,537
369
1,122
3,131
1,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cliodhna
davidubi1
Cliodhna
14
7 / 3 / 3
8,621
575
12,714
10,567
3,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 3
8,214
548
6,550
8,586
2,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Masonas26
Kukulkan
17
11 / 4 / 2
10,118
675
16,276
9,863
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fenrir
ShadowWeee
Fenrir
10
1 / 2 / 2
6,852
457
1,093
8,905
2,756
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
dovjudz
Chaac
16
6 / 1 / 3
9,496
633
9,421
8,479
6,075
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
shadaf
Ymir
9
0 / 2 / 5
6,394
426
1,361
8,001
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
36
12
Kills
21
21
Deaths
12
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
L
Olorun
GlideFast
Olorun
1
5
5
0.7
W
Kukulkan
Masonas26
Kukulkan
11
4
2
3
L
Amaterasu
Murdical
Amaterasu
0
6
0
0
L
Sol
Möwe
Sol
3
5
3
0.9
L
Izanami
Nikicha691
Izanami
1
2
2
1
W
Fenrir
ShadowWeee
Fenrir
1
2
2
1
L
Cliodhna
davidubi1
Cliodhna
7
3
3
2.83
W
Chaac
dovjudz
Chaac
6
1
3
7.5
W
Ymir
shadaf
Ymir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,270
Damage
34,701
47,377
Taken
43,834
18,454
Mitigated
18,811
12,324
Healing
13,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,550
4,381
0
2,865
8,586
2,236
746
2,946
5,640
0
57,911
L
Olorun
GlideFast
Olorun
3,362
1,201
182
2,196
10,614
4,453
779
6,217
4,241
31,782
4,744
W
Kukulkan
Masonas26
Kukulkan
16,276
2,811
0
1,588
9,863
3,298
1,063
3,057
6,806
69,771
0
L
Amaterasu
Murdical
Amaterasu
2,292
904
0
2,817
11,454
5,727
0
1,225
10,203
0
20,323
L
Sol
Möwe
Sol
6,780
1,856
0
3,950
11,611
3,383
0
4,543
6,936
35,274
0
L
Izanami
Nikicha691
Izanami
1,122
737
41
343
3,131
1,055
461
2,101
950
0
11,488
W
Fenrir
ShadowWeee
Fenrir
1,093
298
0
4,464
8,905
2,756
0
921
7,984
0
31,186
L
Cliodhna
davidubi1
Cliodhna
12,714
2,341
0
2,795
10,567
3,836
0
3,039
7,410
0
60,719
W
Chaac
dovjudz
Chaac
9,421
2,617
0
4,175
8,479
6,075
869
514
7,965
0
61,032
W
Ymir
shadaf
Ymir
1,361
372
0
497
8,001
4,446
198
2,550
5,451
4,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,046
Gold Earned
41,074
316
Minions Killed
412
0
Camps Cleared
0
1,203,131
Distance Traveled
1,422,429
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,214
548
109
7
0
262,427
6
L
Olorun
7,201
480
83
6
0
247,270
0
W
Kukulkan
10,118
675
117
8
0
266,562
2
L
Amaterasu
6,131
409
40
3
0
263,414
0
L
Sol
7,556
504
69
5
0
259,663
10
L
Izanami
5,537
369
21
1
0
102,576
1
W
Fenrir
6,852
457
64
4
0
274,228
0
L
Cliodhna
8,621
575
103
7
0
330,208
0
W
Chaac
9,496
633
110
7
0
330,317
4
W
Ymir
6,394
426
12
1
0
288,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role