Player Matchup

Sol
Sol
By_Mdrr
Sol
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MinionSlayer497
Baron Samedi
Level 17
God Stats
3W - 6L
1,126 SR
Queue Stats
65W - 76L
1,566 Elo+
Solo
Ra
Ra
MisticWar_02
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Pele
Pele
Rifza_ahmed
Pele
Level 7
God Stats
5W - 6L
1,478 SR
Queue Stats
5W - 7L
1,399 Elo+
Solo
Charybdis
Charybdis
apex-jealousy
Charybdis
Level 26
God Stats
18W - 28L
1,484 SR
Queue Stats
52W - 58L
1,510 Elo+
Solo
Team Averages
Level 11
1,417 SR
1,495 Elo+

VS

Team Averages
Level 24
1,572 SR
1,473 Elo+
Amaterasu
Amaterasu
DedlyAsasin
Amaterasu
Level 17
God Stats
1W - 1L
1,501 SR
Queue Stats
16W - 14L
1,471 Elo+
Solo
Skadi
Skadi
MynameisJ1990
Skadi
Level 26
God Stats
8W - 5L
1,925 SR
Queue Stats
109W - 118L
1,452 Elo+
Solo
Jormungandr
Jormungandr
ReliableWand879
Jormungandr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,546 Elo+
Solo
Nemesis
Nemesis
bananaman ffej
Nemesis
Level 28
God Stats
29W - 36L
1,471 SR
Queue Stats
81W - 108L
1,395 Elo+
Solo
Aphrodite
Aphrodite
grossbananass
Aphrodite
Level 22
God Stats
3W - 1L
1,464 SR
Queue Stats
22W - 24L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
3
0 / 3 / 0
4,515
323
583
1,628
278
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
MinionSlayer497
Baron Samedi
12
7 / 3 / 3
7,634
545
10,797
10,655
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 7 / 2
5,993
428
1,465
7,943
2,561
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 3 / 4
6,233
445
4,096
8,881
2,544
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
apex-jealousy
Charybdis
14
4 / 1 / 3
8,197
586
7,408
9,961
2,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DedlyAsasin
Amaterasu
11
2 / 1 / 1
7,078
506
3,529
7,726
5,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 4 / 4
7,988
571
6,314
9,799
2,810
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
ReliableWand879
Jormungandr
11
1 / 4 / 1
7,248
518
4,105
11,883
5,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 3 / 6
8,339
596
3,215
9,851
3,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
grossbananass
Aphrodite
13
8 / 0 / 4
8,505
608
8,767
8,060
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
17
17
Deaths
12
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
0
3
0
0
W
Amaterasu
DedlyAsasin
Amaterasu
2
1
1
2.5
L
Baron Samedi
MinionSlayer497
Baron Samedi
7
3
3
2.83
L
0
7
2
0.14
W
4
4
4
1.5
W
Jormungandr
ReliableWand879
Jormungandr
1
4
1
0.38
L
1
3
4
1
L
Charybdis
apex-jealousy
Charybdis
4
1
3
5.5
W
2
3
6
1.67
W
Aphrodite
grossbananass
Aphrodite
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,349
Damage
25,930
39,068
Taken
47,319
13,185
Mitigated
19,686
15,411
Healing
17,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
583
395
0
0
1,628
278
79
400
1,228
2,471
0
W
Amaterasu
DedlyAsasin
Amaterasu
3,529
1,047
0
1,814
7,726
5,104
1,829
1,778
5,948
0
27,045
L
Baron Samedi
MinionSlayer497
Baron Samedi
10,797
971
1,451
4,753
10,655
5,119
812
2,038
8,617
33,333
0
L
1,465
760
23
1,081
7,943
2,561
300
5,165
2,778
20,078
0
W
6,314
3,791
121
3,315
9,799
2,810
1,384
4,916
4,883
0
33,943
W
Jormungandr
ReliableWand879
Jormungandr
4,105
1,920
215
1,862
11,883
5,668
541
2,482
9,401
32,942
0
L
4,096
1,158
114
2,392
8,881
2,544
814
3,003
5,878
0
27,511
L
Charybdis
apex-jealousy
Charybdis
7,408
4,646
0
5,597
9,961
2,683
0
2,439
7,522
0
65,978
W
3,215
1,013
164
3,195
9,851
3,333
1,469
1,648
8,203
0
43,523
W
Aphrodite
grossbananass
Aphrodite
8,767
910
1,104
5,214
8,060
2,771
1,842
2,096
5,964
34,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,572
Gold Earned
39,158
255
Minions Killed
348
0
Camps Cleared
0
995,947
Distance Traveled
1,306,899
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,515
323
7
1
0
60,842
0
W
Amaterasu
7,078
506
60
4
0
256,163
1
L
Baron Samedi
7,634
545
56
4
0
225,829
1
L
Ra
5,993
428
36
3
0
221,636
0
W
Skadi
7,988
571
62
4
0
254,847
0
W
Jormungandr
7,248
518
69
5
0
232,181
0
L
Pele
6,233
445
46
3
0
249,016
0
L
Charybdis
8,197
586
110
8
0
238,624
0
W
Nemesis
8,339
596
87
6
0
303,341
3
W
Aphrodite
8,505
608
70
5
0
260,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role