Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
FlipsLin
Odin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,104 Elo+
Party 1
Apollo
Apollo
Strail
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 83L
1,258 Elo+
Solo
Thanatos
Thanatos
Warty_Cekotine
Thanatos
Level 26
God Stats
19W - 31L
1,389 SR
Queue Stats
44W - 57L
1,308 Elo+
Solo
Ah Puch
Ah Puch
shotIGROMAN
Ah Puch
Level 29
God Stats
0W - 1L
1,759 SR
Queue Stats
32W - 41L
1,313 Elo+
Solo
Team Averages
Level 24
1,530 SR
1,297 Elo+

VS

Team Averages
Level 11
1,445 SR
1,354 Elo+
Bakasura
Bakasura
CSXCSXCSX
Bakasura
Level 2
God Stats
1W - 1L
1,294 SR
Queue Stats
7W - 9L
1,098 Elo+
Solo
Anubis
Anubis
Dеshka
Anubis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Predator2103
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Thanatos
Thanatos
SemiHad
Thanatos
Level 24
God Stats
17W - 13L
1,368 SR
Queue Stats
53W - 59L
1,331 Elo+
Party 2
Ao Kuang
Ao Kuang
pandochka613
Ao Kuang
Level 26
God Stats
11W - 5L
1,561 SR
Queue Stats
46W - 51L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
1 / 1 / 3
5,553
505
2,823
4,857
2,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
7
1 / 6 / 2
4,905
446
1,986
8,611
5,219
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Strail
Apollo
7
0 / 2 / 1
4,662
424
2,320
3,337
864
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
8
1 / 7 / 0
5,050
459
2,496
8,494
2,184
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
shotIGROMAN
Ah Puch
11
5 / 4 / 0
7,133
648
4,459
5,943
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CSXCSXCSX
Bakasura
9
2 / 3 / 0
5,807
528
3,435
5,433
1,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
Dеshka
Anubis
12
3 / 1 / 6
6,929
630
5,090
5,028
2,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
9
0 / 1 / 3
5,556
505
1,397
4,507
2,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
SemiHad
Thanatos
12
11 / 3 / 1
7,711
701
8,195
8,932
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
pandochka613
Ao Kuang
11
4 / 0 / 0
6,561
596
2,819
5,556
1,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
20
20
Deaths
8
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
1
3
2.5
W
Bakasura
CSXCSXCSX
Bakasura
2
3
0
0.67
W
Anubis
Dеshka
Anubis
3
1
6
6
L
Odin
1
6
2
0.33
W
Yemoja
0
1
3
1.5
W
Thanatos
SemiHad
Thanatos
11
3
1
3.83
L
Apollo
Strail
Apollo
0
2
1
0.25
L
Thanatos
1
7
0
0.14
W
Ao Kuang
pandochka613
Ao Kuang
4
0
0
4
L
Ah Puch
shotIGROMAN
Ah Puch
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,084
Damage
20,936
31,242
Taken
29,456
12,003
Mitigated
11,453
6,642
Healing
13,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,823
549
710
511
4,857
2,437
504
1,361
3,455
12,748
0
W
Bakasura
CSXCSXCSX
Bakasura
3,435
2,284
0
714
5,433
1,910
898
2,692
2,621
0
17,993
W
Anubis
Dеshka
Anubis
5,090
709
0
2,578
5,028
2,050
904
449
4,571
40,539
0
L
Odin
1,986
1,176
0
910
8,611
5,219
0
2,777
5,834
0
9,158
W
Yemoja
1,397
302
507
775
4,507
2,263
388
1,353
3,074
10,173
0
W
Thanatos
SemiHad
Thanatos
8,195
3,013
0
6,244
8,932
3,589
1,428
1,514
7,352
0
32,601
L
Apollo
Strail
Apollo
2,320
1,315
0
425
3,337
864
700
641
2,653
0
19,113
L
Thanatos
2,496
949
0
3,727
8,494
2,184
0
2,251
6,243
0
22,755
W
Ao Kuang
pandochka613
Ao Kuang
2,819
694
0
2,971
5,556
1,641
630
988
4,556
26,929
0
L
Ah Puch
shotIGROMAN
Ah Puch
4,459
374
0
359
5,943
1,299
604
2,276
3,542
32,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,303
Gold Earned
32,564
196
Minions Killed
280
0
Camps Cleared
0
915,076
Distance Traveled
910,290
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,553
505
21
2
0
185,725
0
W
Bakasura
5,807
528
48
4
0
198,467
0
W
Anubis
6,929
630
76
7
0
165,769
2
L
Odin
4,905
446
18
2
0
168,798
2
W
Yemoja
5,556
505
19
2
0
189,073
1
W
Thanatos
7,711
701
68
6
0
159,652
0
L
Apollo
4,662
424
41
4
0
184,990
0
L
Thanatos
5,050
459
45
4
0
209,890
2
W
Ao Kuang
6,561
596
69
6
0
197,329
1
L
Ah Puch
7,133
648
71
6
0
165,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role