Player Matchup

Da Ji
Da Ji
D4RKL1GHTS
Da Ji
Level 23
God Stats
3W - 2L
1,585 SR
Queue Stats
42W - 29L
1,631 Elo+
Solo
Hachiman
Hachiman
abdullahalb
Hachiman
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,095 Elo+
Party 1
Hercules
Hercules
bedirhanalb
Hercules
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,095 Elo+
Party 1
Geb
Geb
mojanpfineka
Geb
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 74L
1,652 Elo+
Solo
Chronos
Chronos
xXEpicMCGamerXx
Chronos
Level 6
God Stats
3W - 1L
1,537 SR
Queue Stats
13W - 3L
1,755 Elo+
Solo
Team Averages
Level 12
1,524 SR
1,446 Elo+

VS

Team Averages
Level 21
1,631 SR
1,525 Elo+
Hachiman
Hachiman
BuyWards00
Hachiman
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 86L
1,532 Elo+
Solo
Artio
Artio
Eelonal
Artio
Level 18
God Stats
6W - 3L
1,766 SR
Queue Stats
57W - 65L
1,544 Elo+
Solo
Thor
Thor
OTinoopsO
Thor
Level 15
God Stats
4W - 5L
1,748 SR
Queue Stats
17W - 25L
1,349 Elo+
Solo
Hades
Hades
PumTi
Hades
Level 29
God Stats
10W - 7L
1,640 SR
Queue Stats
52W - 54L
1,593 Elo+
Solo
Kukulkan
Kukulkan
Toompje050
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
14 / 2 / 4
12,351
650
21,235
13,964
5,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
abdullahalb
Hachiman
13
1 / 9 / 5
8,537
449
4,174
10,832
3,132
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
bedirhanalb
Hercules
13
1 / 7 / 6
8,509
448
3,807
12,792
8,602
Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
0 / 1 / 4
9,762
514
2,889
14,679
13,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
7 / 0 / 1
12,329
649
14,819
13,970
6,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BuyWards00
Hachiman
13
3 / 6 / 4
8,772
462
9,377
11,521
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artio
Eelonal
Artio
12
5 / 2 / 5
8,704
458
6,940
14,044
14,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
11
0 / 7 / 4
7,602
400
2,720
13,512
3,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
PumTi
Hades
18
8 / 4 / 1
11,863
624
12,595
16,900
13,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
Toompje050
Kukulkan
16
3 / 4 / 1
9,686
510
6,529
10,072
2,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
34
23
Kills
19
19
Deaths
23
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BuyWards00
Hachiman
3
6
4
0.83
W
Da Ji
14
2
4
8
L
Artio
Eelonal
Artio
5
2
5
3.75
L
Thor
0
7
4
0.29
L
Hades
PumTi
Hades
8
4
1
2.13
L
Kukulkan
Toompje050
Kukulkan
3
4
1
0.88
W
Hachiman
abdullahalb
Hachiman
1
9
5
0.39
W
Hercules
bedirhanalb
Hercules
1
7
6
0.57
W
0
1
4
2
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,924
Damage
38,161
66,237
Taken
66,049
37,189
Mitigated
37,344
22,387
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BuyWards00
Hachiman
9,377
5,085
0
2,351
11,521
3,042
2,316
2,285
9,236
0
58,623
W
Da Ji
21,235
5,545
0
3,626
13,964
5,651
385
4,301
9,663
0
74,809
L
Artio
Eelonal
Artio
6,940
608
305
4,789
14,044
14,708
378
3,939
10,105
23,143
0
L
Thor
2,720
516
0
1,474
13,512
3,327
0
4,115
9,397
0
23,613
L
Hades
PumTi
Hades
12,595
1,903
133
7,868
16,900
13,345
1,461
3,682
13,218
83,657
9,252
L
Kukulkan
Toompje050
Kukulkan
6,529
709
0
625
10,072
2,922
0
2,766
7,306
75,437
0
W
Hachiman
abdullahalb
Hachiman
4,174
2,611
0
1,533
10,832
3,132
802
4,943
5,889
0
28,900
W
Hercules
bedirhanalb
Hercules
3,807
1,021
375
3,582
12,792
8,602
496
5,775
7,017
2,778
26,538
W
2,889
522
436
3,359
14,679
13,524
126
4,121
10,558
39,155
0
W
14,819
6,222
0
9,476
13,970
6,280
8,132
6,211
7,759
106,985
10,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,488
Gold Earned
46,627
444
Minions Killed
491
0
Camps Cleared
0
1,842,297
Distance Traveled
1,546,006
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,772
462
99
5
0
263,295
10
W
Da Ji
12,351
650
88
5
0
396,867
4
L
Artio
8,704
458
25
1
0
325,691
5
L
Thor
7,602
400
52
3
0
340,244
0
L
Hades
11,863
624
172
9
0
287,138
5
L
Kukulkan
9,686
510
143
8
0
329,638
2
W
Hachiman
8,537
449
55
3
0
324,156
2
W
Hercules
8,509
448
51
3
0
368,188
2
W
Geb
9,762
514
53
3
0
355,977
5
W
Chronos
12,329
649
197
10
0
397,109
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role