Player Matchup

Thor
Thor
IOveRxIISKunK-
Thor
Level 102
God Stats
2W - 1L
1,233 SR
Queue Stats
208W - 169L
1,571 Elo+
Party 1
The Morrigan
The Morrigan
PolarBeerMike
The Morrigan
Level 18
God Stats
10W - 3L
1,689 SR
Queue Stats
35W - 14L
1,694 Elo+
Party 1
Khepri
Khepri
RInconGlionito01
Khepri
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,678 Elo+
Party 1
Agni
Agni
balsamo-placoide
Agni
Level 109
God Stats
5W - 3L
1,469 SR
Queue Stats
502W - 422L
1,625 Elo+
Party 1
Artemis
Artemis
z_MarioSS
Artemis
Level 102
God Stats
9W - 3L
1,772 SR
Queue Stats
172W - 141L
1,468 Elo+
Party 1
Team Averages
Level 70
1,533 SR
1,607 Elo+

VS

Team Averages
Level 41
1,464 SR
1,399 Elo+
Merlin
Merlin
K-L-A-U-S-Y
Merlin
Level 38
God Stats
0W - 7L
1,061 SR
Queue Stats
84W - 83L
1,470 Elo+
Party 3
Cupid
Cupid
Rektix
Cupid
Level 19
God Stats
1W - 3L
1,556 SR
Queue Stats
21W - 24L
1,480 Elo+
Party 3
Baron Samedi
Baron Samedi
SpectralSpade7
Baron Samedi
Level 29
God Stats
9W - 11L
1,548 SR
Queue Stats
28W - 44L
1,252 Elo+
Party 2
Ymir
Ymir
kdog6673
Ymir
Level 39
God Stats
3W - 3L
1,654 SR
Queue Stats
107W - 92L
1,505 Elo+
Party 3
Fenrir
Fenrir
pupwolf132
Fenrir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 7
11,252
625
9,379
14,865
6,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Morrigan
PolarBeerMike
The Morrigan
19
9 / 3 / 7
11,410
634
13,907
9,876
4,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 14
8,967
498
4,504
17,781
21,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
7 / 0 / 8
11,858
659
9,721
8,089
3,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
z_MarioSS
Artemis
16
9 / 0 / 1
9,861
548
17,669
9,030
3,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
1 / 4 / 0
9,190
511
5,080
9,616
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cupid
Rektix
Cupid
12
0 / 5 / 2
7,287
405
8,343
12,729
3,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SpectralSpade7
Baron Samedi
14
3 / 8 / 0
8,767
487
6,385
15,914
12,185
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
10
1 / 6 / 0
6,996
389
6,784
19,513
12,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
pupwolf132
Fenrir
10
0 / 10 / 1
7,003
389
2,903
17,448
6,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
8
33
Kills
5
6
Deaths
33
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
8
2
7
5.75
L
Merlin
1
4
0
0.25
W
The Morrigan
PolarBeerMike
The Morrigan
9
3
7
4.17
W
0
1
14
7
L
Cupid
Rektix
Cupid
0
5
2
0.2
L
Baron Samedi
SpectralSpade7
Baron Samedi
3
8
0
0.38
W
7
0
8
11
L
Ymir
1
6
0
0.17
L
Fenrir
pupwolf132
Fenrir
0
10
1
0.05
W
Artemis
z_MarioSS
Artemis
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,180
Damage
29,495
59,641
Taken
75,220
39,631
Mitigated
36,981
20,950
Healing
14,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,379
3,206
0
4,494
14,865
6,448
0
2,706
12,159
0
85,205
L
Merlin
5,080
313
0
1,206
9,616
3,298
0
3,627
5,729
69,756
0
W
The Morrigan
PolarBeerMike
The Morrigan
13,907
2,815
0
2,549
9,876
4,488
1,065
5,129
4,747
75,847
11,208
W
4,504
403
0
5,135
17,781
21,004
65
4,863
12,918
18,948
0
L
Cupid
Rektix
Cupid
8,343
4,258
101
3,164
12,729
3,201
0
1,865
10,838
0
45,922
L
Baron Samedi
SpectralSpade7
Baron Samedi
6,385
675
32
2,980
15,914
12,185
781
8,580
7,158
55,277
0
W
9,721
78
0
2,893
8,089
3,699
1,168
2,498
5,591
85,899
0
L
Ymir
6,784
2,510
0
2,066
19,513
12,143
0
2,606
16,827
18,892
0
L
Fenrir
pupwolf132
Fenrir
2,903
621
0
4,574
17,448
6,154
0
8,204
9,084
0
39,303
W
Artemis
z_MarioSS
Artemis
17,669
9,984
0
5,879
9,030
3,992
0
3,053
5,977
0
71,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,348
Gold Earned
39,243
600
Minions Killed
389
0
Camps Cleared
0
1,693,219
Distance Traveled
1,514,746
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,252
625
135
8
0
375,843
2
L
Merlin
9,190
511
144
8
0
335,024
2
W
The Morrigan
11,410
634
157
9
0
327,467
3
W
Khepri
8,967
498
30
2
0
303,896
1
L
Cupid
7,287
405
69
4
0
288,815
1
L
Baron Samedi
8,767
487
95
5
0
288,108
1
W
Agni
11,858
659
175
10
0
377,732
1
L
Ymir
6,996
389
16
1
0
299,986
3
L
Fenrir
7,003
389
65
4
0
302,813
1
W
Artemis
9,861
548
103
6
0
308,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role