Player Matchup

Skadi
Skadi
AnnoZeroKing
Skadi
Level 27
God Stats
2W - 5L
1,152 SR
Queue Stats
53W - 57L
1,364 Elo+
Solo
Cliodhna
Cliodhna
Demonick0011
Cliodhna
Level 7
God Stats
1W - 3L
1,183 SR
Queue Stats
6W - 13L
1,211 Elo+
Solo
Hachiman
Hachiman
LBingsen
Hachiman
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,403 Elo+
Solo
Hades
Hades
LsALive
Hades
Level 27
God Stats
5W - 9L
1,206 SR
Queue Stats
25W - 37L
1,301 Elo+
Solo
Ymir
Ymir
oskerio13
Ymir
Level 23
God Stats
5W - 5L
1,498 SR
Queue Stats
15W - 16L
1,420 Elo+
Solo
Team Averages
Level 18
1,308 SR
1,340 Elo+

VS

Team Averages
Level 10
1,500 SR
1,488 Elo+
Olorun
Olorun
Rubberduck2
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 45L
1,330 Elo+
Solo
Da Ji
Da Ji
freestay228
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
joselinias24
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,437 Elo+
Solo
King Arthur
King Arthur
mayibingtuanha
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,675 Elo+
Solo
Yemoja
Yemoja
slivochka228
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 7
9,963
554
11,625
5,540
2,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Demonick0011
Cliodhna
19
3 / 0 / 3
10,836
602
2,687
13,118
5,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
LBingsen
Hachiman
15
7 / 4 / 1
10,204
567
7,854
8,741
3,089
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
LsALive
Hades
17
9 / 1 / 9
10,957
609
13,806
10,795
7,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
15
7 / 0 / 12
10,561
587
9,777
13,228
16,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 12 / 0
7,304
406
7,520
16,497
5,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

8
1 / 7 / 0
6,604
367
3,479
10,598
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
joselinias24
Jing Wei
14
1 / 2 / 0
8,472
471
7,230
10,370
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
mayibingtuanha
King Arthur
14
3 / 6 / 0
8,484
471
5,649
13,484
9,214
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
8
0 / 5 / 0
6,272
348
1,227
10,948
8,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
31
Kills
5
5
Deaths
32
32
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
W
Cliodhna
Demonick0011
Cliodhna
3
0
3
4.5
W
Hachiman
LBingsen
Hachiman
7
4
1
1.88
W
Hades
LsALive
Hades
9
1
9
13.5
L
Olorun
0
12
0
0
L
1
7
0
0.14
L
Jing Wei
joselinias24
Jing Wei
1
2
0
0.5
L
King Arthur
mayibingtuanha
King Arthur
3
6
0
0.5
W
Ymir
7
0
12
13
L
Yemoja
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,749
Damage
25,105
51,422
Taken
61,897
34,615
Mitigated
28,862
18,702
Healing
11,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,625
5,394
0
250
5,540
2,235
1,949
821
4,719
0
57,879
W
Cliodhna
Demonick0011
Cliodhna
2,687
73
0
8,221
13,118
5,109
0
604
12,514
0
101,405
W
Hachiman
LBingsen
Hachiman
7,854
5,474
0
1,704
8,741
3,089
4,733
283
8,458
0
40,468
W
Hades
LsALive
Hades
13,806
2,185
308
6,634
10,795
7,247
2,513
3,868
6,927
67,697
0
L
Olorun
7,520
2,926
140
2,285
16,497
5,958
0
8,892
7,605
40,847
3,829
L
3,479
639
0
2,296
10,598
2,919
0
4,683
5,915
0
26,963
L
Jing Wei
joselinias24
Jing Wei
7,230
4,592
0
4,039
10,370
2,657
1,372
2,408
7,962
0
55,931
L
King Arthur
mayibingtuanha
King Arthur
5,649
1,222
0
1,399
13,484
9,214
287
3,259
10,225
5,177
35,792
W
Ymir
9,777
1,352
0
1,585
13,228
16,935
1,386
2,880
10,348
34,444
0
L
Yemoja
1,227
631
389
713
10,948
8,114
0
4,341
6,607
5,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,521
Gold Earned
37,136
494
Minions Killed
326
0
Camps Cleared
0
1,614,523
Distance Traveled
1,515,288
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,963
554
91
5
0
347,131
3
W
Cliodhna
10,836
602
153
9
0
320,014
0
W
Hachiman
10,204
567
78
4
0
305,602
1
W
Hades
10,957
609
127
7
0
330,634
0
L
Olorun
7,304
406
76
4
0
265,928
5
L
Da Ji
6,604
367
55
3
0
276,937
0
L
Jing Wei
8,472
471
111
6
0
308,114
2
L
King Arthur
8,484
471
79
4
0
351,929
0
W
Ymir
10,561
587
45
3
0
311,142
1
L
Yemoja
6,272
348
5
0
0
312,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role