Player Matchup

Bellona
Bellona
DigistiveKungen
Bellona
Level 15
God Stats
18W - 18L
1,256 SR
Queue Stats
19W - 20L
1,212 Elo+
Party 2
Janus
Janus
Garagu
Janus
Level 3
God Stats
1W - 4L
1,273 SR
Queue Stats
12W - 15L
1,110 Elo+
Party 2
Nemesis
Nemesis
Mexosnus
Nemesis
Level 6
God Stats
10W - 13L
1,275 SR
Queue Stats
15W - 19L
1,230 Elo+
Party 2
Agni
Agni
TigerKatten
Agni
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,224 Elo+
Party 2
Odin
Odin
snipingmf
Odin
Level 28
God Stats
1W - 1L
1,733 SR
Queue Stats
63W - 57L
1,405 Elo+
Solo
Team Averages
Level 14
1,407 SR
1,236 Elo+

VS

Team Averages
Level 14
1,365 SR
1,350 Elo+
Bellona
Bellona
DreaaM17
Bellona
Level 13
God Stats
1W - 2L
1,174 SR
Queue Stats
8W - 10L
1,305 Elo+
Party 1
Nox
Nox
Noksik1337
Nox
Level 15
God Stats
2W - 4L
1,351 SR
Queue Stats
10W - 14L
1,310 Elo+
Party 1
Arachne
Arachne
Sanja5353
Arachne
Level 23
God Stats
5W - 5L
1,427 SR
Queue Stats
22W - 27L
1,338 Elo+
Party 1
Izanami
Izanami
ScarR03
Izanami
Level 17
God Stats
3W - 2L
1,371 SR
Queue Stats
13W - 20L
1,295 Elo+
Party 1
Ares
Ares
xILOVEYOUx
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,944
378
7,982
15,203
11,058
Heavy Mace

Heavy Mace

+30
Physical Power

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Garagu
Janus
13
1 / 14 / 1
8,707
415
6,363
15,310
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
Mexosnus
Nemesis
13
1 / 11 / 2
9,328
444
9,710
19,222
6,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 10 / 0
8,517
406
10,262
12,968
3,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
5
0 / 3 / 0
6,327
301
1,774
5,533
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DreaaM17
Bellona
15
2 / 0 / 12
10,098
481
5,953
7,942
6,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 19
10,322
492
10,656
11,770
4,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Sanja5353
Arachne
16
10 / 0 / 15
10,824
515
8,786
13,327
5,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
ScarR03
Izanami
20
15 / 1 / 10
12,554
598
17,851
14,513
6,250
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
10 / 2 / 14
11,165
532
10,635
19,244
23,607
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
113
4
Kills
43
43
Deaths
4
3
Assists
70
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Bellona
DreaaM17
Bellona
2
0
12
8
L
Janus
Garagu
Janus
1
14
1
0.11
L
Nemesis
Mexosnus
Nemesis
1
11
2
0.18
W
6
1
19
15.5
W
Arachne
Sanja5353
Arachne
10
0
15
17.5
W
Izanami
ScarR03
Izanami
15
1
10
20
L
1
10
0
0.1
L
Odin
0
3
0
0
W
10
2
14
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,091
Damage
53,881
68,236
Taken
66,796
27,497
Mitigated
46,166
6,913
Healing
20,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,982
1,917
0
800
15,203
11,058
0
3,787
11,247
0
34,112
W
Bellona
DreaaM17
Bellona
5,953
553
0
2,571
7,942
6,648
132
2,329
5,519
8,891
29,699
L
Janus
Garagu
Janus
6,363
1,126
0
1,176
15,310
4,160
504
6,296
8,566
37,222
0
L
Nemesis
Mexosnus
Nemesis
9,710
4,603
0
2,378
19,222
6,511
1,208
5,948
13,082
0
45,809
W
10,656
533
194
3,473
11,770
4,553
542
3,355
8,319
47,286
0
W
Arachne
Sanja5353
Arachne
8,786
7,172
0
5,885
13,327
5,108
1,238
2,745
10,452
0
49,758
W
Izanami
ScarR03
Izanami
17,851
11,399
0
6,650
14,513
6,250
4,148
3,241
11,080
0
117,769
L
10,262
1,556
0
1,150
12,968
3,358
1,440
3,403
9,497
44,601
0
L
Odin
1,774
436
0
1,409
5,533
2,410
0
2,057
3,436
0
11,209
W
10,635
732
0
2,131
19,244
23,607
409
4,217
14,747
56,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,823
Gold Earned
54,963
299
Minions Killed
470
0
Camps Cleared
0
1,457,916
Distance Traveled
2,069,470
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,944
378
49
2
0
384,143
0
W
Bellona
10,098
481
67
3
0
452,564
0
L
Janus
8,707
415
52
2
0
266,850
1
L
Nemesis
9,328
444
92
4
0
351,455
0
W
Nox
10,322
492
66
3
0
434,564
2
W
Arachne
10,824
515
79
4
0
450,622
1
W
Izanami
12,554
598
184
9
0
381,575
5
L
Agni
8,517
406
87
4
0
332,062
1
L
Odin
6,327
301
19
1
0
123,406
0
W
Ares
11,165
532
74
4
0
350,145
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role