Player Matchup

Neith
Neith
BaeSydnee
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
927 Elo+
Solo
Chaac
Chaac
Goodtman
Chaac
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,278 Elo+
Solo
Thanatos
Thanatos
MightyCrabLord
Thanatos
Level 25
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
sheefow
Hel
Level 17
God Stats
8W - 14L
1,350 SR
Queue Stats
8W - 16L
1,229 Elo+
Solo
Olorun
Olorun
空海无忧
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Team Averages
Level 13
1,466 SR
1,287 Elo+

VS

Team Averages
Level 11
1,535 SR
1,246 Elo+
Da Ji
Da Ji
FrogBones
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,266 Elo+
Solo
Cu Chulainn
Cu Chulainn
KermitJkee
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
998 Elo+
Solo
Artemis
Artemis
KhаlDrogo
Artemis
Level 14
God Stats
6W - 1L
1,674 SR
Queue Stats
15W - 8L
1,427 Elo+
Solo
Ares
Ares
TheSunBoi
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,193 Elo+
Solo
Thor
Thor
michaelms1992
Thor
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 84L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BaeSydnee
Neith
17
2 / 6 / 3
11,222
468
11,100
14,466
6,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Goodtman
Chaac
15
2 / 8 / 4
9,951
415
13,560
29,875
34,200
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
18
8 / 7 / 0
11,571
482
10,987
23,572
8,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hel
14
0 / 9 / 3
9,042
377
4,552
16,988
9,076
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
16
8 / 11 / 2
11,660
486
17,390
17,671
7,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FrogBones
Da Ji
13
4 / 11 / 4
10,096
421
6,810
16,037
6,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
KermitJkee
Cu Chulainn
17
2 / 2 / 8
10,755
448
4,782
15,442
12,744
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
KhаlDrogo
Artemis
20
19 / 1 / 9
14,121
588
33,665
18,190
9,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
19
6 / 2 / 23
13,474
561
17,063
22,579
30,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 4 / 13
14,085
587
21,091
19,343
9,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
20
Kills
41
41
Deaths
20
12
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Neith
BaeSydnee
Neith
2
6
3
0.58
W
Da Ji
FrogBones
Da Ji
4
11
4
0.55
L
Chaac
Goodtman
Chaac
2
8
4
0.5
W
Cu Chulainn
KermitJkee
Cu Chulainn
2
2
8
3
W
Artemis
KhаlDrogo
Artemis
19
1
9
23.5
L
Thanatos
8
7
0
1.14
W
Ares
6
2
23
8.75
W
10
4
13
4.13
L
Hel
0
9
3
0.17
L
Olorun
8
11
2
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,589
Damage
83,411
102,572
Taken
91,591
65,367
Mitigated
68,356
29,789
Healing
22,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BaeSydnee
Neith
11,100
4,428
0
3,093
14,466
6,100
3,282
1,732
12,734
0
57,094
W
Da Ji
FrogBones
Da Ji
6,810
1,725
0
940
16,037
6,403
1,586
4,699
11,338
0
29,142
L
Chaac
Goodtman
Chaac
13,560
1,682
139
4,947
29,875
34,200
26
8,219
21,656
13,489
44,144
W
Cu Chulainn
KermitJkee
Cu Chulainn
4,782
809
0
2,165
15,442
12,744
712
3,186
12,256
5,685
45,526
W
Artemis
KhаlDrogo
Artemis
33,665
22,930
0
10,546
18,190
9,711
4,759
4,086
14,104
0
135,753
L
Thanatos
10,987
4,050
0
13,564
23,572
8,626
0
2,714
20,858
0
82,377
W
Ares
17,063
1,406
0
5,080
22,579
30,382
1,214
5,736
16,843
47,900
0
W
21,091
6,403
0
3,866
19,343
9,116
0
6,268
13,075
0
110,047
L
Hel
4,552
638
1,550
3,244
16,988
9,076
456
3,182
13,806
31,358
0
L
Olorun
17,390
7,435
242
3,010
17,671
7,365
982
2,338
15,333
54,779
3,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,446
Gold Earned
62,531
506
Minions Killed
505
0
Camps Cleared
0
1,868,077
Distance Traveled
2,277,765
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,222
468
111
5
0
357,966
2
W
Da Ji
10,096
421
51
2
0
409,363
2
L
Chaac
9,951
415
86
4
0
377,836
1
W
Cu Chulainn
10,755
448
91
4
0
479,988
1
W
Artemis
14,121
588
155
6
0
438,312
1
L
Thanatos
11,571
482
141
6
0
375,208
4
W
Ares
13,474
561
52
2
0
477,529
7
W
Thor
14,085
587
156
7
0
472,573
0
L
Hel
9,042
377
60
3
0
405,541
6
L
Olorun
11,660
486
108
5
0
351,526
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role