Player Matchup

Vulcan
Vulcan
Arlex-kun
Vulcan
Level 101
God Stats
1W - 0L
1,537 SR
Queue Stats
47W - 36L
1,511 Elo+
Solo
Horus
Horus
King89Slayer
Horus
Level 47
God Stats
6W - 4L
1,500 SR
Queue Stats
96W - 115L
1,378 Elo+
Party 2
Anubis
Anubis
barbutabaga
Anubis
Level 89
God Stats
8W - 10L
1,428 SR
Queue Stats
459W - 525L
1,425 Elo+
Solo
Awilix
Awilix
jd1927
Awilix
Level 88
God Stats
11W - 10L
1,510 SR
Queue Stats
43W - 44L
1,496 Elo+
Solo
Medusa
Medusa
kennethaa
Medusa
Level 69
God Stats
37W - 26L
1,584 SR
Queue Stats
124W - 143L
1,402 Elo+
Party 2
Team Averages
Level 79
1,512 SR
1,442 Elo+

VS

Team Averages
Level 98
1,442 SR
1,471 Elo+
Ravana
Ravana
 
Ravana
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
 
Tyr
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
HardRefleXe
Neith
Level 108
God Stats
8W - 11L
1,358 SR
Queue Stats
102W - 82L
1,485 Elo+
Solo
Ganesha
Ganesha
PanosTHC
Ganesha
Level 95
God Stats
2W - 3L
1,351 SR
Queue Stats
98W - 141L
1,399 Elo+
Party 1
Merlin
Merlin
m4x0f3r
Merlin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Arlex-kun
Vulcan
13
1 / 4 / 4
8,180
511
3,765
6,670
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
5 / 3 / 4
8,499
531
3,854
11,296
7,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anubis
17
5 / 1 / 3
10,426
652
7,783
7,624
3,528
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
jd1927
Awilix
14
3 / 4 / 8
8,735
546
9,395
13,486
4,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
kennethaa
Medusa
14
5 / 6 / 2
8,588
537
11,570
12,250
3,802
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
10 / 4 / 3
9,518
595
12,938
8,843
2,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
 
Tyr
7
0 / 3 / 0
5,705
357
2,458
6,694
3,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 3 / 6
8,691
543
9,606
9,692
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
PanosTHC
Ganesha
12
0 / 4 / 8
7,507
469
4,168
14,571
12,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
m4x0f3r
Merlin
14
2 / 5 / 6
8,308
519
6,462
9,574
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
19
Kills
17
18
Deaths
19
21
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
10
4
3
2.88
L
Tyr
 
Tyr
0
3
0
0
W
Vulcan
Arlex-kun
Vulcan
1
4
4
0.75
L
5
3
6
2.67
W
5
3
4
2.33
L
Ganesha
PanosTHC
Ganesha
0
4
8
1
W
Anubis
5
1
3
6.5
W
Awilix
jd1927
Awilix
3
4
8
1.75
W
Medusa
kennethaa
Medusa
5
6
2
1
L
Merlin
m4x0f3r
Merlin
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,367
Damage
35,632
51,326
Taken
49,374
20,710
Mitigated
24,457
16,739
Healing
11,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
12,938
5,066
0
2,542
8,843
2,701
0
2,382
6,461
267
60,204
L
Tyr
 
Tyr
2,458
532
0
2,240
6,694
3,114
0
3,936
2,758
0
17,397
W
Vulcan
Arlex-kun
Vulcan
3,765
1,196
0
854
6,670
2,216
0
1,698
4,800
45,306
0
L
9,606
2,316
230
3,364
9,692
2,844
0
600
9,092
0
43,637
W
3,854
1,657
750
3,235
11,296
7,078
0
2,816
8,428
0
12,951
L
Ganesha
PanosTHC
Ganesha
4,168
556
0
2,645
14,571
12,552
0
2,497
12,074
24,083
0
W
Anubis
7,783
1,157
227
5,041
7,624
3,528
737
394
7,154
70,898
0
W
Awilix
jd1927
Awilix
9,395
3,495
0
3,439
13,486
4,086
345
2,842
10,448
0
52,017
W
Medusa
kennethaa
Medusa
11,570
5,795
0
3,193
12,250
3,802
726
2,617
9,599
0
52,815
L
Merlin
m4x0f3r
Merlin
6,462
712
0
598
9,574
3,246
0
2,133
7,441
51,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,428
Gold Earned
39,729
411
Minions Killed
381
0
Camps Cleared
0
1,519,821
Distance Traveled
1,332,790
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
9,518
595
121
8
0
329,018
1
L
Tyr
5,705
357
33
2
0
155,531
2
W
Vulcan
8,180
511
95
6
0
301,310
10
L
Neith
8,691
543
92
6
0
268,304
5
W
Horus
8,499
531
20
1
0
296,726
2
L
Ganesha
7,507
469
15
1
0
315,250
5
W
Anubis
10,426
652
151
9
0
279,673
2
W
Awilix
8,735
546
71
4
0
359,946
4
W
Medusa
8,588
537
74
5
0
282,166
3
L
Merlin
8,308
519
120
8
0
264,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role