Player Matchup

Ra
Ra
Silver I
 
Ra
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
CLOUTIMUS
Geb
Silver III
Level 126
God Stats
1W - 2L
1,715 SR
Queue Stats
598W - 611L
1,020 MMR
Solo
Hun Batz
Hun Batz
Silver I
DANIK1298
Hun Batz
Silver I
Level 154
God Stats
9W - 5L
1,634 SR
Queue Stats
239W - 242L
1,290 MMR
Solo
Danzaburou
Danzaburou
Silver II
SGSOnlyPeek
Danzaburou
Silver II
Level 81
God Stats
1W - 4L
1,439 SR
Queue Stats
246W - 271L
1,026 MMR
Solo
King Arthur
King Arthur
Silver II
zwanthyrr
King Arthur
Silver II
Level 108
God Stats
0W - 2L
1,471 SR
Queue Stats
19W - 30L
1,040 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 126
1,552 SR
1,175 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 105
1,535 SR
1,177 MMR
Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Gold V
BeardedBreaux
Camazotz
Gold V
Level 144
God Stats
7W - 3L
1,680 SR
Queue Stats
32W - 37L
1,116 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver I
CamuSeikeR
Morgan Le Fay
Silver I
Level 104
God Stats
4W - 5L
1,693 SR
Queue Stats
69W - 67L
1,218 MMR
Solo
Rama
Rama
Silver II
DarkArrow237
Rama
Silver II
Level 105
God Stats
10W - 8L
1,555 SR
Queue Stats
186W - 187L
998 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
PJILOMON24
Cu Chulainn
Silver II
Level 103
God Stats
2W - 4L
1,245 SR
Queue Stats
86W - 101L
1,054 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
5 / 4 / 5
10,913
574
15,740
12,132
5,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 4
8,196
431
8,313
21,588
21,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
DANIK1298
Hun Batz
18
4 / 4 / 3
10,403
548
9,739
14,271
5,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SGSOnlyPeek
Danzaburou
15
4 / 7 / 0
8,982
473
12,571
20,038
6,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
zwanthyrr
King Arthur
14
2 / 4 / 1
9,004
474
8,482
17,057
16,829
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ArtioSkadiSetOdin

VS

Bans
IzanamiLokiArtemisAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
6 / 1 / 7
10,637
560
10,357
20,777
18,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Camazotz
BeardedBreaux
Camazotz
17
7 / 4 / 10
10,514
553
11,105
19,349
7,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
CamuSeikeR
Morgan Le Fay
18
8 / 2 / 8
11,594
610
18,720
13,521
6,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
2 / 6 / 4
9,583
504
12,507
15,502
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cu Chulainn
PJILOMON24
Cu Chulainn
17
2 / 4 / 2
10,492
552
9,029
14,836
11,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
17
Kills
25
25
Deaths
17
13
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
4
5
1.88
W
Cerberus
 
Cerberus
6
1
7
9.5
W
Camazotz
BeardedBreaux
Camazotz
7
4
10
3
L
2
6
4
0.67
W
Morgan Le Fay
CamuSeikeR
Morgan Le Fay
8
2
8
6
L
Hun Batz
DANIK1298
Hun Batz
4
4
3
1.38
W
2
6
4
0.67
W
Cu Chulainn
PJILOMON24
Cu Chulainn
2
4
2
0.75
L
Danzaburou
SGSOnlyPeek
Danzaburou
4
7
0
0.57
L
King Arthur
zwanthyrr
King Arthur
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,845
Damage
61,718
85,086
Taken
83,985
55,395
Mitigated
47,827
22,883
Healing
31,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
15,740
1,152
2,360
4,481
12,132
5,138
0
5,931
5,807
88,892
0
W
Cerberus
 
Cerberus
10,357
1,164
2,652
7,471
20,777
18,852
404
7,889
12,888
35,831
0
W
Camazotz
BeardedBreaux
Camazotz
11,105
3,364
0
9,607
19,349
7,304
0
5,652
13,697
0
59,055
L
8,313
1,686
0
2,925
21,588
21,212
256
8,565
12,720
24,674
0
W
Morgan Le Fay
CamuSeikeR
Morgan Le Fay
18,720
1,893
327
3,736
13,521
6,107
549
5,634
7,887
91,974
0
L
Hun Batz
DANIK1298
Hun Batz
9,739
3,068
0
3,753
14,271
5,654
267
2,980
10,929
0
75,851
W
12,507
9,740
0
4,330
15,502
4,558
385
4,769
10,733
0
61,471
W
Cu Chulainn
PJILOMON24
Cu Chulainn
9,029
1,578
0
3,511
14,836
11,006
300
2,228
12,608
6,834
62,323
L
Danzaburou
SGSOnlyPeek
Danzaburou
12,571
4,795
0
6,387
20,038
6,562
0
6,188
13,782
0
68,806
L
King Arthur
zwanthyrr
King Arthur
8,482
705
0
2,977
17,057
16,829
0
5,908
10,329
7,923
45,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,498
Gold Earned
52,820
522
Minions Killed
542
0
Camps Cleared
0
1,859,430
Distance Traveled
1,787,019
14
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,913
574
170
9
0
412,709
4
W
Cerberus
10,637
560
65
3
0
353,196
14
W
Camazotz
10,514
553
87
5
0
385,114
6
L
Geb
8,196
431
19
1
0
373,596
1
W
Morgan Le Fay
11,594
610
147
8
0
373,293
6
L
Hun Batz
10,403
548
144
8
0
392,937
4
W
Rama
9,583
504
96
5
0
299,592
4
W
Cu Chulainn
10,492
552
147
8
0
375,824
5
L
Danzaburou
8,982
473
88
5
0
315,968
4
L
King Arthur
9,004
474
101
5
0
364,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role