Player Matchup

Olorun
Olorun
Glizzurk
Olorun
Level 26
God Stats
2W - 9L
1,189 SR
Queue Stats
113W - 111L
1,461 Elo+
Solo
Danzaburou
Danzaburou
QwQb
Danzaburou
Level 23
God Stats
7W - 5L
1,552 SR
Queue Stats
108W - 88L
1,509 Elo+
Solo
Thoth
Thoth
corrosiveEMU
Thoth
Level 23
God Stats
2W - 1L
1,457 SR
Queue Stats
66W - 70L
1,445 Elo+
Solo
Thor
Thor
guermoud
Thor
Level 8
God Stats
1W - 3L
1,291 SR
Queue Stats
1W - 5L
1,025 Elo+
Solo
Da Ji
Da Ji
urban001
Da Ji
Level 5
God Stats
1W - 1L
1,269 SR
Queue Stats
4W - 1L
1,491 Elo+
Solo
Team Averages
Level 17
1,352 SR
1,386 Elo+

VS

Team Averages
Level 7
1,425 SR
1,373 Elo+
Cerberus
Cerberus
BL1TZKR1EG
Cerberus
Level 6
God Stats
2W - 3L
1,396 SR
Queue Stats
4W - 6L
1,271 Elo+
Solo
Izanami
Izanami
BrunusEarth
Izanami
Level 6
God Stats
2W - 4L
1,404 SR
Queue Stats
3W - 6L
1,302 Elo+
Solo
Ra
Ra
Eryszard125
Ra
Level 6
God Stats
1W - 6L
1,500 SR
Queue Stats
17W - 30L
1,579 Elo+
Solo
Scylla
Scylla
MajorxApocalypse
Scylla
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,390 Elo+
Solo
Neith
Neith
luismesk
Neith
Level 8
God Stats
7W - 12L
1,323 SR
Queue Stats
13W - 22L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Glizzurk
Olorun
20
5 / 9 / 15
15,027
1,002
26,693
21,332
8,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
QwQb
Danzaburou
20
22 / 5 / 7
19,699
1,313
41,001
21,622
8,372
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
5 / 3 / 13
15,231
1,015
19,537
11,594
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
1 / 3 / 15
13,708
914
4,849
17,578
6,247
Da Ji
urban001
Da Ji
20
0 / 7 / 19
14,119
941
10,042
15,229
5,407
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

78

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BL1TZKR1EG
Cerberus
20
7 / 3 / 19
16,534
1,102
22,335
38,851
63,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
BrunusEarth
Izanami
20
11 / 12 / 9
16,942
1,129
23,553
25,777
9,496
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 9 / 12
15,017
1,001
18,149
20,090
8,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
5 / 9 / 11
14,683
979
14,361
23,909
9,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
luismesk
Neith
18
0 / 0 / 0
11,000
733
0
0
0

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
78
33
Kills
27
27
Deaths
33
69
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BL1TZKR1EG
Cerberus
7
3
19
5.5
L
Izanami
BrunusEarth
Izanami
11
12
9
1.29
L
4
9
12
1.11
W
Olorun
Glizzurk
Olorun
5
9
15
1.39
L
5
9
11
1.17
W
Danzaburou
QwQb
Danzaburou
22
5
7
5.1
W
5
3
13
3.83
W
Thor
1
3
15
2.83
L
Neith
luismesk
Neith
0
0
0
0
W
Da Ji
urban001
Da Ji
0
7
19
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,122
Damage
78,398
87,355
Taken
108,627
32,688
Mitigated
90,689
12,113
Healing
9,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BL1TZKR1EG
Cerberus
22,335
1,406
0
4,876
38,851
63,568
0
18,154
20,397
34,708
0
L
Izanami
BrunusEarth
Izanami
23,553
15,554
0
239
25,777
9,496
0
11,346
14,325
0
82,914
L
18,149
2,037
886
3,132
20,090
8,264
0
8,126
11,788
41,862
0
W
Olorun
Glizzurk
Olorun
26,693
14,756
437
3,767
21,332
8,525
0
12,201
9,131
56,175
0
L
14,361
3,700
0
640
23,909
9,361
0
7,798
15,887
32,072
0
W
Danzaburou
QwQb
Danzaburou
41,001
29,119
0
5,542
21,622
8,372
0
12,552
9,070
0
63,820
W
19,537
1,155
101
1,840
11,594
4,137
0
9,180
2,414
47,841
0
W
Thor
4,849
554
0
0
17,578
6,247
0
11,864
5,714
0
18,521
L
Neith
luismesk
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Da Ji
urban001
Da Ji
10,042
2,684
0
426
15,229
5,407
0
9,048
6,181
0
28,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,784
Gold Earned
74,176
275
Minions Killed
261
12
Camps Cleared
3
1,360,352
Distance Traveled
1,070,189
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
16,534
1,102
22
1
1
315,929
0
L
Izanami
16,942
1,129
143
10
1
224,365
0
L
Ra
15,017
1,001
55
4
0
265,977
0
W
Olorun
15,027
1,002
87
6
1
224,053
0
L
Scylla
14,683
979
41
3
1
263,918
0
W
Danzaburou
19,699
1,313
46
3
6
256,974
0
W
Thoth
15,231
1,015
70
5
0
294,345
0
W
Thor
13,708
914
31
2
0
304,194
0
L
Neith
11,000
733
0
0
0
0
0
W
Da Ji
14,119
941
41
3
5
280,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role