Player Matchup

Olorun
Olorun
MaruTheMenace
Olorun
Level 28
God Stats
1W - 2L
1,326 SR
Queue Stats
113W - 108L
1,513 Elo+
Solo
Cabrakan
Cabrakan
RomainaPower
Cabrakan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 17L
1,607 Elo+
Solo
Ymir
Ymir
TarikDemiR
Ymir
Level 25
God Stats
7W - 7L
1,510 SR
Queue Stats
106W - 108L
1,598 Elo+
Solo
Arachne
Arachne
zaets
Arachne
Level 22
God Stats
7W - 9L
1,686 SR
Queue Stats
111W - 140L
1,575 Elo+
Solo
Medusa
Medusa
хуЛИгаНка911
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,556 Elo+
Solo
Team Averages
Level 19
1,504 SR
1,570 Elo+

VS

Team Averages
Level 22
1,613 SR
1,602 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Val3nciano
Ra
Level 18
God Stats
2W - 1L
1,246 SR
Queue Stats
25W - 14L
1,683 Elo+
Solo
Odin
Odin
ViktorKT
Odin
Level 27
God Stats
31W - 13L
1,699 SR
Queue Stats
86W - 60L
1,624 Elo+
Solo
Osiris
Osiris
WhiteOK
Osiris
Level 20
God Stats
2W - 0L
1,852 SR
Queue Stats
63W - 51L
1,675 Elo+
Solo
Jormungandr
Jormungandr
sda2002
Jormungandr
Level 17
God Stats
2W - 0L
1,769 SR
Queue Stats
3W - 2L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 0
7,175
552
5,420
7,959
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
RomainaPower
Cabrakan
11
1 / 5 / 1
6,747
519
6,757
9,641
6,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 3 / 0
7,046
542
9,037
14,232
6,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
zaets
Arachne
9
0 / 4 / 1
5,723
440
2,155
8,137
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 2 / 1
5,586
430
3,035
8,521
2,704
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 2 / 3
6,289
484
6,852
7,834
2,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 3
7,408
570
5,140
7,406
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Odin
14
8 / 1 / 1
8,257
635
8,134
7,491
4,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
WhiteOK
Osiris
11
3 / 0 / 9
7,115
547
7,013
8,548
4,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
sda2002
Jormungandr
10
2 / 2 / 1
6,144
473
6,552
10,732
6,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
9
Kills
17
17
Deaths
9
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
3
1.25
L
5
3
0
1.67
L
Cabrakan
RomainaPower
Cabrakan
1
5
1
0.3
L
3
3
0
1
W
3
4
3
1.13
W
Odin
8
1
1
8.5
W
Osiris
WhiteOK
Osiris
3
0
9
7.5
W
Jormungandr
sda2002
Jormungandr
2
2
1
1.25
L
Arachne
zaets
Arachne
0
4
1
0.13
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,404
Damage
33,691
48,490
Taken
42,011
20,631
Mitigated
20,734
12,795
Healing
12,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,852
444
490
3,518
7,834
2,198
68
4,834
3,000
34,863
0
L
5,420
2,003
71
3,051
7,959
3,039
0
1,699
6,161
41,938
0
L
Cabrakan
RomainaPower
Cabrakan
6,757
613
0
2,533
9,641
6,399
404
2,011
7,228
32,433
2,206
L
9,037
1,891
88
4,034
14,232
6,077
0
10,151
3,644
41,181
0
W
5,140
746
313
1,958
7,406
2,589
100
5,095
2,311
49,597
0
W
Odin
8,134
2,984
0
1,702
7,491
4,751
0
2,769
4,722
3,428
42,339
W
Osiris
WhiteOK
Osiris
7,013
2,467
0
1,943
8,548
4,537
420
3,147
5,401
0
40,581
W
Jormungandr
sda2002
Jormungandr
6,552
2,065
268
2,025
10,732
6,659
117
5,394
5,338
24,236
0
L
Arachne
zaets
Arachne
2,155
1,462
0
2,663
8,137
2,412
0
726
7,261
0
24,894
L
3,035
1,234
0
355
8,521
2,704
0
4,142
4,083
0
22,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,277
Gold Earned
35,213
306
Minions Killed
356
0
Camps Cleared
0
1,160,431
Distance Traveled
1,268,472
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,289
484
76
6
0
239,729
2
L
Olorun
7,175
552
82
6
0
228,858
7
L
Cabrakan
6,747
519
60
5
0
211,185
3
L
Ymir
7,046
542
55
4
0
256,733
3
W
Ra
7,408
570
97
7
0
234,132
4
W
Odin
8,257
635
95
7
0
254,972
1
W
Osiris
7,115
547
61
5
0
314,789
5
W
Jormungandr
6,144
473
27
2
0
224,850
2
L
Arachne
5,723
440
54
4
0
228,276
3
L
Medusa
5,586
430
55
4
0
235,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role