Player Matchup

Achilles
Achilles
Daveyiscool007
Achilles
Level 143
God Stats
2W - 3L
1,703 SR
Queue Stats
163W - 37L
1,844 Elo+
Party 1
Tiamat
Tiamat
Unchained0
Tiamat
Level 46
God Stats
6W - 1L
1,625 SR
Queue Stats
116W - 42L
1,682 Elo+
Party 1
Ne Zha
Ne Zha
celf13
Ne Zha
Level 125
God Stats
1W - 7L
1,534 SR
Queue Stats
411W - 441L
1,605 Elo+
Solo
Team Averages
Level 105
1,620 SR
1,711 Elo+

VS

Team Averages
Level 142
1,559 SR
1,588 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Karateklas
Hercules
Level 124
God Stats
19W - 12L
1,592 SR
Queue Stats
192W - 177L
1,541 Elo+
Solo
Anhur
Anhur
YAYOGAMER
Anhur
Level 148
God Stats
4W - 3L
1,585 SR
Queue Stats
185W - 141L
1,724 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
4 / 9 / 3
9,086
699
10,023
20,962
21,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tiamat
Unchained0
Tiamat
11
1 / 8 / 7
8,774
675
12,775
12,591
8,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
celf13
Ne Zha
13
4 / 7 / 4
9,292
715
7,925
18,815
10,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 3 / 17
10,024
771
12,516
12,525
6,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Karateklas
Hercules
14
9 / 3 / 13
10,591
815
14,640
19,766
23,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
YAYOGAMER
Anhur
15
10 / 3 / 13
11,162
859
19,594
13,042
5,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
67
9
Kills
24
24
Deaths
9
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
3
17
4.5
L
Achilles
4
9
3
0.61
W
Hercules
Karateklas
Hercules
9
3
13
5.17
L
Tiamat
Unchained0
Tiamat
1
8
7
0.56
W
Anhur
YAYOGAMER
Anhur
10
3
13
5.5
L
Ne Zha
celf13
Ne Zha
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,723
Damage
46,750
52,368
Taken
45,333
41,023
Mitigated
35,025
11,135
Healing
18,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
12,516
1,159
2,065
4,894
12,525
6,700
192
4,262
7,604
31,477
0
L
Achilles
10,023
2,521
0
2,445
20,962
21,850
0
4,079
16,009
516
20,256
W
Hercules
Karateklas
Hercules
14,640
3,014
171
6,613
19,766
23,035
322
5,302
13,134
8,680
21,593
L
Tiamat
Unchained0
Tiamat
12,775
1,650
0
2,606
12,591
8,360
0
3,902
8,176
25,715
0
W
Anhur
YAYOGAMER
Anhur
19,594
13,857
0
5,090
13,042
5,290
1,867
3,165
9,462
0
46,495
L
Ne Zha
celf13
Ne Zha
7,925
1,685
491
5,593
18,815
10,813
0
6,288
11,822
0
24,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
31,777
102
Minions Killed
144
3
Camps Cleared
8
682,121
Distance Traveled
677,299
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,024
771
47
4
3
219,210
0
L
Achilles
9,086
699
31
2
0
214,288
2
W
Hercules
10,591
815
32
2
2
246,379
0
L
Tiamat
8,774
675
40
3
2
222,963
2
W
Anhur
11,162
859
65
5
3
211,710
2
L
Ne Zha
9,292
715
31
2
1
244,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role