Player Matchup

Achilles
Achilles
Hot hot hot6741
Achilles
Level 19
God Stats
6W - 6L
1,699 SR
Queue Stats
46W - 47L
1,563 Elo+
Solo
Bastet
Bastet
ReliableWand879
Bastet
Level 27
God Stats
0W - 2L
1,578 SR
Queue Stats
57W - 52L
1,554 Elo+
Solo
Poseidon
Poseidon
UmaruCD12
Poseidon
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 111L
1,575 Elo+
Solo
Medusa
Medusa
Zmanlian
Medusa
Level 21
God Stats
3W - 3L
1,491 SR
Queue Stats
3W - 5L
1,649 Elo+
Solo
Sylvanus
Sylvanus
will1pembs
Sylvanus
Level 11
God Stats
4W - 3L
1,460 SR
Queue Stats
16W - 15L
1,527 Elo+
Solo
Team Averages
Level 21
1,546 SR
1,574 Elo+

VS

Team Averages
Level 26
1,498 SR
1,570 Elo+
Sylvanus
Sylvanus
Captainjake24
Sylvanus
Level 29
God Stats
15W - 8L
1,879 SR
Queue Stats
112W - 108L
1,578 Elo+
Solo
Jormungandr
Jormungandr
Kemonito200
Jormungandr
Level 30
God Stats
4W - 2L
1,375 SR
Queue Stats
96W - 94L
1,564 Elo+
Solo
Neith
Neith
MinionSlayer497
Neith
Level 17
God Stats
9W - 16L
1,632 SR
Queue Stats
65W - 76L
1,547 Elo+
Solo
Loki
Loki
PistolaSucia
Loki
Level 29
God Stats
1W - 5L
1,097 SR
Queue Stats
172W - 139L
1,590 Elo+
Solo
Hel
Hel
Regueros
Hel
Level 25
God Stats
2W - 0L
1,507 SR
Queue Stats
98W - 76L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
5 / 3 / 0
9,964
586
8,860
15,692
12,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 5 / 1
9,195
541
12,365
13,650
4,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
UmaruCD12
Poseidon
15
0 / 3 / 4
9,367
551
7,559
7,983
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Zmanlian
Medusa
12
0 / 5 / 1
6,816
401
2,854
9,707
3,043
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
will1pembs
Sylvanus
11
0 / 7 / 0
6,888
405
2,953
15,767
10,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Captainjake24
Sylvanus
15
3 / 0 / 9
9,912
583
4,707
7,411
8,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Kemonito200
Jormungandr
16
5 / 5 / 4
10,392
611
11,914
15,620
7,885
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
6 / 0 / 7
10,667
627
13,725
10,101
3,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 3 / 4
10,682
628
9,157
15,750
5,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 3 / 3
10,127
596
5,573
10,226
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
50
11
Kills
23
23
Deaths
11
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Captainjake24
Sylvanus
3
0
9
7.5
L
Achilles
5
3
0
1.67
W
Jormungandr
Kemonito200
Jormungandr
5
5
4
1.4
W
6
0
7
9.5
W
5
3
4
2.33
W
4
3
3
1.83
L
6
5
1
1.3
L
Poseidon
UmaruCD12
Poseidon
0
3
4
0.67
L
Medusa
Zmanlian
Medusa
0
5
1
0.1
L
Sylvanus
will1pembs
Sylvanus
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,591
Damage
45,076
62,799
Taken
59,108
33,246
Mitigated
30,014
16,213
Healing
28,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Captainjake24
Sylvanus
4,707
1,847
2,346
4,381
7,411
8,322
848
2,347
5,064
31,386
0
L
Achilles
8,860
2,460
0
4,698
15,692
12,664
28
7,782
7,910
0
65,555
W
Jormungandr
Kemonito200
Jormungandr
11,914
2,713
0
3,889
15,620
7,885
303
562
14,392
58,980
0
W
13,725
6,848
15
3,996
10,101
3,948
5,581
2,137
7,915
0
81,683
W
9,157
3,188
0
6,100
15,750
5,836
0
1,752
13,900
0
88,195
W
5,573
114
3,442
4,387
10,226
4,023
1,531
3,714
6,512
64,945
0
L
12,365
4,062
0
5,007
13,650
4,674
0
3,289
10,361
0
55,567
L
Poseidon
UmaruCD12
Poseidon
7,559
590
0
1,410
7,983
2,669
0
3,207
4,776
80,059
0
L
Medusa
Zmanlian
Medusa
2,854
1,247
0
690
9,707
3,043
0
2,795
6,912
0
31,155
L
Sylvanus
will1pembs
Sylvanus
2,953
191
890
3,518
15,767
10,196
0
5,121
10,646
19,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,230
Gold Earned
51,780
497
Minions Killed
596
0
Camps Cleared
0
1,555,288
Distance Traveled
1,614,545
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,912
583
40
2
0
321,942
2
L
Achilles
9,964
586
142
8
0
325,000
5
W
Jormungandr
10,392
611
99
6
0
308,881
1
W
Neith
10,667
627
164
10
0
300,497
2
W
Loki
10,682
628
144
8
0
349,049
1
W
Hel
10,127
596
149
9
0
334,176
1
L
Bastet
9,195
541
83
5
0
343,927
0
L
Poseidon
9,367
551
167
10
0
330,809
7
L
Medusa
6,816
401
61
4
0
264,792
2
L
Sylvanus
6,888
405
44
3
0
290,760
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role