Player Matchup

Merlin
Merlin
BE BURN FC
Merlin
Level 148
God Stats
46W - 44L
1,533 SR
Queue Stats
920W - 1,033L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
Sur Affliction
Gilgamesh
Level 107
God Stats
31W - 15L
1,639 SR
Queue Stats
662W - 722L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
theSLABman
Ah Muzen Cab
Level 68
God Stats
8W - 4L
1,309 SR
Queue Stats
137W - 149L
1,430 Elo+
Solo
Team Averages
Level 108
1,494 SR
1,441 Elo+

VS

Team Averages
Level 132
1,428 SR
1,406 Elo+
Discordia
Discordia
DRE-KAHNMK
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,492 Elo+
Solo
Heimdallr
Heimdallr
DeadIy-history
Heimdallr
Level 157
God Stats
0W - 1L
1,306 SR
Queue Stats
6W - 15L
1,385 Elo+
Solo
King Arthur
King Arthur
SCCP Person
King Arthur
Level 154
God Stats
4W - 8L
1,479 SR
Queue Stats
327W - 452L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BE BURN FC
Merlin
20
5 / 7 / 18
16,994
629
22,031
19,646
8,104
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Sur Affliction
Gilgamesh
20
15 / 4 / 15
18,558
687
35,676
30,154
44,858
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
theSLABman
Ah Muzen Cab
20
11 / 3 / 12
17,359
643
20,789
21,563
10,630
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DRE-KAHNMK
Discordia
20
6 / 8 / 5
17,305
641
22,162
20,137
12,375
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
DeadIy-history
Heimdallr
19
6 / 12 / 4
17,361
643
26,898
29,193
14,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
SCCP Person
King Arthur
17
2 / 11 / 8
15,166
562
12,536
38,286
49,918
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
31
Kills
14
14
Deaths
31
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
BE BURN FC
Merlin
5
7
18
2
L
Discordia
DRE-KAHNMK
Discordia
6
8
5
1.06
L
Heimdallr
DeadIy-history
Heimdallr
6
12
4
0.67
L
King Arthur
SCCP Person
King Arthur
2
11
8
0.55
W
Gilgamesh
Sur Affliction
Gilgamesh
15
4
15
5.63
W
Ah Muzen Cab
theSLABman
Ah Muzen Cab
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,496
Damage
61,596
71,363
Taken
87,616
63,592
Mitigated
76,345
17,071
Healing
9,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BE BURN FC
Merlin
22,031
1,274
700
2,844
19,646
8,104
740
7,531
12,115
95,907
0
L
Discordia
DRE-KAHNMK
Discordia
22,162
168
1,344
1,379
20,137
12,375
0
5,426
14,711
73,528
0
L
Heimdallr
DeadIy-history
Heimdallr
26,898
15,060
0
3,744
29,193
14,052
1,497
9,297
19,896
0
80,277
L
King Arthur
SCCP Person
King Arthur
12,536
1,279
0
3,001
38,286
49,918
4
13,009
25,277
11,891
19,387
W
Gilgamesh
Sur Affliction
Gilgamesh
35,676
9,784
1,166
5,216
30,154
44,858
427
11,094
19,060
11,553
61,103
W
Ah Muzen Cab
theSLABman
Ah Muzen Cab
20,789
4,882
1,792
5,353
21,563
10,630
2,558
8,931
12,632
0
62,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,911
Gold Earned
49,832
310
Minions Killed
298
16
Camps Cleared
4
1,471,600
Distance Traveled
1,245,962
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,994
629
135
5
8
423,089
3
L
Discordia
17,305
641
129
5
3
448,834
0
L
Heimdallr
17,361
643
123
5
0
368,710
1
L
King Arthur
15,166
562
46
2
1
428,418
0
W
Gilgamesh
18,558
687
62
2
6
521,047
1
W
Ah Muzen Cab
17,359
643
113
4
2
527,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role