Player Matchup

Sun Wukong
Sun Wukong
Mogama
Sun Wukong
Level 17
God Stats
4W - 4L
1,627 SR
Queue Stats
36W - 25L
1,527 Elo+
Solo
Sol
Sol
Puppy313
Sol
Level 44
God Stats
1W - 5L
1,440 SR
Queue Stats
2W - 10L
1,279 Elo+
Party 1
Cthulhu
Cthulhu
TiptoeRaccoon40
Cthulhu
Level 7
God Stats
1W - 6L
1,493 SR
Queue Stats
1W - 8L
1,210 Elo+
Party 1
Eset
Eset
hasty_energies50
Eset
Level 29
God Stats
4W - 4L
1,394 SR
Queue Stats
150W - 165L
1,343 Elo+
Solo
Ymir
Ymir
l4ymazuii
Ymir
Level 4
God Stats
2W - 1L
1,812 SR
Queue Stats
4W - 4L
1,791 Elo+
Solo
Team Averages
Level 20
1,553 SR
1,430 Elo+

VS

Team Averages
Level 21
1,573 SR
1,411 Elo+
Bastet
Bastet
 
Bastet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
KoreCat
Chang'e
Level 29
God Stats
32W - 29L
1,472 SR
Queue Stats
130W - 172L
1,427 Elo+
Solo
Neith
Neith
Shimuello
Neith
Level 27
God Stats
9W - 4L
1,604 SR
Queue Stats
12W - 11L
1,377 Elo+
Solo
Chaac
Chaac
Tdogg22E4
Chaac
Level 11
God Stats
7W - 3L
1,581 SR
Queue Stats
40W - 44L
1,272 Elo+
Solo
Kumbhakarna
Kumbhakarna
Yung_Thicc_Chin
Kumbhakarna
Level 13
God Stats
2W - 0L
1,708 SR
Queue Stats
23W - 19L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Mogama
Sun Wukong
11
1 / 4 / 1
6,447
1,075
5,417
9,753
7,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 2 / 1
6,405
1,068
5,800
5,883
1,780
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 0
6,247
1,041
3,212
11,644
5,440
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 2
6,153
1,026
3,982
3,743
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
12
0 / 2 / 1
6,579
1,097
2,802
8,092
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

272

VS

Team 2 Tickets

369

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 1 / 6
7,507
1,251
10,921
5,227
1,923
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
KoreCat
Chang'e
13
0 / 1 / 9
6,411
1,069
4,072
3,192
1,272
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
Shimuello
Neith
13
5 / 0 / 8
7,793
1,299
7,542
2,703
1,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chaac
Tdogg22E4
Chaac
13
4 / 0 / 8
7,797
1,300
7,468
5,409
4,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
Yung_Thicc_Chin
Kumbhakarna
13
1 / 0 / 11
7,442
1,240
4,701
7,424
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
2
Kills
15
15
Deaths
2
5
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
6
8
W
Chang'e
KoreCat
Chang'e
0
1
9
4.5
L
Sun Wukong
Mogama
Sun Wukong
1
4
1
0.38
L
0
2
1
0.25
W
Neith
Shimuello
Neith
5
0
8
9
W
Chaac
Tdogg22E4
Chaac
4
0
8
8
L
1
6
0
0.17
W
Kumbhakarna
Yung_Thicc_Chin
Kumbhakarna
1
0
11
6.5
L
0
1
2
1
L
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
34,704
39,115
Taken
23,955
22,013
Mitigated
15,958
3,093
Healing
7,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,921
2,051
0
1,435
5,227
1,923
0
2,376
2,639
0
18,740
W
Chang'e
KoreCat
Chang'e
4,072
459
1,819
471
3,192
1,272
0
2,282
817
11,361
0
L
Sun Wukong
Mogama
Sun Wukong
5,417
1,001
0
936
9,753
7,861
0
1,739
7,680
0
11,893
L
5,800
1,646
0
1,515
5,883
1,780
0
991
4,892
25,743
0
W
Neith
Shimuello
Neith
7,542
5,018
0
458
2,703
1,140
0
2,060
525
0
16,541
W
Chaac
Tdogg22E4
Chaac
7,468
1,524
0
2,812
5,409
4,276
0
2,921
2,236
247
19,407
L
3,212
596
0
0
11,644
5,440
0
3,385
8,039
8,411
0
W
Kumbhakarna
Yung_Thicc_Chin
Kumbhakarna
4,701
1,222
0
773
7,424
7,347
0
5,785
1,407
12,944
0
L
3,982
0
0
278
3,743
1,145
0
323
3,378
11,259
0
L
Ymir
2,802
246
0
364
8,092
5,787
0
2,494
5,481
8,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,831
Gold Earned
36,950
112
Minions Killed
107
6
Camps Cleared
3
537,502
Distance Traveled
654,543
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,507
1,251
11
2
0
147,570
0
W
Chang'e
6,411
1,069
18
3
3
119,180
0
L
Sun Wukong
6,447
1,075
20
3
1
129,432
1
L
Sol
6,405
1,068
50
8
3
88,240
0
W
Neith
7,793
1,299
21
4
0
106,598
0
W
Chaac
7,797
1,300
35
6
0
138,370
1
L
Cthulhu
6,247
1,041
13
2
1
111,814
0
W
Kumbhakarna
7,442
1,240
22
4
0
142,825
1
L
Eset
6,153
1,026
15
3
1
90,116
0
L
Ymir
6,579
1,097
14
2
0
117,900
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role