Player Matchup

Achilles
Achilles
Bronze I
 
Achilles
Bronze I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Bronze I
Militaris_Lucis
Hel
Bronze I
Level 117
God Stats
1W - 1L
1,463 SR
Queue Stats
42W - 70L
365 MMR
Solo
Cupid
Cupid
Silver III
SumTingWong1010
Cupid
Silver III
Level 66
God Stats
2W - 2L
1,641 SR
Queue Stats
67W - 71L
833 MMR
Solo
Arachne
Arachne
Silver III
josito8865
Arachne
Silver III
Level 128
God Stats
7W - 3L
1,749 SR
Queue Stats
502W - 532L
997 MMR
Solo
Terra
Terra
Silver III
kayotica
Terra
Silver III
Level 104
God Stats
0W - 5L
1,381 SR
Queue Stats
27W - 47L
589 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,547 SR
857 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,501 SR
662 MMR
Scylla
Scylla
Silver II
Eightbitgus11
Scylla
Silver II
Level 113
God Stats
3W - 2L
1,440 SR
Queue Stats
251W - 267L
992 MMR
Solo
Ares
Ares
Bronze II
FindingBnrs713
Ares
Bronze II
Level 120
God Stats
8W - 6L
1,548 SR
Queue Stats
110W - 151L
188 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
KOACH420
Tsukuyomi
Silver IV
Level 158
God Stats
27W - 23L
1,493 SR
Queue Stats
996W - 1,014L
781 MMR
Solo
Rama
Rama
Silver II
PapaSauce52
Rama
Silver II
Level 159
God Stats
13W - 14L
1,544 SR
Queue Stats
228W - 231L
781 MMR
Solo
Jormungandr
Jormungandr
Silver V
Starving4Days
Jormungandr
Silver V
Level 97
God Stats
23W - 26L
1,481 SR
Queue Stats
109W - 129L
568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
2 / 2 / 2
9,756
465
12,658
17,945
24,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

12
2 / 4 / 4
8,758
417
7,780
10,616
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
1 / 6 / 1
8,791
419
11,351
15,997
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
josito8865
Arachne
19
9 / 7 / 1
11,358
541
13,008
21,172
9,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
kayotica
Terra
14
0 / 1 / 2
8,429
401
4,262
15,893
12,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
Morgan Le FayCabrakanOdinThanatosChaac

VS

Bans
CliodhnaTiamatDanzaburouCharybdisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 5
12,552
598
8,799
8,841
3,502
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 8
9,628
458
7,454
14,839
16,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
KOACH420
Tsukuyomi
18
5 / 5 / 6
11,256
536
14,571
18,640
7,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 3 / 2
10,488
499
14,380
15,380
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Starving4Days
Jormungandr
18
2 / 4 / 2
11,341
540
12,788
22,764
18,552
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
14
Kills
20
20
Deaths
14
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
2
2
1.5
W
8
1
5
10.5
W
0
1
8
4
W
Tsukuyomi
KOACH420
Tsukuyomi
5
5
6
1.6
L
2
4
4
1
W
5
3
2
2
W
Jormungandr
Starving4Days
Jormungandr
2
4
2
0.75
L
1
6
1
0.25
L
Arachne
josito8865
Arachne
9
7
1
1.36
L
Terra
kayotica
Terra
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,059
Damage
57,992
81,623
Taken
80,464
53,867
Mitigated
51,944
26,351
Healing
28,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
12,658
3,418
0
4,233
17,945
24,285
252
9,750
8,195
0
58,020
W
8,799
376
0
1,260
8,841
3,502
470
2,043
6,730
86,042
0
W
7,454
225
212
5,889
14,839
16,891
731
2,776
11,859
27,954
0
W
Tsukuyomi
KOACH420
Tsukuyomi
14,571
3,859
0
7,276
18,640
7,842
1,452
4,727
13,879
0
83,272
L
7,780
534
418
5,504
10,616
2,869
0
1,768
8,724
40,981
0
W
14,380
11,293
0
6,143
15,380
5,157
1,372
1,550
13,830
0
88,626
W
Jormungandr
Starving4Days
Jormungandr
12,788
3,334
195
7,688
22,764
18,552
0
1,136
20,225
82,042
0
L
11,351
5,375
301
4,564
15,997
4,824
30
4,641
11,330
0
52,376
L
Arachne
josito8865
Arachne
13,008
8,190
0
5,720
21,172
9,268
482
7,095
13,973
0
84,021
L
Terra
kayotica
Terra
4,262
759
1,876
3,735
15,893
12,621
0
5,513
10,360
37,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,092
Gold Earned
55,265
451
Minions Killed
615
0
Camps Cleared
0
1,897,832
Distance Traveled
1,890,534
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,756
465
94
4
0
417,028
2
W
Scylla
12,552
598
165
8
0
391,731
8
W
Ares
9,628
458
36
2
0
405,379
8
W
Tsukuyomi
11,256
536
122
6
0
408,062
1
L
Hel
8,758
417
83
4
0
245,470
2
W
Rama
10,488
499
127
6
0
356,715
3
W
Jormungandr
11,341
540
165
8
0
328,647
4
L
Cupid
8,791
419
83
4
0
367,569
4
L
Arachne
11,358
541
129
6
0
448,256
6
L
Terra
8,429
401
62
3
0
419,509
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role