Player Matchup

Geb
Geb
Alastor8767
Geb
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,272 Elo+
Solo
Medusa
Medusa
JackSDz
Medusa
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,572 Elo+
Solo
Olorun
Olorun
Jeycomp
Olorun
Level 4
God Stats
1W - 3L
1,308 SR
Queue Stats
1W - 5L
1,249 Elo+
Solo
Team Averages
Level 53
1,436 SR
1,364 Elo+

VS

Team Averages
Level 54
1,514 SR
1,407 Elo+
Hera
Hera
Demon_King_of_S
Hera
Level 15
God Stats
3W - 0L
1,670 SR
Queue Stats
14W - 11L
1,495 Elo+
Party 1
Nemesis
Nemesis
Hakrom17
Nemesis
Level 125
God Stats
6W - 6L
1,455 SR
Queue Stats
68W - 64L
1,543 Elo+
Party 1
Chaac
Chaac
fernaandez_03
Chaac
Level 23
God Stats
12W - 7L
1,418 SR
Queue Stats
24W - 40L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 0
5,110
568
3,016
9,820
4,084
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Medusa
JackSDz
Medusa
10
2 / 5 / 1
6,324
703
9,556
11,076
3,539
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Jeycomp
Olorun
8
0 / 4 / 1
5,373
597
1,503
5,236
1,516
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 7
7,668
852
9,286
5,763
1,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Hakrom17
Nemesis
11
6 / 2 / 8
7,742
860
8,085
8,319
3,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 0 / 12
7,974
886
4,753
10,400
5,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
2
Kills
16
16
Deaths
3
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
7
1
7
10.5
W
Nemesis
Hakrom17
Nemesis
6
2
8
5
L
Medusa
JackSDz
Medusa
2
5
1
0.5
L
Olorun
Jeycomp
Olorun
0
4
1
0.13
W
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,075
Damage
22,124
26,132
Taken
24,482
9,139
Mitigated
11,006
3,258
Healing
11,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,016
827
0
236
9,820
4,084
0
4,322
5,395
7,707
0
W
9,286
2,306
0
1,597
5,763
1,566
663
944
4,819
41,916
0
W
Nemesis
Hakrom17
Nemesis
8,085
2,775
0
3,702
8,319
3,501
1,252
1,605
6,646
0
15,385
L
Medusa
JackSDz
Medusa
9,556
3,571
0
2,549
11,076
3,539
0
4,477
6,207
0
30,491
L
Olorun
Jeycomp
Olorun
1,503
568
0
473
5,236
1,516
0
1,271
3,759
4,306
0
W
4,753
524
538
6,011
10,400
5,939
329
1,927
8,287
0
11,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,807
Gold Earned
23,384
67
Minions Killed
111
1
Camps Cleared
5
342,004
Distance Traveled
538,966
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,110
568
6
1
1
108,724
1
W
Hera
7,668
852
83
9
3
163,917
1
W
Nemesis
7,742
860
19
2
2
185,753
2
L
Medusa
6,324
703
56
6
0
132,434
0
L
Olorun
5,373
597
5
1
0
100,846
1
W
Chaac
7,974
886
9
1
0
189,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role