Player Matchup

Neith
Neith
DropSomeMoney
Neith
Level 28
God Stats
24W - 29L
1,451 SR
Queue Stats
155W - 192L
1,412 Elo+
Solo
Cliodhna
Cliodhna
LoW_Boni
Cliodhna
Level 23
God Stats
5W - 6L
1,500 SR
Queue Stats
11W - 11L
1,409 Elo+
Solo
Geb
Geb
Optimus_Sime
Geb
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Merlin
Merlin
Wizidrical
Merlin
Level 29
God Stats
27W - 30L
1,409 SR
Queue Stats
27W - 31L
1,349 Elo+
Solo
Cerberus
Cerberus
killer_974_xtrem
Cerberus
Level 29
God Stats
1W - 5L
1,320 SR
Queue Stats
36W - 57L
1,426 Elo+
Solo
Team Averages
Level 23
1,436 SR
1,419 Elo+

VS

Team Averages
Level 13
1,435 SR
1,393 Elo+
Skadi
Skadi
Adiattias
Skadi
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,246 Elo+
Solo
Hercules
Hercules
AsB_Angel-
Hercules
Level 13
God Stats
9W - 10L
1,346 SR
Queue Stats
31W - 37L
1,303 Elo+
Solo
Camazotz
Camazotz
Black_Potato56
Camazotz
Level 28
God Stats
4W - 9L
1,253 SR
Queue Stats
198W - 204L
1,530 Elo+
Solo
Kukulkan
Kukulkan
DeadEyeCupid
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,419 Elo+
Party 1
Zeus
Zeus
Xeritive
Zeus
Level 7
God Stats
6W - 2L
1,575 SR
Queue Stats
18W - 18L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 8
15,241
953
19,762
25,328
9,761
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
LoW_Boni
Cliodhna
20
7 / 9 / 11
16,120
1,008
26,021
28,231
14,271
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 12 / 13
14,333
896
2,414
36,475
16,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
Wizidrical
Merlin
20
11 / 11 / 9
16,840
1,053
38,416
31,079
11,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 1 / 15
15,415
963
15,697
25,992
23,463
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

41

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Adiattias
Skadi
20
1 / 2 / 8
13,536
846
3,324
7,615
2,498
Hercules
AsB_Angel-
Hercules
20
2 / 3 / 19
14,775
923
19,175
41,233
29,664
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
20
19 / 8 / 11
18,254
1,141
52,050
36,109
17,996
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
DeadEyeCupid
Kukulkan
20
3 / 7 / 17
14,938
934
13,312
11,914
3,985
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
20
15 / 4 / 12
17,897
1,119
51,844
13,588
5,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
107
24
Kills
40
40
Deaths
24
56
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Skadi
Adiattias
Skadi
1
2
8
2.5
W
Hercules
AsB_Angel-
Hercules
2
3
19
3.83
W
Camazotz
19
8
11
3.06
W
Kukulkan
DeadEyeCupid
Kukulkan
3
7
17
1.64
L
4
7
8
1.14
L
Cliodhna
LoW_Boni
Cliodhna
7
9
11
1.39
L
0
12
13
0.54
L
Merlin
Wizidrical
Merlin
11
11
9
1.41
W
Zeus
15
4
12
5.25
L
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,310
Damage
139,705
147,105
Taken
110,459
75,351
Mitigated
59,560
18,729
Healing
32,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Adiattias
Skadi
3,324
1,229
0
0
7,615
2,498
0
3,480
4,135
0
15,627
W
Hercules
AsB_Angel-
Hercules
19,175
7,614
0
13,803
41,233
29,664
0
23,156
18,077
0
31,578
W
Camazotz
52,050
20,419
0
14,851
36,109
17,996
0
18,662
17,447
0
74,592
W
Kukulkan
DeadEyeCupid
Kukulkan
13,312
3,629
0
496
11,914
3,985
0
8,706
3,208
27,581
0
L
19,762
10,525
0
1,067
25,328
9,761
0
9,368
15,132
0
59,887
L
Cliodhna
LoW_Boni
Cliodhna
26,021
12,981
0
5,077
28,231
14,271
0
11,129
16,325
0
42,484
L
2,414
590
0
1,133
36,475
16,672
0
18,526
17,067
10,247
0
L
Merlin
Wizidrical
Merlin
38,416
1,893
315
2,205
31,079
11,184
0
13,123
17,235
69,802
0
W
Zeus
51,844
5,036
348
2,778
13,588
5,417
0
2,523
11,065
83,512
0
L
15,697
2,900
1,586
7,346
25,992
23,463
0
11,146
13,856
37,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,949
Gold Earned
79,400
310
Minions Killed
213
8
Camps Cleared
6
1,426,246
Distance Traveled
1,285,232
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,536
846
25
2
1
127,099
0
W
Hercules
14,775
923
24
2
0
266,140
0
W
Camazotz
18,254
1,141
57
4
1
353,043
0
W
Kukulkan
14,938
934
35
2
0
213,772
1
L
Neith
15,241
953
104
7
2
246,244
0
L
Cliodhna
16,120
1,008
39
2
2
285,006
0
L
Geb
14,333
896
9
1
0
322,632
1
L
Merlin
16,840
1,053
80
5
1
287,433
0
W
Zeus
17,897
1,119
72
5
4
325,178
0
L
Cerberus
15,415
963
78
5
3
284,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role