Player Matchup

Chaac
Chaac
DRE-KAHNMK
Chaac
Level 86
God Stats
2W - 0L
1,745 SR
Queue Stats
18W - 14L
1,494 Elo+
Solo
Cerberus
Cerberus
MazdaMiata-
Cerberus
Level 42
God Stats
8W - 11L
1,467 SR
Queue Stats
236W - 165L
1,554 Elo+
Party 2
Ao Kuang
Ao Kuang
Mo_Geta
Ao Kuang
Level 60
God Stats
40W - 60L
1,388 SR
Queue Stats
548W - 592L
1,463 Elo+
Solo
Raijin
Raijin
SirGhostBR
Raijin
Level 49
God Stats
2W - 0L
1,693 SR
Queue Stats
35W - 33L
1,464 Elo+
Solo
Cabrakan
Cabrakan
demarcuskills
Cabrakan
Level 128
God Stats
26W - 18L
1,574 SR
Queue Stats
363W - 262L
1,606 Elo+
Party 2
Team Averages
Level 73
1,573 SR
1,516 Elo+

VS

Team Averages
Level 61
1,543 SR
1,428 Elo+
Janus
Janus
Kausaic
Janus
Level 64
God Stats
4W - 5L
1,461 SR
Queue Stats
473W - 479L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Moserbruno
Sun Wukong
Level 86
God Stats
12W - 10L
1,531 SR
Queue Stats
177W - 174L
1,503 Elo+
Solo
Hel
Hel
TheGreatNose881
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 94L
1,382 Elo+
Party 1
Rama
Rama
Wee Shambles
Rama
Level 26
God Stats
2W - 1L
1,695 SR
Queue Stats
79W - 105L
1,396 Elo+
Party 1
Tsukuyomi
Tsukuyomi
calabaza-extinta
Tsukuyomi
Level 41
God Stats
25W - 21L
1,527 SR
Queue Stats
152W - 142L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
4 / 0 / 16
10,664
1,066
15,182
9,686
14,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
MazdaMiata-
Cerberus
18
0 / 1 / 16
10,626
1,063
7,562
12,547
14,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Mo_Geta
Ao Kuang
17
7 / 1 / 13
10,626
1,063
8,696
6,891
3,255
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
SirGhostBR
Raijin
17
7 / 2 / 12
11,364
1,136
18,030
5,859
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
demarcuskills
Cabrakan
18
11 / 2 / 9
11,603
1,160
19,519
10,398
7,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

281

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kausaic
Janus
15
0 / 4 / 2
8,217
822
3,839
7,311
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
Moserbruno
Sun Wukong
15
3 / 6 / 2
9,620
962
12,028
21,012
18,449
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 7 / 5
8,810
881
6,353
13,889
6,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 5
9,369
937
10,023
16,029
6,136
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
15
2 / 5 / 2
9,518
952
7,641
16,705
6,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
22
29
Kills
6
6
Deaths
29
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
0
16
12
L
Janus
Kausaic
Janus
0
4
2
0.25
W
Cerberus
MazdaMiata-
Cerberus
0
1
16
8
W
Ao Kuang
Mo_Geta
Ao Kuang
7
1
13
13.5
L
Sun Wukong
Moserbruno
Sun Wukong
3
6
2
0.67
W
Raijin
SirGhostBR
Raijin
7
2
12
6.5
L
0
7
5
0.36
L
1
7
5
0.5
L
Tsukuyomi
2
5
2
0.6
W
Cabrakan
demarcuskills
Cabrakan
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,989
Damage
39,884
45,381
Taken
74,946
42,900
Mitigated
40,217
8,701
Healing
11,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,182
1,233
0
2,620
9,686
14,168
0
2,271
7,415
2,647
27,573
L
Janus
Kausaic
Janus
3,839
40
0
0
7,311
2,326
0
6,184
879
9,479
0
W
Cerberus
MazdaMiata-
Cerberus
7,562
529
0
2,736
12,547
14,830
0
4,528
8,019
24,384
0
W
Ao Kuang
Mo_Geta
Ao Kuang
8,696
2,695
0
990
6,891
3,255
0
1,273
5,618
12,957
0
L
Sun Wukong
Moserbruno
Sun Wukong
12,028
2,676
0
1,129
21,012
18,449
0
16,139
4,277
441
31,840
W
Raijin
SirGhostBR
Raijin
18,030
1,353
128
596
5,859
2,727
0
579
5,280
38,894
0
L
6,353
482
4,973
3,124
13,889
6,723
0
10,323
3,315
18,613
0
L
10,023
7,130
0
615
16,029
6,136
0
9,366
6,332
0
22,812
L
Tsukuyomi
7,641
1,552
0
2,155
16,705
6,583
0
11,611
4,759
0
35,315
W
Cabrakan
demarcuskills
Cabrakan
19,519
1,732
0
1,631
10,398
7,920
0
1,970
8,428
39,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,883
Gold Earned
45,534
197
Minions Killed
169
9
Camps Cleared
3
985,321
Distance Traveled
880,595
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,664
1,066
36
4
3
214,146
0
L
Janus
8,217
822
18
2
1
146,336
1
W
Cerberus
10,626
1,063
35
4
0
194,866
0
W
Ao Kuang
10,626
1,063
3
0
2
194,343
0
L
Sun Wukong
9,620
962
37
4
1
189,399
0
W
Raijin
11,364
1,136
68
7
1
181,688
0
L
Hel
8,810
881
39
4
0
188,859
0
L
Rama
9,369
937
28
3
0
153,415
0
L
Tsukuyomi
9,518
952
47
5
1
202,586
0
W
Cabrakan
11,603
1,160
55
6
3
200,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role