Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Jucuzi
Agni
Level 106
God Stats
26W - 27L
1,521 SR
Queue Stats
386W - 362L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Kombobär
Sylvanus
Level 126
God Stats
16W - 14L
1,533 SR
Queue Stats
156W - 158L
1,517 Elo+
Party 3
Jing Wei
Jing Wei
Straeyve
Jing Wei
Level 109
God Stats
5W - 2L
1,722 SR
Queue Stats
39W - 40L
1,565 Elo+
Party 3
Izanami
Izanami
TomeckoPL
Izanami
Level 87
God Stats
102W - 95L
1,570 SR
Queue Stats
279W - 293L
1,504 Elo+
Solo
Team Averages
Level 109
1,569 SR
1,519 Elo+

VS

Team Averages
Level 87
1,580 SR
1,530 Elo+
Cliodhna
Cliodhna
RkRook
Cliodhna
Level 67
God Stats
3W - 1L
1,533 SR
Queue Stats
115W - 103L
1,524 Elo+
Party 1
Izanami
Izanami
SrKuro19
Izanami
Level 89
God Stats
52W - 43L
1,577 SR
Queue Stats
532W - 603L
1,575 Elo+
Party 2
Chang'e
Chang'e
VikkstarDoom
Chang'e
Level 113
God Stats
5W - 4L
1,762 SR
Queue Stats
538W - 489L
1,527 Elo+
Party 1
Baron Samedi
Baron Samedi
Yunn3
Baron Samedi
Level 76
God Stats
3W - 4L
1,337 SR
Queue Stats
387W - 390L
1,499 Elo+
Party 2
Odin
Odin
pradles
Odin
Level 89
God Stats
14W - 8L
1,693 SR
Queue Stats
385W - 350L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
2 / 6 / 5
9,995
476
8,055
17,270
8,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Agni
Jucuzi
Agni
15
2 / 4 / 6
9,624
458
16,830
13,675
5,303
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Kombobär
Sylvanus
13
2 / 3 / 4
8,189
390
9,075
13,754
13,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Straeyve
Jing Wei
15
1 / 5 / 2
9,019
429
6,487
13,475
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
TomeckoPL
Izanami
14
3 / 6 / 3
9,671
461
7,041
10,208
3,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
RkRook
Cliodhna
17
6 / 2 / 5
10,740
511
11,848
15,617
6,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
SrKuro19
Izanami
19
9 / 2 / 4
12,213
582
11,675
12,460
4,893
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chang'e
VikkstarDoom
Chang'e
17
2 / 2 / 6
10,170
484
7,791
14,537
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
Yunn3
Baron Samedi
15
1 / 2 / 14
10,272
489
8,602
16,460
18,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Odin
pradles
Odin
19
6 / 2 / 9
12,244
583
9,683
13,820
16,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
62
10
Kills
24
24
Deaths
10
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
5
0.75
L
Agni
Jucuzi
Agni
2
4
6
1.25
L
Sylvanus
Kombobär
Sylvanus
2
3
4
1.33
W
Cliodhna
RkRook
Cliodhna
6
2
5
4.25
W
Izanami
SrKuro19
Izanami
9
2
4
5.5
L
Jing Wei
Straeyve
Jing Wei
1
5
2
0.4
L
Izanami
TomeckoPL
Izanami
3
6
3
0.75
W
Chang'e
VikkstarDoom
Chang'e
2
2
6
2.5
W
Baron Samedi
Yunn3
Baron Samedi
1
2
14
4
W
Odin
pradles
Odin
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,488
Damage
49,599
68,382
Taken
72,894
36,444
Mitigated
54,184
21,258
Healing
30,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,055
1,790
0
7,079
17,270
8,652
0
3,437
13,683
0
80,380
L
Agni
Jucuzi
Agni
16,830
1,697
0
5,424
13,675
5,303
0
4,787
8,767
73,338
0
L
Sylvanus
Kombobär
Sylvanus
9,075
2,859
785
3,025
13,754
13,321
0
4,502
9,082
26,421
5,402
W
Cliodhna
RkRook
Cliodhna
11,848
3,170
0
5,121
15,617
6,256
418
3,112
12,505
0
78,332
W
Izanami
SrKuro19
Izanami
11,675
7,678
0
3,794
12,460
4,893
5,037
3,940
8,520
0
104,413
L
Jing Wei
Straeyve
Jing Wei
6,487
3,648
0
2,833
13,475
5,866
106
2,212
11,210
0
60,346
L
Izanami
TomeckoPL
Izanami
7,041
4,723
0
2,112
10,208
3,302
566
1,511
8,248
0
56,665
W
Chang'e
VikkstarDoom
Chang'e
7,791
907
2,286
7,127
14,537
7,897
536
7,419
7,118
65,544
0
W
Baron Samedi
Yunn3
Baron Samedi
8,602
754
2,884
5,817
16,460
18,155
220
6,746
9,714
25,609
0
W
Odin
pradles
Odin
9,683
2,565
0
3,058
13,820
16,983
339
3,709
10,111
56
77,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,498
Gold Earned
55,639
523
Minions Killed
650
0
Camps Cleared
0
1,878,716
Distance Traveled
2,158,489
33
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,995
476
130
6
0
422,286
5
L
Agni
9,624
458
129
6
0
389,178
11
L
Sylvanus
8,189
390
56
3
0
373,648
8
W
Cliodhna
10,740
511
124
6
0
489,324
0
W
Izanami
12,213
582
189
9
0
407,695
4
L
Jing Wei
9,019
429
96
5
0
377,034
5
L
Izanami
9,671
461
112
5
0
316,570
4
W
Chang'e
10,170
484
144
7
0
417,537
4
W
Baron Samedi
10,272
489
34
2
0
406,856
5
W
Odin
12,244
583
159
8
0
437,077
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role